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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-12-29 00:04:41 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-12-29 00:04:41 +0000 |
commit | 85b16a6050111701725b7f6eb335da97cea23de1 (patch) | |
tree | 6cfe5acc5c1d998ecf16a8298a0c8200b1393ec0 /code | |
parent | 36fa51ec1544557d4ce722e1fadf97bbea7b4d5b (diff) | |
download | ioquake3-aero-85b16a6050111701725b7f6eb335da97cea23de1.tar.gz ioquake3-aero-85b16a6050111701725b7f6eb335da97cea23de1.zip |
* Support for MinGW cross compilation
git-svn-id: svn://svn.icculus.org/quake3/trunk@451 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code')
-rw-r--r-- | code/renderer/qgl.h | 2 | ||||
-rw-r--r-- | code/tools/asm/Makefile | 1 | ||||
-rw-r--r-- | code/tools/lcc/Makefile | 3 | ||||
-rw-r--r-- | code/unix/Makefile | 112 | ||||
-rw-r--r-- | code/win32/win_main.c | 4 |
5 files changed, 73 insertions, 49 deletions
diff --git a/code/renderer/qgl.h b/code/renderer/qgl.h index c1a2b1d..75547a8 100644 --- a/code/renderer/qgl.h +++ b/code/renderer/qgl.h @@ -42,7 +42,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #endif #include <windows.h> -#include <gl/gl.h> +#include <GL/gl.h> #elif defined(MACOS_X) diff --git a/code/tools/asm/Makefile b/code/tools/asm/Makefile index 0d64f14..f03025c 100644 --- a/code/tools/asm/Makefile +++ b/code/tools/asm/Makefile @@ -1,6 +1,5 @@ # yeah, couldn't do more simple really -PLATFORM=$(shell uname|sed -e s/_.*//|tr A-Z a-z) ifeq ($(PLATFORM),mingw32) BINEXT=.exe else diff --git a/code/tools/lcc/Makefile b/code/tools/lcc/Makefile index 03e152c..381b48e 100644 --- a/code/tools/lcc/Makefile +++ b/code/tools/lcc/Makefile @@ -1,4 +1,3 @@ -PLATFORM=$(shell uname|sed -e s/_.*//|tr A-Z a-z) TEMPDIR=/tmp A=.a O=.o @@ -19,7 +18,7 @@ RANLIB=ranlib DIFF=diff RM=rm -f RMDIR=rmdir -BUILDDIR=build +BUILDDIR=build-$(PLATFORM)-$(ARCH) BD=$(BUILDDIR)/ ifeq ($(USE_CCACHE),1) diff --git a/code/unix/Makefile b/code/unix/Makefile index e47a948..ecb6b12 100644 --- a/code/unix/Makefile +++ b/code/unix/Makefile @@ -11,18 +11,13 @@ # GNU Make required # -PLATFORM=$(shell uname|sed -e s/_.*//|tr A-Z a-z) -PLATFORM_RELEASE=$(shell uname -r) +COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr A-Z a-z) -# Apple does some things a little differently... -ifeq ($(PLATFORM),darwin) - ARCH:= $(shell uname -p | sed -e s/i.86/i386/) +ifeq ($(COMPILE_PLATFORM),darwin) + # Apple does some things a little differently... + COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/) else - ARCH:=$(shell uname -m | sed -e s/i.86/i386/) -endif - -ifeq ($(ARCH),powerpc) - ARCH:=ppc + COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/) endif ############################################################################# @@ -35,6 +30,31 @@ endif ############################################################################# -include Makefile.local +ifndef PLATFORM +PLATFORM=$(COMPILE_PLATFORM) +endif +export PLATFORM + +ifndef ARCH +ARCH=$(COMPILE_ARCH) +endif + +ifeq ($(ARCH),powerpc) + ARCH=ppc +endif +export ARCH + +ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) + CROSS_COMPILING=1 +else + CROSS_COMPILING=0 + + ifneq ($(ARCH),$(COMPILE_ARCH)) + CROSS_COMPILING=1 + endif +endif +export CROSS_COMPILING + ifndef COPYDIR COPYDIR="/usr/local/games/quake3" endif @@ -48,11 +68,6 @@ ifndef GENERATE_DEPENDENCIES GENERATE_DEPENDENCIES=1 endif -# Used for building with mingw -ifndef DXSDK_DIR -DXSDK_DIR=C:/DXSDK -endif - ifndef USE_CCACHE USE_CCACHE=0 endif @@ -84,8 +99,8 @@ endif ############################################################################# -BD=debug$(ARCH)$(GLIBC) -BR=release$(ARCH)$(GLIBC) +BD=debug-$(PLATFORM)-$(ARCH) +BR=release-$(PLATFORM)-$(ARCH) CDIR=$(MOUNT_DIR)/client SDIR=$(MOUNT_DIR)/server RDIR=$(MOUNT_DIR)/renderer @@ -343,13 +358,10 @@ else # ifeq darwin ifeq ($(PLATFORM),mingw32) - GLIBC=-mingw CC=gcc WINDRES=windres - ifeq ($(ARCH),i386) - ARCH=x86 - endif + ARCH=x86 BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes @@ -357,8 +369,6 @@ ifeq ($(PLATFORM),mingw32) BASE_CFLAGS += -DUSE_OPENAL=1 -DUSE_OPENAL_DLOPEN=1 endif - DX_CFLAGS = -I$(DXSDK_DIR)/Include - GL_CFLAGS = MINGW_CFLAGS = -DDONT_TYPEDEF_INT32 @@ -685,16 +695,27 @@ endif ifneq ($(BUILD_CLIENT),1) TARGETS := \ - $(subst $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT),,\ - $(subst $(B)/baseq3/ui$(ARCH).