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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /common/polylib.c
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'common/polylib.c')
-rwxr-xr-xcommon/polylib.c1438
1 files changed, 719 insertions, 719 deletions
diff --git a/common/polylib.c b/common/polylib.c
index c0e89a7..2acf0f5 100755
--- a/common/polylib.c
+++ b/common/polylib.c
@@ -19,722 +19,722 @@ along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-
-#include "cmdlib.h"
-#include "mathlib.h"
-#include "polylib.h"
-#include "qfiles.h"
-
-
-extern int numthreads;
-
-// counters are only bumped when running single threaded,
-// because they are an awefull coherence problem
-int c_active_windings;
-int c_peak_windings;
-int c_winding_allocs;
-int c_winding_points;
-
-#define BOGUS_RANGE WORLD_SIZE
-
-void pw(winding_t *w)
-{
- int i;
- for (i=0 ; i<w->numpoints ; i++)
- printf ("(%5.1f, %5.1f, %5.1f)\n",w->p[i][0], w->p[i][1],w->p[i][2]);
-}
-
-
-/*
-=============
-AllocWinding
-=============
-*/
-winding_t *AllocWinding (int points)
-{
- winding_t *w;
- int s;
-
- if (numthreads == 1)
- {
- c_winding_allocs++;
- c_winding_points += points;
- c_active_windings++;
- if (c_active_windings > c_peak_windings)
- c_peak_windings = c_active_windings;
- }
- s = sizeof(vec_t)*3*points + sizeof(int);
- w = malloc (s);
- memset (w, 0, s);
- return w;
-}
-
-void FreeWinding (winding_t *w)
-{
- if (*(unsigned *)w == 0xdeaddead)
- Error ("FreeWinding: freed a freed winding");
- *(unsigned *)w = 0xdeaddead;
-
- if (numthreads == 1)
- c_active_windings--;
- free (w);
-}
-
-/*
-============
-RemoveColinearPoints
-============
-*/
-int c_removed;
-
-void RemoveColinearPoints (winding_t *w)
-{
- int i, j, k;
- vec3_t v1, v2;
- int nump;
- vec3_t p[MAX_POINTS_ON_WINDING];
-
- nump = 0;
- for (i=0 ; i<w->numpoints ; i++)
- {
- j = (i+1)%w->numpoints;
- k = (i+w->numpoints-1)%w->numpoints;
- VectorSubtract (w->p[j], w->p[i], v1);
- VectorSubtract (w->p[i], w->p[k], v2);
- VectorNormalize(v1,v1);
- VectorNormalize(v2,v2);
- if (DotProduct(v1, v2) < 0.999)
- {
- VectorCopy (w->p[i], p[nump]);
- nump++;
- }
- }
-
- if (nump == w->numpoints)
- return;
-
- if (numthreads == 1)
- c_removed += w->numpoints - nump;
- w->numpoints = nump;
- memcpy (w->p, p, nump*sizeof(p[0]));
-}
-
-/*
-============
-WindingPlane
-============
-*/
-void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist)
-{
- vec3_t v1, v2;
-
- VectorSubtract (w->p[1], w->p[0], v1);
- VectorSubtract (w->p[2], w->p[0], v2);
- CrossProduct (v2, v1, normal);
- VectorNormalize (normal, normal);
- *dist = DotProduct (w->p[0], normal);
-
-}
-
-/*
-=============
-WindingArea
-=============
-*/
-vec_t WindingArea (winding_t *w)
-{
- int i;
- vec3_t d1, d2, cross;
- vec_t total;
-
- total = 0;
- for (i=2 ; i<w->numpoints ; i++)
- {
- VectorSubtract (w->p[i-1], w->p[0], d1);
- VectorSubtract (w->p[i], w->p[0], d2);
- CrossProduct (d1, d2, cross);
- total += 0.5 * VectorLength ( cross );
- }
- return total;
-}
-
-void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs)
-{
- vec_t v;
- int i,j;
-
- mins[0] = mins[1] = mins[2] = 99999;
- maxs[0] = maxs[1] = maxs[2] = -99999;
-
- for (i=0 ; i<w->numpoints ; i++)
- {
- for (j=0 ; j<3 ; j++)
- {
- v = w->p[i][j];
- if (v < mins[j])
