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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-26 07:46:21 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-26 07:46:21 +0000
commit441c7633e0aa67faa91dc5896ee83e6c29de0ba6 (patch)
treeed6f97f0be5940123e9e3f244ae91a475787ff64 /code/unix
parentb0c6a473e2a34000db73c75bc0ff43bba45fddb2 (diff)
downloadioquake3-aero-441c7633e0aa67faa91dc5896ee83e6c29de0ba6.tar.gz
ioquake3-aero-441c7633e0aa67faa91dc5896ee83e6c29de0ba6.zip
Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix')
-rw-r--r--code/unix/Makefile192
-rw-r--r--code/unix/linux_glimp.c4
-rw-r--r--code/unix/linux_qgl.c79
-rw-r--r--code/unix/sdl_glimp.c70
-rw-r--r--code/unix/sdl_snd.c4
-rw-r--r--code/unix/unix_glw.h2
-rw-r--r--code/unix/unix_main.c94
7 files changed, 371 insertions, 74 deletions
diff --git a/code/unix/Makefile b/code/unix/Makefile
index 461c47b..b4bfd15 100644
--- a/code/unix/Makefile
+++ b/code/unix/Makefile
@@ -13,7 +13,17 @@
PLATFORM=$(shell uname|sed -e s/_.*//|tr A-Z a-z)
PLATFORM_RELEASE=$(shell uname -r)
-ARCH:=$(shell uname -m | sed -e s/i.86/i386/)
+
+# Apple does some things a little differently...
+ifeq ($(PLATFORM),darwin)
+ ARCH:= $(shell uname -p | sed -e s/i.86/i386/)
+else
+ ARCH:=$(shell uname -m | sed -e s/i.86/i386/)
+endif
+
+ifeq ($(ARCH),powerpc)
+ ARCH:=ppc
+endif
#############################################################################
#
@@ -43,6 +53,11 @@ ifndef DXSDK_DIR
DXSDK_DIR=C:/DXSDK
endif
+ifndef USE_CCACHE
+USE_CCACHE=1
+endif
+export USE_CCACHE
+
ifndef USE_SDL
USE_SDL=1
endif
@@ -121,7 +136,10 @@ ifeq ($(PLATFORM),linux)
endif
endif
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe
+
+ # Always include debug symbols...you can strip the binary later...
+ BASE_CFLAGS += -gfull
ifeq ($(USE_OPENAL),1)
BASE_CFLAGS += -DUSE_OPENAL=1
@@ -153,6 +171,7 @@ ifeq ($(PLATFORM),linux)
HAVE_VM_COMPILED=true
else
ifeq ($(ARCH),ppc)
+ BASE_CFLAGS += -maltivec
ifneq ($(VM_PPC),)
HAVE_VM_COMPILED=true
endif
@@ -181,8 +200,10 @@ ifeq ($(PLATFORM),linux)
CLIENT_LDFLAGS=-L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm
endif
- ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LDFLAGS += -lopenal
+ ifeq ($(USE_OPENAL),1)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LDFLAGS += -lopenal
+ endif
endif
ifeq ($(ARCH),i386)
@@ -217,6 +238,106 @@ ifeq ($(PLATFORM),linux)
else # ifeq Linux
#############################################################################
+# SETUP AND BUILD -- MAC OS X
+#############################################################################
+
+ifeq ($(PLATFORM),darwin)
+ GLIBC=
+ CC=gcc
+ CXX=g++
+
+ VM_PPC=vm_ppc_new
+
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
+ BASE_CFLAGS += -DMACOS_X=1 -fno-common -pipe
+
+ # Always include debug symbols...you can strip the binary later...
+ BASE_CFLAGS += -gfull
+
+ ifeq ($(USE_OPENAL),1)
+ BASE_CFLAGS += -DUSE_OPENAL=1
+ ifeq ($(USE_OPENAL_DLOPEN),1)
+ BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1
+ endif
+ endif
+
+ ifeq ($(USE_SDL),1)
+ BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -D_THREAD_SAFE=1 -I../SDL12/include
+ GL_CFLAGS =
+ endif
+
+ OPTIMIZE = -O3 -ffast-math -fomit-frame-pointer -falign-loops=16
+
+ ifeq ($(ARCH),ppc)
+ BASE_CFLAGS += -faltivec
+ ifneq ($(VM_PPC),)
+ HAVE_VM_COMPILED=true
+ endif
+ endif
+
+ ifeq ($(ARCH),i386)
+ # !!! FIXME: x86-specific flags here...
