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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-28 18:55:31 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-28 18:55:31 +0000 |
commit | ec912002d3f75729c627cf467903c4607a529495 (patch) | |
tree | b944aa3ec6a159d4607b3bb25cb09640bca02ddb /q3map/mesh.h | |
parent | ea1ca0473a510a02fff82788a2a6c8d95a6bf2d3 (diff) | |
download | ioquake3-aero-ec912002d3f75729c627cf467903c4607a529495.tar.gz ioquake3-aero-ec912002d3f75729c627cf467903c4607a529495.zip |
* Removed q3map and associated common and libs directories
git-svn-id: svn://svn.icculus.org/quake3/trunk@123 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'q3map/mesh.h')
-rw-r--r-- | q3map/mesh.h | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/q3map/mesh.h b/q3map/mesh.h deleted file mode 100644 index ee338d4..0000000 --- a/q3map/mesh.h +++ /dev/null @@ -1,48 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -// mesh.h - - -typedef struct { - int width, height; - drawVert_t *verts; -} mesh_t; - -#define MAX_EXPANDED_AXIS 128 - -extern int originalWidths[MAX_EXPANDED_AXIS]; -extern int originalHeights[MAX_EXPANDED_AXIS]; - -void FreeMesh( mesh_t *m ); -mesh_t *CopyMesh( mesh_t *mesh ); -void PrintMesh( mesh_t *m ); -mesh_t *TransposeMesh( mesh_t *in ); -void InvertMesh( mesh_t *m ); -mesh_t *SubdivideMesh( mesh_t in, float maxError, float minLength ); -mesh_t *SubdivideMeshQuads( mesh_t *in, float minLength, int maxsize, int widthtable[], int heighttable[]); -mesh_t *RemoveLinearMeshColumnsRows( mesh_t *in ); -void MakeMeshNormals( mesh_t in ); -void PutMeshOnCurve( mesh_t in ); - - -void MakeNormalVectors (vec3_t forward, vec3_t right, vec3_t up); |