- mins[j] = v;
- if (v > maxs[j])
- maxs[j] = v;
- }
- }
-}
-
-/*
-=============
-WindingCenter
-=============
-*/
-void WindingCenter (winding_t *w, vec3_t center)
-{
- int i;
- float scale;
-
- VectorCopy (vec3_origin, center);
- for (i=0 ; i<w->numpoints ; i++)
- VectorAdd (w->p[i], center, center);
-
- scale = 1.0/w->numpoints;
- VectorScale (center, scale, center);
-}
-
-/*
-=================
-BaseWindingForPlane
-=================
-*/
-winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist)
-{
- int i, x;
- vec_t max, v;
- vec3_t org, vright, vup;
- winding_t *w;
-
-// find the major axis
-
- max = -BOGUS_RANGE;
- x = -1;
- for (i=0 ; i<3; i++)
- {
- v = fabs(normal[i]);
- if (v > max)
- {
- x = i;
- max = v;
- }
- }
- if (x==-1)
- Error ("BaseWindingForPlane: no axis found");
-
- VectorCopy (vec3_origin, vup);
- switch (x)
- {
- case 0:
- case 1:
- vup[2] = 1;
- break;
- case 2:
- vup[0] = 1;
- break;
- }
-
- v = DotProduct (vup, normal);
- VectorMA (vup, -v, normal, vup);
- VectorNormalize (vup, vup);
-
- VectorScale (normal, dist, org);
-
- CrossProduct (vup, normal, vright);
-
- VectorScale (vup, MAX_WORLD_COORD, vup);
- VectorScale (vright, MAX_WORLD_COORD, vright);
-
-// project a really big axis aligned box onto the plane
- w = AllocWinding (4);
-
- VectorSubtract (org, vright, w->p[0]);
- VectorAdd (w->p[0], vup, w->p[0]);
-
- VectorAdd (org, vright, w->p[1]);
- VectorAdd (w->p[1], vup, w->p[1]);
-
- VectorAdd (org, vright, w->p[2]);
- VectorSubtract (w->p[2], vup, w->p[2]);
-
- VectorSubtract (org, vright, w->p[3]);
- VectorSubtract (w->p[3], vup, w->p[3]);
-
- w->numpoints = 4;
-
- return w;
-}
-
-/*
-==================
-CopyWinding
-==================
-*/
-winding_t *CopyWinding (winding_t *w)
-{
- int size;
- winding_t *c;
-
- c = AllocWinding (w->numpoints);
- size = (int)((winding_t *)0)->p[w->numpoints];
- memcpy (c, w, size);
- return c;
-}
-
-/*
-==================
-ReverseWinding
-==================
-*/
-winding_t *ReverseWinding (winding_t *w)
-{
- int i;
- winding_t *c;
-
- c = AllocWinding (w->numpoints);
- for (i=0 ; i<w->numpoints ; i++)
- {
- VectorCopy (w->p[w->numpoints-1-i], c->p[i]);
- }
- c->numpoints = w->numpoints;
- return c;
-}
-
-
-/*
-=============
-ClipWindingEpsilon
-=============
-*/
-void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist,
- vec_t epsilon, winding_t **front, winding_t **back)
-{
- vec_t dists[MAX_POINTS_ON_WINDING+4];
- int sides[MAX_POINTS_ON_WINDING+4];
- int counts[3];
- static vec_t dot; // VC 4.2 optimizer bug if not static
- int i, j;
- vec_t *p1, *p2;
- vec3_t mid;
- winding_t *f, *b;
- int maxpts;
-
- counts[0] = counts[1] = counts[2] = 0;
-
-// determine sides for each point
- for (i=0 ; i<in->numpoints ; i++)
- {
- dot = DotProduct (in->p[i], normal);
- dot -= dist;
- dists[i] = dot;
- if (dot > epsilon)
- sides[i] = SIDE_FRONT;
- else if (dot < -epsilon)
- sides[i] = SIDE_BACK;
- else
- {
- sides[i] = SIDE_ON;
- }
- counts[sides[i]]++;
- }
- sides[i] = sides[0];
- dists[i] = dists[0];
-
- *front = *back = NULL;
-
- if (!counts[0])
- {
- *back = CopyWinding (in);
- return;
- }
- if (!counts[1])
- {
- *front = CopyWinding (in);
- return;
- }
-
- maxpts = in->numpoints+4; // cant use counts[0]+2 because
- // of fp grouping errors
-
- *front = f = AllocWinding (maxpts);
