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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 08:25:07 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 08:25:07 +0000
commit872d4d7f55af706737ffb361bb76ad13e7496770 (patch)
tree26b84582b8ff616cef88ff0402188cb92f2369d4 /i_o-q3-readme
parent2177daffd38e1b372613a716d6d18d274d4b6b48 (diff)
downloadioquake3-aero-872d4d7f55af706737ffb361bb76ad13e7496770.tar.gz
ioquake3-aero-872d4d7f55af706737ffb361bb76ad13e7496770.zip
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git-svn-id: svn://svn.icculus.org/quake3/trunk@5 edf5b092-35ff-0310-97b2-ce42778d08ea
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@@ -1,6 +1,10 @@
+Name of this uh, thing: icculus.org/quake3
+URL: http://www.icculus.org/quake3
Hello and welcome to the Quake 3 source repository on icculus.org
I'll be your maintainer, zakk@icculus.org, please send all your patches to me.
-The intent of this is to give people a baseline Quake 3. Bug fixes, SDL port, security. Extra graphics and sound will be accepted as long as they are entirely
+The intent of this is to give people a baseline Quake 3.
+Bug fixes, SDL port, security.
+Extra graphics and sound will be accepted as long as they are entirely
optional and off by default.
The map editor isn't included, get a modern copy from here: