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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-28 18:55:31 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-28 18:55:31 +0000 |
commit | ec912002d3f75729c627cf467903c4607a529495 (patch) | |
tree | b944aa3ec6a159d4607b3bb25cb09640bca02ddb /q3map/writebsp.c | |
parent | ea1ca0473a510a02fff82788a2a6c8d95a6bf2d3 (diff) | |
download | ioquake3-aero-ec912002d3f75729c627cf467903c4607a529495.tar.gz ioquake3-aero-ec912002d3f75729c627cf467903c4607a529495.zip |
* Removed q3map and associated common and libs directories
git-svn-id: svn://svn.icculus.org/quake3/trunk@123 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'q3map/writebsp.c')
-rw-r--r-- | q3map/writebsp.c | 418 |
1 files changed, 0 insertions, 418 deletions
diff --git a/q3map/writebsp.c b/q3map/writebsp.c deleted file mode 100644 index 7b9e3ff..0000000 --- a/q3map/writebsp.c +++ /dev/null @@ -1,418 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -#include "qbsp.h" - -/* -============ -EmitShader -============ -*/ -int EmitShader( const char *shader ) { - int i; - shaderInfo_t *si; - - if ( !shader ) { - shader = "noshader"; - } - - for ( i = 0 ; i < numShaders ; i++ ) { - if ( !Q_stricmp( shader, dshaders[i].shader ) ) { - return i; - } - } - - if ( i == MAX_MAP_SHADERS ) { - Error( "MAX_MAP_SHADERS" ); - } - numShaders++; - strcpy( dshaders[i].shader, shader ); - - si = ShaderInfoForShader( shader ); - dshaders[i].surfaceFlags = si->surfaceFlags; - dshaders[i].contentFlags = si->contents; - - return i; -} - - -/* -============ -EmitPlanes - -There is no oportunity to discard planes, because all of the original -brushes will be saved in the map. -============ -*/ -void EmitPlanes (void) -{ - int i; - dplane_t *dp; - plane_t *mp; - - mp = mapplanes; - for (i=0 ; i<nummapplanes ; i++, mp++) - { - dp = &dplanes[numplanes]; - VectorCopy ( mp->normal, dp->normal); - dp->dist = mp->dist; - numplanes++; - } -} - - - -/* -================== -EmitLeaf -================== -*/ -void EmitLeaf (node_t *node) -{ - dleaf_t *leaf_p; - bspbrush_t *b; - drawSurfRef_t *dsr; - - // emit a leaf - if (numleafs >= MAX_MAP_LEAFS) - Error ("MAX_MAP_LEAFS"); - - leaf_p = &dleafs[numleafs]; - numleafs++; - - leaf_p->cluster = node->cluster; - leaf_p->area = node->area; - - // - // write bounding box info - // - VectorCopy (node->mins, leaf_p->mins); - VectorCopy (node->maxs, leaf_p->maxs); - - // - // write the leafbrushes - // - leaf_p->firstLeafBrush = numleafbrushes; - for ( b = node->brushlist ; b ; b = b->next ) { - if ( numleafbrushes >= MAX_MAP_LEAFBRUSHES ) { - Error( "MAX_MAP_LEAFBRUSHES" ); - } - dleafbrushes[numleafbrushes] = b->original->outputNumber; - numleafbrushes++; - } - leaf_p->numLeafBrushes = numleafbrushes - leaf_p->firstLeafBrush; - - // - // write the surfaces visible in this leaf - // - if ( node->opaque ) { - return; // no leaffaces in solids - } - - // add the drawSurfRef_t drawsurfs - leaf_p->firstLeafSurface = numleafsurfaces; - for ( dsr = node->drawSurfReferences ; dsr ; dsr = dsr->nextRef ) { - if ( numleafsurfaces >= MAX_MAP_LEAFFACES) - Error ("MAX_MAP_LEAFFACES"); - dleafsurfaces[numleafsurfaces] = dsr->outputNumber; - numleafsurfaces++; - } - - - leaf_p->numLeafSurfaces = numleafsurfaces - leaf_p->firstLeafSurface; -} - - -/* -============ -EmitDrawNode_r -============ -*/ -int EmitDrawNode_r (node_t *node) -{ - dnode_t *n; - int i; - - if (node->planenum == PLANENUM_LEAF) - { - EmitLeaf (node); - return -numleafs; - } - - // emit a node - if (numnodes == MAX_MAP_NODES) - Error ("MAX_MAP_NODES"); - n = &dnodes[numnodes]; - numnodes++; - - VectorCopy (node->mins, n->mins); - VectorCopy (node->maxs, n->maxs); - - if (node->planenum & 1) - Error ("WriteDrawNodes_r: odd planenum"); - n->planeNum = node->planenum; - - // - // recursively output the other nodes - // - for (i=0 ; i<2 ; i++) - { - if (node->children[i]->planenum == PLANENUM_LEAF) - { - n->children[i] = -(numleafs + 1); - EmitLeaf (node->children[i]); - } - else - { - n->children[i] = numnodes; - EmitDrawNode_r (node->children[i]); - } - } - - return n - dnodes; -} - -//========================================================= - - - -/* -============ -SetModelNumbers -============ -*/ -void SetModelNumbers (void) -{ - int i; - int models; - char value[10]; - - models = 1; - for ( i=1 ; i<num_entities ; i++ ) { - if ( entities[i].brushes || entities[i].patches ) { - sprintf ( value, "*%i", models ); - models++; - SetKeyValue (&entities[i], "model", value); - } - } - -} - -/* -============ -SetLightStyles -============ -*/ -#define MAX_SWITCHED_LIGHTS 32 -void SetLightStyles (void) -{ - int stylenum; - const char *t; - entity_t *e; - int i, j; - char value[10]; - char lighttargets[MAX_SWITCHED_LIGHTS][64]; - - - // any light that is controlled (has a targetname) - // must have a unique style number generated for it - - stylenum = 0; - for (i=1 ; i<num_entities ; i++) - { - e = &entities[i]; - - t = ValueForKey (e, "classname"); - if (Q_strncasecmp (t, "light", 5)) - continue; - t = ValueForKey (e, "targetname"); - if (!t[0]) - continue; - - // find this targetname - for (j=0 ; j<stylenum ; j++) - if (!strcmp (lighttargets[j], t)) - break; - if (j == stylenum) - { - if (stylenum == MAX_SWITCHED_LIGHTS) - Error ("stylenum == MAX_SWITCHED_LIGHTS"); - strcpy (lighttargets[j], t); - stylenum++; - } - sprintf (value, "%i", 32 + j); - SetKeyValue (e, "style", value); - } - -} - -//=========================================================== - -/* -================== -BeginBSPFile -================== -*/ -void BeginBSPFile( void ) { - // these values may actually be initialized - // if the file existed when loaded, so clear them explicitly - nummodels = 0; - numnodes = 0; - numbrushsides = 0; - numleafsurfaces = 0; - numleafbrushes = 0; - - // leave leaf 0 as an error, because leafs are referenced as - // negative number nodes - numleafs = 1; -} - - -/* -============ -EndBSPFile -============ -*/ -void EndBSPFile( void ) { - char path[1024]; - - EmitPlanes (); - UnparseEntities (); - - // write the map - sprintf (path, "%s.bsp", source); - _printf ("Writing %s\n", path); - WriteBSPFile (path); -} - - -//=========================================================== - -/* -============ -EmitBrushes -============ -*/ -void EmitBrushes ( bspbrush_t *brushes ) { - int j; - dbrush_t *db; - bspbrush_t *b; - dbrushside_t *cp; - - for ( b = brushes ; b ; b = b->next ) { - if ( numbrushes == MAX_MAP_BRUSHES ) { - Error( "MAX_MAP_BRUSHES" ); - } - b->outputNumber = numbrushes; - db = &dbrushes[numbrushes]; - numbrushes++; - - db->shaderNum = EmitShader( b->contentShader->shader ); - db->firstSide = numbrushsides; - - // don't emit any generated backSide sides - db->numSides = 0; - for ( j=0 ; j<b->numsides ; j++ ) { - if ( b->sides[j].backSide ) { - continue; - } - if ( numbrushsides == MAX_MAP_BRUSHSIDES ) { - Error( "MAX_MAP_BRUSHSIDES "); - } - cp = &dbrushsides[numbrushsides]; - db->numSides++; - numbrushsides++; - cp->planeNum = b->sides[j].planenum; - cp->shaderNum = EmitShader( b->sides[j].shaderInfo->shader ); - } - } - -} - - -/* -================== -BeginModel -================== -*/ -void BeginModel( void ) { - dmodel_t *mod; - bspbrush_t *b; - entity_t *e; - vec3_t mins, maxs; - parseMesh_t *p; - int i; - - if ( nummodels == MAX_MAP_MODELS ) { - Error( "MAX_MAP_MODELS" ); - } - mod = &dmodels[nummodels]; - - // - // bound the brushes - // - e = &entities[entity_num]; - - ClearBounds (mins, maxs); - for ( b = e->brushes ; b ; b = b->next ) { - if ( !b->numsides ) { - continue; // not a real brush (origin brush, etc) - } - AddPointToBounds (b->mins, mins, maxs); - AddPointToBounds (b->maxs, mins, maxs); - } - - for ( p = e->patches ; p ; p = p->next ) { - for ( i = 0 ; i < p->mesh.width * p->mesh.height ; i++ ) { - AddPointToBounds( p->mesh.verts[i].xyz, mins, maxs ); - } - } - - VectorCopy (mins, mod->mins); - VectorCopy (maxs, mod->maxs); - - mod->firstSurface = numDrawSurfaces; - mod->firstBrush = numbrushes; - - EmitBrushes( e->brushes ); -} - - - - -/* -================== -EndModel -================== -*/ -void EndModel( node_t *headnode ) { - dmodel_t *mod; - - qprintf ("--- EndModel ---\n"); - - mod = &dmodels[nummodels]; - EmitDrawNode_r (headnode); - mod->numSurfaces = numDrawSurfaces - mod->firstSurface; - mod->numBrushes = numbrushes - mod->firstBrush; - - nummodels++; -} - |