- *back = b = AllocWinding (maxpts);
-
- for (i=0 ; i<in->numpoints ; i++)
- {
- p1 = in->p[i];
-
- if (sides[i] == SIDE_ON)
- {
- VectorCopy (p1, f->p[f->numpoints]);
- f->numpoints++;
- VectorCopy (p1, b->p[b->numpoints]);
- b->numpoints++;
- continue;
- }
-
- if (sides[i] == SIDE_FRONT)
- {
- VectorCopy (p1, f->p[f->numpoints]);
- f->numpoints++;
- }
- if (sides[i] == SIDE_BACK)
- {
- VectorCopy (p1, b->p[b->numpoints]);
- b->numpoints++;
- }
-
- if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
- continue;
-
- // generate a split point
- p2 = in->p[(i+1)%in->numpoints];
-
- dot = dists[i] / (dists[i]-dists[i+1]);
- for (j=0 ; j<3 ; j++)
- { // avoid round off error when possible
- if (normal[j] == 1)
- mid[j] = dist;
- else if (normal[j] == -1)
- mid[j] = -dist;
- else
- mid[j] = p1[j] + dot*(p2[j]-p1[j]);
- }
-
- VectorCopy (mid, f->p[f->numpoints]);
- f->numpoints++;
- VectorCopy (mid, b->p[b->numpoints]);
- b->numpoints++;
- }
-
- if (f->numpoints > maxpts || b->numpoints > maxpts)
- Error ("ClipWinding: points exceeded estimate");
- if (f->numpoints > MAX_POINTS_ON_WINDING || b->numpoints > MAX_POINTS_ON_WINDING)
- Error ("ClipWinding: MAX_POINTS_ON_WINDING");
-}
-
-
-/*
-=============
-ChopWindingInPlace
-=============
-*/
-void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon)
-{
- winding_t *in;
- vec_t dists[MAX_POINTS_ON_WINDING+4];
- int sides[MAX_POINTS_ON_WINDING+4];
- int counts[3];
- static vec_t dot; // VC 4.2 optimizer bug if not static
- int i, j;
- vec_t *p1, *p2;
- vec3_t mid;
- winding_t *f;
- int maxpts;
-
- in = *inout;
- counts[0] = counts[1] = counts[2] = 0;
-
-// determine sides for each point
- for (i=0 ; i<in->numpoints ; i++)
- {
- dot = DotProduct (in->p[i], normal);
- dot -= dist;
- dists[i] = dot;
- if (dot > epsilon)
- sides[i] = SIDE_FRONT;
- else if (dot < -epsilon)
- sides[i] = SIDE_BACK;
- else
- {
- sides[i] = SIDE_ON;
- }
- counts[sides[i]]++;
- }
- sides[i] = sides[0];
- dists[i] = dists[0];
-
- if (!counts[0])
- {
- FreeWinding (in);
- *inout = NULL;
- return;
- }
- if (!counts[1])
- return; // inout stays the same
-
- maxpts = in->numpoints+4; // cant use counts[0]+2 because
- // of fp grouping errors
-
- f = AllocWinding (maxpts);
-
- for (i=0 ; i<in->numpoints ; i++)
- {
- p1 = in->p[i];
-
- if (sides[i] == SIDE_ON)
- {
- VectorCopy (p1, f->p[f->numpoints]);
- f->numpoints++;
- continue;
- }
-
- if (sides[i] == SIDE_FRONT)
- {
- VectorCopy (p1, f->p[f->numpoints]);
- f->numpoints++;
- }
-
- if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
- continue;
-
- // generate a split point
- p2 = in->p[(i+1)%in->numpoints];
-
- dot = dists[i] / (dists[i]-dists[i+1]);
- for (j=0 ; j<3 ; j++)
- { // avoid round off error when possible
- if (normal[j] == 1)
- mid[j] = dist;
- else if (normal[j] == -1)
- mid[j] = -dist;
- else
- mid[j] = p1[j] + dot*(p2[j]-p1[j]);
- }
-
- VectorCopy (mid, f->p[f->numpoints]);
- f->numpoints++;
- }
-
- if (f->numpoints > maxpts)
- Error ("ClipWinding: points exceeded estimate");
- if (f->numpoints > MAX_POINTS_ON_WINDING)
- Error ("ClipWinding: MAX_POINTS_ON_WINDING");
-
- FreeWinding (in);
- *inout = f;
-}
-
-
-/*
-=================
-ChopWinding
-
-Returns the fragment of in that is on the front side
-of the cliping plane. The original is freed.