$(SHLIBEXT),,\ - $(subst $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT),,\ - $(subst $(B)/missionpack/ui$(ARCH).$(SHLIBEXT),,\ - $(subst $(B)/baseq3/vm/cgame.qvm,,\ - $(subst $(B)/baseq3/vm/ui.qvm,,\ - $(subst $(B)/missionpack/vm/cgame.qvm,,\ - $(subst $(B)/missionpack/vm/ui.qvm,,\ - $(subst $(B)/$(PLATFORM)quake3-smp$(BINEXT),,\ - $(subst $(B)/$(PLATFORM)quake3$(BINEXT),,$(TARGETS) )))))))))) + $(subst $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT),,\ + $(subst $(B)/baseq3/ui$(ARCH).$(SHLIBEXT),,\ + $(subst $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT),,\ + $(subst $(B)/missionpack/ui$(ARCH).$(SHLIBEXT),,\ + $(subst $(B)/baseq3/vm/cgame.qvm,,\ + $(subst $(B)/baseq3/vm/ui.qvm,,\ + $(subst $(B)/missionpack/vm/cgame.qvm,,\ + $(subst $(B)/missionpack/vm/ui.qvm,,\ + $(subst $(B)/$(PLATFORM)quake3-smp$(BINEXT),,\ + $(subst $(B)/$(PLATFORM)quake3$(BINEXT),,$(TARGETS) )))))))))) +endif + +# Never build qvms when cross-compiling +ifeq ($(CROSS_COMPILING),1) + TARGETS := \ + $(subst $(B)/baseq3/vm/qagame.qvm,,\ + $(subst $(B)/baseq3/vm/cgame.qvm,,\ + $(subst $(B)/baseq3/vm/ui.qvm,,\ + $(subst $(B)/missionpack/vm/qagame.qvm,,\ + $(subst $(B)/missionpack/vm/cgame.qvm,,\ + $(subst $(B)/missionpack/vm/ui.qvm,,$(TARGETS) )))))) endif ifdef DEFAULT_BASEDIR @@ -769,9 +790,14 @@ makedirs: Q3LCC=../tools/q3lcc$(BINEXT) Q3ASM=../tools/q3asm$(BINEXT) +ifeq ($(CROSS_COMPILING),1) +tools: + echo QVM tools not built when cross-compiling +else tools: $(MAKE) -C ../tools/lcc install $(MAKE) -C ../tools/asm install +endif DO_Q3LCC=$(Q3LCC) -o $@ $< @@ -1287,16 +1313,16 @@ $(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS) $(B)/client/ftola.o : $(UDIR)/ftola.s; $(DO_AS) $(B)/client/snapvectora.o : $(UDIR)/snapvectora.s; $(DO_AS) -$(B)/client/win_gamma.o : $(W32DIR)/win_gamma.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_glimp.o : $(W32DIR)/win_glimp.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_input.o : $(W32DIR)/win_input.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_main.o : $(W32DIR)/win_main.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_net.o : $(W32DIR)/win_net.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_qgl.o : $(W32DIR)/win_qgl.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_shared.o : $(W32DIR)/win_shared.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_snd.o : $(W32DIR)/win_snd.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_syscon.o : $(W32DIR)/win_syscon.c; $(DO_CC) $(DX_CFLAGS) -$(B)/client/win_wndproc.o : $(W32DIR)/win_wndproc.c; $(DO_CC) $(DX_CFLAGS) +$(B)/client/win_gamma.o : $(W32DIR)/win_gamma.c; $(DO_CC) +$(B)/client/win_glimp.o : $(W32DIR)/win_glimp.c; $(DO_CC) +$(B)/client/win_input.o : $(W32DIR)/win_input.c; $(DO_CC) +$(B)/client/win_main.o : $(W32DIR)/win_main.c; $(DO_CC) +$(B)/client/win_net.o : $(W32DIR)/win_net.c; $(DO_CC) +$(B)/client/win_qgl.o : $(W32DIR)/win_qgl.c; $(DO_CC) +$(B)/client/win_shared.o : $(W32DIR)/win_shared.c; $(DO_CC) +$(B)/client/win_snd.o : $(W32DIR)/win_snd.c; $(DO_CC) +$(B)/client/win_syscon.o : $(W32DIR)/win_syscon.c; $(DO_CC) +$(B)/client/win_wndproc.o : $(W32DIR)/win_wndproc.c; $(DO_CC) $(B)/client/win_resource.o : $(W32DIR)/winquake.rc; $(DO_WINDRES) $(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) diff --git a/code/win32/win_main.c b/code/win32/win_main.c index ea73fb5..9c97183 100644 --- a/code/win32/win_main.c +++ b/code/win32/win_main.c @@ -47,7 +47,7 @@ static char sys_cmdline[MAX_STRING_CHARS]; #define ALT_SPANK #ifdef ALT_SPANK #include <stdio.h> -#include <sys\stat.h> +#include <sys/stat.h> int fh = 0; @@ -528,7 +528,6 @@ extern char *FS_BuildOSPath( const char *base, const char *game, const char *qp // fqpath buffersize must be at least MAX_QPATH+1 bytes long void * QDECL Sys_LoadDll( const char *name, char *fqpath , long (QDECL **entryPoint)(long, ...), long (QDECL *systemcalls)(long, ...) ) { - static int lastWarning = 0; HINSTANCE libHandle; void (QDECL *dllEntry)( long (QDECL *syscallptr)(long, ...) ); char *basepath; @@ -536,6 +535,7 @@ void * QDECL Sys_LoadDll( const char *name, char *fqpath , long (QDECL **entryPo char *gamedir; char *fn; #ifdef NDEBUG + static int lastWarning = 0; int timestamp; int ret; #endif |