+ endif
+
+ ifneq ($(HAVE_VM_COMPILED),true)
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ endif
+
+ DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
+
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+
+ SHLIBEXT=dylib
+ SHLIBCFLAGS=-fPIC -fno-common
+ SHLIBLDFLAGS=-dynamiclib $(LDFLAGS)
+
+ NOTSHLIBCFLAGS=-mdynamic-no-pic
+
+ #THREAD_LDFLAGS=-lpthread
+ #LDFLAGS=-ldl -lm
+ LDFLAGS += -framework Carbon
+
+ ifeq ($(USE_SDL),1)
+ # We copy sdlmain before ranlib'ing it so that subversion doesn't think
+ # the file has been modified by each build.
+ LIBSDLMAIN=$(B)/libSDLmain.a
+ LIBSDLMAINSRC=../libs/macosx/libSDLmain.a
+ CLIENT_LDFLAGS=-framework Cocoa -framework OpenGL ../libs/macosx/libSDL-1.2.0.dylib
+ else
+ # !!! FIXME: frameworks: OpenGL, Carbon, etc...
+ #CLIENT_LDFLAGS=-L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm
+ endif
+
+ # -framework OpenAL requires 10.4 or later...for builds shipping to the
+ # public, you'll want to use USE_OPENAL_DLOPEN and ship your own OpenAL
+ # library (http://openal.org/ or http://icculus.org/al_osx/)
+ ifeq ($(USE_OPENAL),1)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LDFLAGS += -framework OpenAL
+ endif
+ endif
+
+ TARGETS=\
+ $(B)/$(PLATFORM)quake3 \
+ $(B)/$(PLATFORM)q3ded \
+ $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/vm/cgame.qvm \
+ $(B)/baseq3/vm/qagame.qvm \
+ $(B)/baseq3/vm/ui.qvm \
+ $(B)/missionpack/vm/qagame.qvm \
+ $(B)/missionpack/vm/cgame.qvm \
+ $(B)/missionpack/vm/ui.qvm
+# $(B)/$(PLATFORM)quake3-smp \
+
+else # ifeq darwin
+
+
+#############################################################################
# SETUP AND BUILD -- MINGW32
#############################################################################
@@ -494,7 +615,6 @@ else # ifeq SunOS
#############################################################################
# SETUP AND BUILD -- GENERIC
#############################################################################
-
CC=cc
BASE_CFLAGS=-DNO_VM_COMPILED
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
@@ -508,11 +628,17 @@ else # ifeq SunOS
$(B)/$(PLATFORM)q3ded
endif #Linux
+endif #darwin
endif #mingw32
endif #FreeBSD
endif #IRIX
endif #SunOS
+ifeq ($(USE_CCACHE),1)
+ CC := ccache $(CC)
+ CXX := ccache $(CXX)
+endif
+
ifneq ($(BUILD_SERVER),1)
TARGETS := $(subst $(B)/$(PLATFORM)q3ded,,$(TARGETS))
endif
@@ -541,15 +667,15 @@ ifeq ($(GENERATE_DEPENDENCIES),1)
endif
endif
-DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
-DO_CXX=$(CXX) $(CFLAGS) -o $@ -c $<
-DO_SMP_CC=$(CC) $(CFLAGS) -DSMP -o $@ -c $<
-DO_BOT_CC=$(CC) $(CFLAGS) -DBOTLIB -o $@ -c $< # $(SHLIBCFLAGS) # bk001212
-DO_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) -o $@ -c $<
+DO_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $<
+DO_CXX=$(CXX) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $<
+DO_SMP_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $<
+DO_BOT_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DBOTLIB -o $@ -c $< # $(SHLIBCFLAGS) # bk001212
+DO_DEBUG_CC=$(CC) $(NOTSHLIBCFLAGS) $(DEBUG_CFLAGS) -o $@ -c $<
DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
DO_SHLIB_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
-DO_DED_CC=$(CC) -DDEDICATED $(CFLAGS) -o $@ -c $<
+DO_DED_CC=$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $<
DO_WINDRES=$(WINDRES) -i $< -o $@
#############################################################################
@@ -864,6 +990,33 @@ else
Q3POBJ_SMP += $(B)/client/ftola.o $(B)/client/snapvectora.o
endif
endif #Linux-axp
+
+else
+ifeq ($(PLATFORM),darwin)
+ Q3POBJ=\
+ $(B)/client/unix_main.o \
+ $(B)/client/unix_net.o \
+ $(B)/client/unix_shared.o \
+ $(B)/client/linux_signals.o \
+ $(B)/client/linux_common.o \
+ $(B)/client/linux_qgl.o \
