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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-28 18:55:31 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-28 18:55:31 +0000 |
commit | ec912002d3f75729c627cf467903c4607a529495 (patch) | |
tree | b944aa3ec6a159d4607b3bb25cb09640bca02ddb /common/imagelib.h | |
parent | ea1ca0473a510a02fff82788a2a6c8d95a6bf2d3 (diff) | |
download | ioquake3-aero-ec912002d3f75729c627cf467903c4607a529495.tar.gz ioquake3-aero-ec912002d3f75729c627cf467903c4607a529495.zip |
* Removed q3map and associated common and libs directories
git-svn-id: svn://svn.icculus.org/quake3/trunk@123 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'common/imagelib.h')
-rw-r--r-- | common/imagelib.h | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/common/imagelib.h b/common/imagelib.h deleted file mode 100644 index 63aeb65..0000000 --- a/common/imagelib.h +++ /dev/null @@ -1,44 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// piclib.h - - -void LoadLBM (const char *filename, byte **picture, byte **palette); -void WriteLBMfile (const char *filename, byte *data, int width, int height - , byte *palette); -void LoadPCX (const char *filename, byte **picture, byte **palette, int *width, int *height); -void WritePCXfile (const char *filename, byte *data, int width, int height - , byte *palette); - -// loads / saves either lbm or pcx, depending on extension -void Load256Image (const char *name, byte **pixels, byte **palette, - int *width, int *height); -void Save256Image (const char *name, byte *pixels, byte *palette, - int width, int height); - - -void LoadTGA (const char *filename, byte **pixels, int *width, int *height); -void LoadTGABuffer ( byte *buffer, byte **pic, int *width, int *height); -void WriteTGA (const char *filename, byte *data, int width, int height); - -void Load32BitImage (const char *name, unsigned **pixels, int *width, int *height); - |