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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-12-30 21:37:39 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-12-30 21:37:39 +0000 |
commit | d007d5fde43e99e1c550e636f4243ad6a82da0ae (patch) | |
tree | 62cbd0f0e5221a7ac2c96b856a12267958d3963c /misc/setup | |
parent | f24195ccd9f206a748fb958fcbc49f0efa8b7c66 (diff) | |
download | ioquake3-aero-d007d5fde43e99e1c550e636f4243ad6a82da0ae.tar.gz ioquake3-aero-d007d5fde43e99e1c550e636f4243ad6a82da0ae.zip |
Slackbuild patch from Hobbes
git-svn-id: svn://svn.icculus.org/quake3/trunk@1242 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'misc/setup')
-rw-r--r-- | misc/setup/ioquake3.SlackBuild | 77 | ||||
-rw-r--r-- | misc/setup/slack-desc | 12 |
2 files changed, 89 insertions, 0 deletions
diff --git a/misc/setup/ioquake3.SlackBuild b/misc/setup/ioquake3.SlackBuild new file mode 100644 index 0000000..af261b7 --- /dev/null +++ b/misc/setup/ioquake3.SlackBuild @@ -0,0 +1,77 @@ +#!/bin/sh + +CWD=`pwd` +BASE=$CWD/../.. +if [ "$TMP" = "" ]; then + TMP=/tmp +fi + +# clean, update +make -C $BASE clean || exit 1 +svn up $BASE || exit 1 + +# extract version info +VERSION=`grep "\#define *PRODUCT_VERSION" $BASE/code/qcommon/q_shared.h | \ + sed -e 's/[^"]*"\(.*\)"/\1/'` + +SVN_REV=`LANG=C svnversion $BASE` +if [ ! "$SVN_REV" = "" ]; then + VERSION=${VERSION}_SVN${SVN_REV} +fi + +PKG_VERSION=$VERSION + +ARCH=${ARCH:-i586} + +BUILD=${BUILD:-1_io} + +APP=ioquake3 + +PKG=$TMP/package-$APP + +rm -rf $PKG +mkdir -p $PKG + +# build +make -C $BASE release copyfiles COPYDIR="$PKG"/usr/games/$APP|| exit 1 + +# copy additional files +cp $BASE/BUGS $BASE/COPYING.txt $BASE/ChangeLog $BASE/README $PKG/usr/games/$APP/ +cat $CWD/$APP.SlackBuild > $PKG/usr/games/$APP/$APP.SlackBuild + +mkdir -p $PKG/usr/share/$APP/icons +cp $BASE/misc/quake3.png $PKG/usr/share/$APP/icons/ioquake3.png + +mkdir -p $PKG/usr/bin +cat >> $PKG/usr/bin/ioquake3 << EOF +#!/bin/sh +cd /usr/games/$APP/ +./ioquake3.i386 \$* +exit \$? +EOF +chmod 754 $PKG/usr/bin/ioquake3 + +mkdir -p $PKG/usr/bin +cat >> $PKG/usr/bin/ioq3ded << EOF +#!/bin/sh +cd /usr/games/$APP/ +./ioq3ded.i386 \$* +exit \$? +EOF +chmod 754 $PKG/usr/bin/ioq3ded + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cat >> $PKG/install/doinst.sh << EOF +chmod 754 /usr/games/$APP/*.i386 +chmod 754 /usr/bin/ioquake3 /usr/bin/ioq3ded +EOF +chmod +x $PKG/install/doinst.sh + +pushd $PKG +chown -R root:root install/ || exit 1 +chown -R root:games usr/ || exit 1 +/sbin/makepkg -l y -c n $TMP/$APP-$VERSION-$ARCH-$BUILD.tgz +popd + diff --git a/misc/setup/slack-desc b/misc/setup/slack-desc new file mode 100644 index 0000000..c88b4bc --- /dev/null +++ b/misc/setup/slack-desc @@ -0,0 +1,12 @@ + |-----handy-ruler------------------------------------------------------| +ioquake3: ioquake 3 - An open source Quake 3 distribution +ioquake3: +ioquake3: ioquake3 aims to build upon id Software's Quake 3 source code release. +ioquake3: The source code was released on August 20, 2005 under the GPL. Since +ioquake3: then code has been cleaned up, bugs have been fixed and features been +ioquake3: added. +ioquake3: The permanent goal is to create THE open source Quake 3 distribution +ioquake3: upon which people base their games and projects. +ioquake3: +ioquake3: http://ioquake3.org/ +ioquake3: |