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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 04:48:05 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 04:48:05 +0000 |
commit | 952c5c128f9efaea89d41d882c4ea3ade7df4591 (patch) | |
tree | 91b84d9be7afad7e99ac64a640a65b6cb5081900 /code/win32/mod-sdk-setup/GameSource.VCT | |
parent | c2c2e0d25d6cdb7d42d7dc981a863f65f94f281d (diff) | |
download | ioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.tar.gz ioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.zip |
Itsa me, quake3io!
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/win32/mod-sdk-setup/GameSource.VCT')
-rwxr-xr-x | code/win32/mod-sdk-setup/GameSource.VCT | bin | 0 -> 628735 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/code/win32/mod-sdk-setup/GameSource.VCT b/code/win32/mod-sdk-setup/GameSource.VCT Binary files differnew file mode 100755 index 0000000..b9dda61 --- /dev/null +++ b/code/win32/mod-sdk-setup/GameSource.VCT |