-=================
-*/
-winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist)
-{
- winding_t *f, *b;
-
- ClipWindingEpsilon (in, normal, dist, ON_EPSILON, &f, &b);
- FreeWinding (in);
- if (b)
- FreeWinding (b);
- return f;
-}
-
-
-/*
-=================
-CheckWinding
-
-=================
-*/
-void CheckWinding (winding_t *w)
-{
- int i, j;
- vec_t *p1, *p2;
- vec_t d, edgedist;
- vec3_t dir, edgenormal, facenormal;
- vec_t area;
- vec_t facedist;
-
- if (w->numpoints < 3)
- Error ("CheckWinding: %i points",w->numpoints);
-
- area = WindingArea(w);
- if (area < 1)
- Error ("CheckWinding: %f area", area);
-
- WindingPlane (w, facenormal, &facedist);
-
- for (i=0 ; i<w->numpoints ; i++)
- {
- p1 = w->p[i];
-
- for (j=0 ; j<3 ; j++)
- if (p1[j] > MAX_WORLD_COORD || p1[j] < MIN_WORLD_COORD)
- Error ("CheckFace: BUGUS_RANGE: %f",p1[j]);
-
- j = i+1 == w->numpoints ? 0 : i+1;
-
- // check the point is on the face plane
- d = DotProduct (p1, facenormal) - facedist;
- if (d < -ON_EPSILON || d > ON_EPSILON)
- Error ("CheckWinding: point off plane");
-
- // check the edge isnt degenerate
- p2 = w->p[j];
- VectorSubtract (p2, p1, dir);
-
- if (VectorLength (dir) < ON_EPSILON)
- Error ("CheckWinding: degenerate edge");
-
- CrossProduct (facenormal, dir, edgenormal);
- VectorNormalize (edgenormal, edgenormal);
- edgedist = DotProduct (p1, edgenormal);
- edgedist += ON_EPSILON;
-
- // all other points must be on front side
- for (j=0 ; j<w->numpoints ; j++)
- {
- if (j == i)
- continue;
- d = DotProduct (w->p[j], edgenormal);
- if (d > edgedist)
- Error ("CheckWinding: non-convex");
- }
- }
-}
-
-
-/*
-============
-WindingOnPlaneSide
-============
-*/
-int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist)
-{
- qboolean front, back;
- int i;
- vec_t d;
-
- front = qfalse;
- back = qfalse;
- for (i=0 ; i<w->numpoints ; i++)
- {
- d = DotProduct (w->p[i], normal) - dist;
- if (d < -ON_EPSILON)
- {
- if (front)
- return SIDE_CROSS;
- back = qtrue;
- continue;
- }
- if (d > ON_EPSILON)
- {
- if (back)
- return SIDE_CROSS;
- front = qtrue;
- continue;
- }
- }
-
- if (back)
- return SIDE_BACK;
- if (front)
- return SIDE_FRONT;
- return SIDE_ON;
-}
-
-
-/*
-=================
-AddWindingToConvexHull
-
-Both w and *hull are on the same plane
-=================
-*/
-#define MAX_HULL_POINTS 128
-void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) {
- int i, j, k;
- float *p, *copy;
- vec3_t dir;
- float d;
- int numHullPoints, numNew;
- vec3_t hullPoints[MAX_HULL_POINTS];
- vec3_t newHullPoints[MAX_HULL_POINTS];
- vec3_t hullDirs[MAX_HULL_POINTS];
- qboolean hullSide[MAX_HULL_POINTS];
- qboolean outside;
-
- if ( !*hull ) {
- *hull = CopyWinding( w );
- return;
- }
-
- numHullPoints = (*hull)->numpoints;
- memcpy( hullPoints, (*hull)->p, numHullPoints * sizeof(vec3_t) );
-
- for ( i = 0 ; i < w->numpoints ; i++ ) {
- p = w->p[i];
-
- // calculate hull side vectors
- for ( j = 0 ; j < numHullPoints ; j++ ) {
- k = ( j + 1 ) % numHullPoints;
-
- VectorSubtract( hullPoints[k], hullPoints[j], dir );
- VectorNormalize( dir, dir );
- CrossProduct( normal, dir, hullDirs[j] );
- }
-
- outside = qfalse;
- for ( j = 0 ; j < numHullPoints ; j++ ) {
- VectorSubtract( p, hullPoints[j], dir );
- d = DotProduct( dir, hullDirs[j] );
- if ( d >= ON_EPSILON ) {
- outside = qtrue;
- }
- if ( d >= -ON_EPSILON ) {
- hullSide[j] = qtrue;
- } else {
- hullSide[j] = qfalse;
- }
- }
-
- // if the point is effectively inside, do nothing
