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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-13 18:58:14 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-13 18:58:14 +0000 |
commit | 38baaa2274a458f03f576dea5a6d3cd9e25f8063 (patch) | |
tree | 64500262c0756817893a96b4d6556e6a31d2ce8f /i_o-q3-readme | |
parent | c37663e2d7c564e85af9d17afed0ee1dd283bfb5 (diff) | |
download | ioquake3-aero-38baaa2274a458f03f576dea5a6d3cd9e25f8063.tar.gz ioquake3-aero-38baaa2274a458f03f576dea5a6d3cd9e25f8063.zip |
* OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
+ An abstract codec system, simplifying support for new formats
+ Changes versus BlackAura's patch:
o Consolidated the OpenAL parts into one file
o Changed the function naming scheme to more closely resemble Q3
o Changed the interface to fall back on the "base" sound system
if loading OpenAL fails
+ This is enabled on Linux and MinGW for now, but should work on the
other *nixs with appropriate additions to the Makefile
+ NOT enabled on OS X or MSVC Windows builds
+ Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
there do not seem to be many having problems with SDL sound now
git-svn-id: svn://svn.icculus.org/quake3/trunk@343 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'i_o-q3-readme')
-rw-r--r-- | i_o-q3-readme | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/i_o-q3-readme b/i_o-q3-readme index 4da93b9..9ba1ae6 100644 --- a/i_o-q3-readme +++ b/i_o-q3-readme @@ -109,13 +109,16 @@ follows: ...and comment out/remove the duplicated code marked by '>'. -4. If you didn't install the DirectX SDK in C:\DXSDK\, edit DXSDK_DIR in - code/unix/Makefile to reflect the new location. -5. Perform the usual precompilation sacrificial ritual. -6. Open an MSys terminal, and follow the instructions for compiling on Linux. -7. Steal underpants -8. ???? -9. Profit! +4. If you didn't install the DirectX SDK in C:\DXSDK\, add DXSDK_DIR to + code/unix/Makefile.local to reflect the new location. +5. If you want OpenAL support, aquire some OpenAL headers and put them in + /include/AL/ beneath your MinGW dir. If not, add "USE_OPENAL=0" to + code/unix/Makefile.local. +6. Perform the usual precompilation sacrificial ritual. +7. Open an MSys terminal, and follow the instructions for compiling on Linux. +8. Steal underpants +9. ????? +10. Profit! Creating mods compatible with Q3 1.32b ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |