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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-09-15 01:11:09 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-09-15 01:11:09 +0000
commit2d7e1ad4c8e03c50021b9b7d1511e1240f9c7e2a (patch)
treebeec9580c98294432c170b77e409f2b2278ecae8 /misc
parentfdc9cb96d517332168beaefd5731c5b150b56afb (diff)
downloadioquake3-aero-2d7e1ad4c8e03c50021b9b7d1511e1240f9c7e2a.tar.gz
ioquake3-aero-2d7e1ad4c8e03c50021b9b7d1511e1240f9c7e2a.zip
When dropping bots, don't move to CS_ZOMBIE. Go straight to CS_FREE.
They aren't a real network connection, so you don't want to waste time before opening the slot for humans. Fixes Bugzilla #4243. git-svn-id: svn://svn.icculus.org/quake3/trunk@1605 edf5b092-35ff-0310-97b2-ce42778d08ea
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