- if ( !outside ) {
- continue;
- }
-
- // find the back side to front side transition
- for ( j = 0 ; j < numHullPoints ; j++ ) {
- if ( !hullSide[ j % numHullPoints ] && hullSide[ (j + 1) % numHullPoints ] ) {
- break;
- }
- }
- if ( j == numHullPoints ) {
- continue;
- }
-
- // insert the point here
- VectorCopy( p, newHullPoints[0] );
- numNew = 1;
-
- // copy over all points that aren't double fronts
- j = (j+1)%numHullPoints;
- for ( k = 0 ; k < numHullPoints ; k++ ) {
- if ( hullSide[ (j+k) % numHullPoints ] && hullSide[ (j+k+1) % numHullPoints ] ) {
- continue;
- }
- copy = hullPoints[ (j+k+1) % numHullPoints ];
- VectorCopy( copy, newHullPoints[numNew] );
- numNew++;
- }
-
- numHullPoints = numNew;
- memcpy( hullPoints, newHullPoints, numHullPoints * sizeof(vec3_t) );
- }
-
- FreeWinding( *hull );
- w = AllocWinding( numHullPoints );
- w->numpoints = numHullPoints;
- *hull = w;
- memcpy( w->p, hullPoints, numHullPoints * sizeof(vec3_t) );
-}
-
-
+
+#include "cmdlib.h"
+#include "mathlib.h"
+#include "polylib.h"
+#include "qfiles.h"
+
+
+extern int numthreads;
+
+// counters are only bumped when running single threaded,
+// because they are an awefull coherence problem
+int c_active_windings;
+int c_peak_windings;
+int c_winding_allocs;
+int c_winding_points;
+
+#define BOGUS_RANGE WORLD_SIZE
+
+void pw(winding_t *w)
+{
+ int i;
+ for (i=0 ; i<w->numpoints ; i++)
+ printf ("(%5.1f, %5.1f, %5.1f)\n",w->p[i][0], w->p[i][1],w->p[i][2]);
+}
+
+
+/*
+=============
+AllocWinding
+=============
+*/
+winding_t *AllocWinding (int points)
+{
+ winding_t *w;
+ int s;
+
+ if (numthreads == 1)
+ {
+ c_winding_allocs++;
+ c_winding_points += points;
+ c_active_windings++;
+ if (c_active_windings > c_peak_windings)
+ c_peak_windings = c_active_windings;
+ }
+ s = sizeof(vec_t)*3*points + sizeof(int);
+ w = malloc (s);
+ memset (w, 0, s);
+ return w;
+}
+
+void FreeWinding (winding_t *w)
+{
+ if (*(unsigned *)w == 0xdeaddead)
+ Error ("FreeWinding: freed a freed winding");
+ *(unsigned *)w = 0xdeaddead;
+
+ if (numthreads == 1)
+ c_active_windings--;
+ free (w);
+}
+
+/*
+============
+RemoveColinearPoints
+============
+*/
+int c_removed;
+
+void RemoveColinearPoints (winding_t *w)
+{
+ int i, j, k;
+ vec3_t v1, v2;
+ int nump;
+ vec3_t p[MAX_POINTS_ON_WINDING];
+
+ nump = 0;
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ j = (i+1)%w->numpoints;
+ k = (i+w->numpoints-1)%w->numpoints;
+ VectorSubtract (w->p[j], w->p[i], v1);
+ VectorSubtract (w->p[i], w->p[k], v2);
+ VectorNormalize(v1,v1);
+ VectorNormalize(v2,v2);
+ if (DotProduct(v1, v2) < 0.999)
+ {
+ VectorCopy (w->p[i], p[nump]);
+ nump++;
+ }
+ }
+
+ if (nump == w->numpoints)
+ return;
+
+ if (numthreads == 1)
+ c_removed += w->numpoints - nump;
+ w->numpoints = nump;
+ memcpy (w->p, p, nump*sizeof(p[0]));
+}
+
+/*
+============
+WindingPlane
+============
+*/
+void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist)
+{
+ vec3_t v1, v2;
+
+ VectorSubtract (w->p[1], w->p[0], v1);
+ VectorSubtract (w->p[2], w->p[0], v2);
+ CrossProduct (v2, v1, normal);
+ VectorNormalize (normal, normal);
+ *dist = DotProduct (w->p[0], normal);
+
+}
+
+/*
+=============
+WindingArea
+=============
+*/
+vec_t WindingArea (winding_t *w)
+{
+ int i;
+ vec3_t d1, d2, cross;
+ vec_t total;
+
+ total = 0;
+ for (i=2 ; i<w->numpoints ; i++)
+ {
+ VectorSubtract (w->p[i-1], w->p[0], d1);
+ VectorSubtract (w->p[i], w->p[0], d2);
+ CrossProduct (d1, d2, cross);
+ total += 0.5 * VectorLength ( cross );
+ }
+ return total;
+}
+
+void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs)
+{
+ vec_t v;
+ int i,j;
+
+ mins[0] = mins[1] = mins[2] = 99999;
+ maxs[0] = maxs[1] = maxs[2] = -99999;
+
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ for (j=0 ; j<3 ; j++)
+ {
+ v = w->p[i][j];
+ if (v < mins[j])
+ mins[j] = v;
+ if (v > maxs[j])
+ maxs[j] = v;
+ }
+ }
+}
+
+/*
+=============
+WindingCenter
+=============
+*/
+void WindingCenter (winding_t *w, vec3_t center)
+{
+ int i;
+ float scale;
+
+ VectorCopy (vec3_origin, center);
+ for (i=0 ; i<w->numpoints ; i++)
+ VectorAdd (w->p[i], center, center);
+
+ scale = 1.0/w->numpoints;
+ VectorScale (center, scale, center);
+}
+
+/*
+=================
+BaseWindingForPlane
+=================
+*/
+winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist)
+{
+ int i, x;
+ vec_t max, v;
+ vec3_t org, vright, vup;
+ winding_t *w;
+
+// find the major axis
+
+ max = -BOGUS_RANGE;
+ x = -1;
+ for (i=0 ; i<3; i++)
+ {
+ v = fabs(normal[i]);
+ if (v > max)
+ {
+ x = i;
+ max = v;
+ }
+ }
+ if (x==-1)
+ Error ("BaseWindingForPlane: no axis found");
+
+ VectorCopy (vec3_origin, vup);
+ switch (x)
+ {
+ case 0:
+ case 1:
+ vup[2] = 1;
+ break;
+ case 2:
+ vup[0] = 1;
+ break;
+ }
+
+ v = DotProduct (vup, normal);
+ VectorMA (vup, -v, normal, vup);
+ VectorNormalize (vup, vup);
+
+ VectorScale (normal, dist, org);
+
+ CrossProduct (vup, normal, vright);
+
+ VectorScale (vup, MAX_WORLD_COORD, vup);
+ VectorScale (vright, MAX_WORLD_COORD, vright);
+
+// project a really big axis aligned box onto the plane
+ w = AllocWinding (4);
+
+ VectorSubtract (org, vright, w->p[0]);
+ VectorAdd (w->p[0], vup, w->p[0]);
+
+ VectorAdd (org, vright, w->p[1]);
+ VectorAdd (w->p[1], vup, w->p[1]);
+
+ VectorAdd (org, vright, w->p[2]);
+ VectorSubtract (w->p[2], vup, w->p[2]);
+
+ VectorSubtract (org, vright, w->p[3]);
+ VectorSubtract (w->p[3], vup, w->p[3]);
+
+ w->numpoints = 4;
+
+ return w;
+}
+
+/*
+==================
+CopyWinding
+==================
+*/
+winding_t *CopyWinding (winding_t *w)
+{
+ int size;
+ winding_t *c;
+
+ c = AllocWinding (w->numpoints);
+ size = (int)((winding_t *)0)->p[w->numpoints];
+ memcpy (c, w, size);
+ return c;
+}
+
+/*
+==================
+ReverseWinding
+==================
+*/
+winding_t *ReverseWinding (winding_t *w)
+{
+ int i;
+ winding_t *c;
+
+ c = AllocWinding (w->numpoints);
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ VectorCopy (w->p[w->numpoints-1-i], c->p[i]);
+ }
+ c->numpoints = w->numpoints;
+ return c;
+}
+
+
+/*
+=============
+ClipWindingEpsilon
+=============
+*/
+void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist,
+ vec_t epsilon, winding_t **front, winding_t **back)
+{
+ vec_t dists[MAX_POINTS_ON_WINDING+4];
+ int sides[MAX_POINTS_ON_WINDING+4];
+ int counts[3];
+ static vec_t dot; // VC 4.2 optimizer bug if not static
+ int i, j;
+ vec_t *p1, *p2;
+ vec3_t mid;
+ winding_t *f, *b;
+ int maxpts;
+
+ counts[0] = counts[1] = counts[2] = 0;
+
+// determine sides for each point
+ for (i=0 ; i<in->numpoints ; i++)
+ {
+ dot = DotProduct (in->p[i], normal);
+ dot -= dist;
+ dists[i] = dot;
+ if (dot > epsilon)
+ sides[i] = SIDE_FRONT;
+ else if (dot < -epsilon)
+ sides[i] = SIDE_BACK;
+ else
+ {
+ sides[i] = SIDE_ON;
+ }
+ counts[sides[i]]++;
+ }
+ sides[i] = sides[0];
+ dists[i] = dists[0];
+
+ *front = *back = NULL;
+
+ if (!counts[0])
+ {
+ *back = CopyWinding (in);
+ return;
+ }
+ if (!counts[1])
