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author | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-10-13 19:44:52 +0000 |
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committer | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-10-13 19:44:52 +0000 |
commit | 363a60b9d4c01225deefacb23586f9c51739d434 (patch) | |
tree | ad8e32f2fb8bd1af48958450d00d3f9bc97d2243 /code/win32/win_input.c | |
parent | e6588d96c8e2603c51dc79a708864e0d0726f7d4 (diff) | |
download | ioquake3-aero-363a60b9d4c01225deefacb23586f9c51739d434.tar.gz ioquake3-aero-363a60b9d4c01225deefacb23586f9c51739d434.zip |
* (bug 2784) help to prevent reliable command overflow in cases when a slow
client is loading the map on a busy server. Specifically, hold back all
configstring update commands while the client is CS_PRIMED. Once the
client goes from CS_PRIMED to CS_ACTIVE, send the cleint commands for
updating each of the configstring indexes which were updated while the
client was CS_PRIMED.
git-svn-id: svn://svn.icculus.org/quake3/trunk@935 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/win32/win_input.c')
0 files changed, 0 insertions, 0 deletions