+ $(B)/client/linux_glimp.o \
+ $(B)/client/sdl_glimp.o \
+ $(B)/client/linux_joystick.o \
+ $(B)/client/linux_snd.o \
+ $(B)/client/sdl_snd.o \
+
+ ifeq ($(ARCH),i386)
+ I386OBJS := \
+ $(B)/client/ftola.o \
+ $(B)/client/snapvectora.o \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o \
+
+ Q3POBJ += $(I386OBJS)
+ Q3POBJ_SMP += $(I386OBJS)
+ endif
+
else
ifeq ($(PLATFORM),SunOS)
Q3POBJ=\
@@ -895,16 +1048,25 @@ ifeq ($(PLATFORM),SunOS)
endif #SunOS
endif #Linux
+endif #darwin
endif #mingw32
endif #IRIX
endif #FreeBSD
-$(B)/$(PLATFORM)quake3$(BINEXT): $(Q3OBJ) $(Q3POBJ)
- $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS)
+$(B)/$(PLATFORM)quake3$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
+ $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
-$(B)/$(PLATFORM)quake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP)
+$(B)/$(PLATFORM)quake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
- $(THREAD_LDFLAGS) $(LDFLAGS)
+ $(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
+
+ifneq ($(strip $(LIBSDLMAIN)),)
+ifneq ($(strip $(LIBSDLMAINSRC)),)
+$(LIBSDLMAIN) : $(LIBSDLMAINSRC)
+ cp $< $@
+ ranlib $@
+endif
+endif
$(B)/client/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC)
$(B)/client/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC)
diff --git a/code/unix/linux_glimp.c b/code/unix/linux_glimp.c
index 3c35c74..a72c50a 100644
--- a/code/unix/linux_glimp.c
+++ b/code/unix/linux_glimp.c
@@ -1265,7 +1265,9 @@ static void GLW_InitExtensions( void )
if ( qglActiveTextureARB )
{
- qglGetIntegerv( GL_MAX_ACTIVE_TEXTURES_ARB, &glConfig.maxActiveTextures );
+ GLint glint = 0;
+ qglGetIntegerv( GL_MAX_ACTIVE_TEXTURES_ARB, &glint );
+ glConfig.maxActiveTextures = (int) glint;
if ( glConfig.maxActiveTextures > 1 )
{
diff --git a/code/unix/linux_qgl.c b/code/unix/linux_qgl.c
index efb54db..3a21e58 100644
--- a/code/unix/linux_qgl.c
+++ b/code/unix/linux_qgl.c
@@ -45,8 +45,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//#endif
//#include <GL/glx.h> // bk010216 - FIXME: all of the above redundant? renderer/qgl.h
+#if defined(USE_SDL_VIDEO)
+#include "SDL.h"
+#include "SDL_loadso.h"
+#else
#include <dlfcn.h>
-
+#endif
// bk001129 - from cvs1.17 (mkv)
#if defined(__FX__)
@@ -60,12 +64,14 @@ void (*qfxMesaSwapBuffers)(void);
#endif
//GLX Functions
+#if !defined(USE_SDL_VIDEO)
XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList );
GLXContext (*qglXCreateContext)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct );
void (*qglXDestroyContext)( Display *dpy, GLXContext ctx );
Bool (*qglXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext ctx);
void (*qglXCopyContext)( Display *dpy, GLXContext src, GLXContext dst, GLuint mask );
void (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable );
+#endif
void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref);
@@ -408,7 +414,7 @@ void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t
void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
-void ( APIENTRY * qglLockArraysEXT)( int, int);
+void ( APIENTRY * qglLockArraysEXT)( GLint, GLint);
void ( APIENTRY * qglUnlockArraysEXT) ( void );
void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value );
@@ -763,7 +769,7 @@ static void APIENTRY logAccum(GLenum op, GLfloat value)
static void APIENTRY logAlphaFunc(GLenum func, GLclampf ref)
{
- fprintf( glw_state.log_fp, "glAlphaFunc( 0x%x, %f )\n", func, ref );
+ fprintf( glw_state.log_fp, "glAlphaFunc( 0x%x, %f )\n", (unsigned int) func, ref );
dllAlphaFunc( func, ref );
}
@@ -781,13 +787,13 @@ static void APIENTRY logArrayElement(GLint i)
static void APIENTRY logBegin(GLenum mode)
{
- fprintf( glw_state.log_fp, "glBegin( 0x%x )\n", mode );