+ {
+ *front = CopyWinding (in);
+ return;
+ }
+
+ maxpts = in->numpoints+4; // cant use counts[0]+2 because
+ // of fp grouping errors
+
+ *front = f = AllocWinding (maxpts);
+ *back = b = AllocWinding (maxpts);
+
+ for (i=0 ; i<in->numpoints ; i++)
+ {
+ p1 = in->p[i];
+
+ if (sides[i] == SIDE_ON)
+ {
+ VectorCopy (p1, f->p[f->numpoints]);
+ f->numpoints++;
+ VectorCopy (p1, b->p[b->numpoints]);
+ b->numpoints++;
+ continue;
+ }
+
+ if (sides[i] == SIDE_FRONT)
+ {
+ VectorCopy (p1, f->p[f->numpoints]);
+ f->numpoints++;
+ }
+ if (sides[i] == SIDE_BACK)
+ {
+ VectorCopy (p1, b->p[b->numpoints]);
+ b->numpoints++;
+ }
+
+ if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
+ continue;
+
+ // generate a split point
+ p2 = in->p[(i+1)%in->numpoints];
+
+ dot = dists[i] / (dists[i]-dists[i+1]);
+ for (j=0 ; j<3 ; j++)
+ { // avoid round off error when possible
+ if (normal[j] == 1)
+ mid[j] = dist;
+ else if (normal[j] == -1)
+ mid[j] = -dist;
+ else
+ mid[j] = p1[j] + dot*(p2[j]-p1[j]);
+ }
+
+ VectorCopy (mid, f->p[f->numpoints]);
+ f->numpoints++;
+ VectorCopy (mid, b->p[b->numpoints]);
+ b->numpoints++;
+ }
+
+ if (f->numpoints > maxpts || b->numpoints > maxpts)
+ Error ("ClipWinding: points exceeded estimate");
+ if (f->numpoints > MAX_POINTS_ON_WINDING || b->numpoints > MAX_POINTS_ON_WINDING)
+ Error ("ClipWinding: MAX_POINTS_ON_WINDING");
+}
+
+
+/*
+=============
+ChopWindingInPlace
+=============
+*/
+void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon)
+{
+ winding_t *in;
+ vec_t dists[MAX_POINTS_ON_WINDING+4];
+ int sides[MAX_POINTS_ON_WINDING+4];
+ int counts[3];
+ static vec_t dot; // VC 4.2 optimizer bug if not static
+ int i, j;
+ vec_t *p1, *p2;
+ vec3_t mid;
+ winding_t *f;
+ int maxpts;
+
+ in = *inout;
+ counts[0] = counts[1] = counts[2] = 0;
+
+// determine sides for each point
+ for (i=0 ; i<in->numpoints ; i++)
+ {
+ dot = DotProduct (in->p[i], normal);
+ dot -= dist;
+ dists[i] = dot;
+ if (dot > epsilon)
+ sides[i] = SIDE_FRONT;
+ else if (dot < -epsilon)
+ sides[i] = SIDE_BACK;
+ else
+ {
+ sides[i] = SIDE_ON;
+ }
+ counts[sides[i]]++;
+ }
+ sides[i] = sides[0];
+ dists[i] = dists[0];
+
+ if (!counts[0])
+ {
+ FreeWinding (in);
+ *inout = NULL;
+ return;
+ }
+ if (!counts[1])
+ return; // inout stays the same
+
+ maxpts = in->numpoints+4; // cant use counts[0]+2 because
+ // of fp grouping errors
+
+ f = AllocWinding (maxpts);
+
+ for (i=0 ; i<in->numpoints ; i++)
+ {
+ p1 = in->p[i];
+
+ if (sides[i] == SIDE_ON)
+ {
+ VectorCopy (p1, f->p[f->numpoints]);
+ f->numpoints++;
+ continue;
+ }
+
+ if (sides[i] == SIDE_FRONT)
+ {
+ VectorCopy (p1, f->p[f->numpoints]);
+ f->numpoints++;
+ }
+
+ if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
+ continue;
+
+ // generate a split point
+ p2 = in->p[(i+1)%in->numpoints];
+
+ dot = dists[i] / (dists[i]-dists[i+1]);
+ for (j=0 ; j<3 ; j++)
+ { // avoid round off error when possible
+ if (normal[j] == 1)
+ mid[j] = dist;
+ else if (normal[j] == -1)
+ mid[j] = -dist;
+ else
+ mid[j] = p1[j] + dot*(p2[j]-p1[j]);
+ }
+
+ VectorCopy (mid, f->p[f->numpoints]);
+ f->numpoints++;
+ }
+
+ if (f->numpoints > maxpts)
+ Error ("ClipWinding: points exceeded estimate");
+ if (f->numpoints > MAX_POINTS_ON_WINDING)
+ Error ("ClipWinding: MAX_POINTS_ON_WINDING");
+
+ FreeWinding (in);
+ *inout = f;
+}
+
+
+/*
+=================
+ChopWinding
+
+Returns the fragment of in that is on the front side
+of the cliping plane. The original is freed.
+=================
+*/
+winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist)
+{
+ winding_t *f, *b;
+
+ ClipWindingEpsilon (in, normal, dist, ON_EPSILON, &f, &b);
+ FreeWinding (in);
+ if (b)
+ FreeWinding (b);
+ return f;
+}
+
+
+/*
+=================
+CheckWinding
+
+=================
+*/
+void CheckWinding (winding_t *w)
+{
+ int i, j;
+ vec_t *p1, *p2;
+ vec_t d, edgedist;
+ vec3_t dir, edgenormal, facenormal;
+ vec_t area;
+ vec_t facedist;
+
+ if (w->numpoints < 3)
+ Error ("CheckWinding: %i points",w->numpoints);
+
+ area = WindingArea(w);
+ if (area < 1)
+ Error ("CheckWinding: %f area", area);
+
+ WindingPlane (w, facenormal, &facedist);
+
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ p1 = w->p[i];
+
+ for (j=0 ; j<3 ; j++)
+ if (p1[j] > MAX_WORLD_COORD || p1[j] < MIN_WORLD_COORD)
+ Error ("CheckFace: BUGUS_RANGE: %f",p1[j]);
+
+ j = i+1 == w->numpoints ? 0 : i+1;
+
+ // check the point is on the face plane
+ d = DotProduct (p1, facenormal) - facedist;
+ if (d < -ON_EPSILON || d > ON_EPSILON)
+ Error ("CheckWinding: point off plane");
+
+ // check the edge isnt degenerate
+ p2 = w->p[j];
+ VectorSubtract (p2, p1, dir);
+
+ if (VectorLength (dir) < ON_EPSILON)
+ Error ("CheckWinding: degenerate edge");
+
+ CrossProduct (facenormal, dir, edgenormal);
+ VectorNormalize (edgenormal, edgenormal);
+ edgedist = DotProduct (p1, edgenormal);
+ edgedist += ON_EPSILON;
+
+ // all other points must be on front side
+ for (j=0 ; j<w->numpoints ; j++)
+ {
+ if (j == i)
+ continue;
+ d = DotProduct (w->p[j], edgenormal);
+ if (d > edgedist)
+ Error ("CheckWinding: non-convex");
+ }
+ }
+}
+
+
+/*
+============
+WindingOnPlaneSide
+============
+*/
+int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist)
+{
+ qboolean front, back;
+ int i;
+ vec_t d;
+
+ front = qfalse;
+ back = qfalse;
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ d = DotProduct (w->p[i], normal) - dist;
+ if (d < -ON_EPSILON)
+ {
+ if (front)
+ return SIDE_CROSS;
+ back = qtrue;
+ continue;
+ }
+ if (d > ON_EPSILON)
+ {
+ if (back)
+ return SIDE_CROSS;
+ front = qtrue;
+ continue;
+ }
+ }
+
+ if (back)
+ return SIDE_BACK;
+ if (front)
+ return SIDE_FRONT;
+ return SIDE_ON;
+}
+
+
+/*
+=================
+AddWindingToConvexHull
+
+Both w and *hull are on the same plane
+=================
+*/
+#define MAX_HULL_POINTS 128
+void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) {
+ int i, j, k;
+ float *p, *copy;
+ vec3_t dir;
+ float d;
+ int numHullPoints, numNew;
+ vec3_t hullPoints[MAX_HULL_POINTS];
+ vec3_t newHullPoints[MAX_HULL_POINTS];
+ vec3_t hullDirs[MAX_HULL_POINTS];
+ qboolean hullSide[MAX_HULL_POINTS];
+ qboolean outside;
+
+ if ( !*hull ) {
+ *hull = CopyWinding( w );
+ return;
+ }
+
+ numHullPoints = (*hull)->numpoints;
+ memcpy( hullPoints, (*hull)->p, numHullPoints * sizeof(vec3_t) );
+
+ for ( i = 0 ; i < w->numpoints ; i++ ) {
+ p = w->p[i];
+
+ // calculate hull side vectors
+ for ( j = 0 ; j < numHullPoints ; j++ ) {
+ k = ( j + 1 ) % numHullPoints;
+
+ VectorSubtract( hullPoints[k], hullPoints[j], dir );
+ VectorNormalize( dir, dir );
+ CrossProduct( normal, dir, hullDirs[j] );
+ }
+
+ outside = qfalse;
+ for ( j = 0 ; j < numHullPoints ; j++ ) {
+ VectorSubtract( p, hullPoints[j], dir );
+ d = DotProduct( dir, hullDirs[j] );
+ if ( d >= ON_EPSILON ) {
+ outside = qtrue;
+ }
+ if ( d >= -ON_EPSILON ) {
+ hullSide[j] = qtrue;
+ } else {
+ hullSide[j] = qfalse;
+ }
+ }
+
+ // if the point is effectively inside, do nothing
+ if ( !outside ) {
+ continue;
+ }
+
+ // find the back side to front side transition
+ for ( j = 0 ; j < numHullPoints ; j++ ) {
+ if ( !hullSide[ j % numHullPoints ] && hullSide[ (j + 1) % numHullPoints ] ) {
+ break;
+ }
+ }
+ if ( j == numHullPoints ) {
+ continue;
+ }
+
+ // insert the point here
+ VectorCopy( p, newHullPoints[0] );
+ numNew = 1;
+
+ // copy over all points that aren't double fronts
+ j = (j+1)%numHullPoints;
+ for ( k = 0 ; k < numHullPoints ; k++ ) {
+ if ( hullSide[ (j+k) % numHullPoints ] && hullSide[ (j+k+1) % numHullPoints ] ) {
+ continue;
+ }
+ copy = hullPoints[ (j+k+1) % numHullPoints ];
+ VectorCopy( copy, newHullPoints[numNew] );
+ numNew++;
+ }
+
+ numHullPoints = numNew;
+ memcpy( hullPoints, newHullPoints, numHullPoints * sizeof(vec3_t) );
+ }
+
+ FreeWinding( *hull );
+ w = AllocWinding( numHullPoints );
+ w->numpoints = numHullPoints;
+ *hull = w;
+ memcpy( w->p, hullPoints, numHullPoints * sizeof(vec3_t) );
+}
+
+