+ fprintf( glw_state.log_fp, "glBegin( 0x%x )\n", (unsigned int) mode );
dllBegin( mode );
}
static void APIENTRY logBindTexture(GLenum target, GLuint texture)
{
- fprintf( glw_state.log_fp, "glBindTexture( 0x%x, %u )\n", target, texture );
+ fprintf( glw_state.log_fp, "glBindTexture( 0x%x, %u )\n", (unsigned int) target, (unsigned int) texture );
dllBindTexture( target, texture );
}
@@ -799,13 +805,13 @@ static void APIENTRY logBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLf
static void APIENTRY logBlendFunc(GLenum sfactor, GLenum dfactor)
{
- fprintf( glw_state.log_fp, "glBlendFunc( 0x%x, 0x%x )\n", sfactor, dfactor );
+ fprintf( glw_state.log_fp, "glBlendFunc( 0x%x, 0x%x )\n", (unsigned int) sfactor, (unsigned int) dfactor );
dllBlendFunc( sfactor, dfactor );
}
static void APIENTRY logCallList(GLuint list)
{
- fprintf( glw_state.log_fp, "glCallList( %u )\n", list );
+ fprintf( glw_state.log_fp, "glCallList( %u )\n", (unsigned int) list );
dllCallList( list );
}
@@ -1122,7 +1128,7 @@ static void APIENTRY logDepthRange(GLclampd zNear, GLclampd zFar)
static void APIENTRY logDisable(GLenum cap)
{
- fprintf( glw_state.log_fp, "glDisable( 0x%x )\n", cap );
+ fprintf( glw_state.log_fp, "glDisable( 0x%x )\n", (unsigned int) cap );
dllDisable( cap );
}
@@ -1176,7 +1182,7 @@ static void APIENTRY logEdgeFlagv(const GLboolean *flag)
static void APIENTRY logEnable(GLenum cap)
{
- fprintf( glw_state.log_fp, "glEnable( 0x%x )\n", cap );
+ fprintf( glw_state.log_fp, "glEnable( 0x%x )\n", (unsigned int) cap );
dllEnable( cap );
}
@@ -1504,7 +1510,7 @@ static void APIENTRY logGetTexParameteriv(GLenum target, GLenum pname, GLint *pa
static void APIENTRY logHint(GLenum target, GLenum mode)
{
- fprintf( glw_state.log_fp, "glHint( 0x%x, 0x%x )\n", target, mode );
+ fprintf( glw_state.log_fp, "glHint( 0x%x, 0x%x )\n", (unsigned int) target, (unsigned int) mode );
dllHint( target, mode );
}
@@ -1923,7 +1929,7 @@ static void APIENTRY logPointSize(GLfloat size)
static void APIENTRY logPolygonMode(GLenum face, GLenum mode)
{
- fprintf( glw_state.log_fp, "glPolygonMode( 0x%x, 0x%x )\n", face, mode );
+ fprintf( glw_state.log_fp, "glPolygonMode( 0x%x, 0x%x )\n", (unsigned int) face, (unsigned int) mode );
dllPolygonMode( face, mode );
}
@@ -2403,7 +2409,7 @@ static void APIENTRY logTexCoordPointer(GLint size, GLenum type, GLsizei stride,
static void APIENTRY logTexEnvf(GLenum target, GLenum pname, GLfloat param)
{
- fprintf( glw_state.log_fp, "glTexEnvf( 0x%x, 0x%x, %f )\n", target, pname, param );
+ fprintf( glw_state.log_fp, "glTexEnvf( 0x%x, 0x%x, %f )\n", (unsigned int) target, (unsigned int) pname, param );
dllTexEnvf( target, pname, param );
}
@@ -2415,7 +2421,7 @@ static void APIENTRY logTexEnvfv(GLenum target, GLenum pname, const GLfloat *par
static void APIENTRY logTexEnvi(GLenum target, GLenum pname, GLint param)
{
- fprintf( glw_state.log_fp, "glTexEnvi( 0x%x, 0x%x, 0x%x )\n", target, pname, param );
+ fprintf( glw_state.log_fp, "glTexEnvi( 0x%x, 0x%x, 0x%x )\n", (unsigned int) target, (unsigned int) pname, (unsigned int) param );
dllTexEnvi( target, pname, param );
}
static void APIENTRY logTexEnviv(GLenum target, GLenum pname, const GLint *params)
@@ -2469,7 +2475,7 @@ static void APIENTRY logTexImage2D(GLenum target, GLint level, GLint internalfor
static void APIENTRY logTexParameterf(GLenum target, GLenum pname, GLfloat param)
{
- fprintf( glw_state.log_fp, "glTexParameterf( 0x%x, 0x%x, %f )\n", target, pname, param );
+ fprintf( glw_state.log_fp, "glTexParameterf( 0x%x, 0x%x, %f )\n", (unsigned int) target, (unsigned int) pname, param );
dllTexParameterf( target, pname, param );
}
@@ -2480,7 +2486,7 @@ static void APIENTRY logTexParameterfv(GLenum target, GLenum pname, const GLfloa
}
static void APIENTRY logTexParameteri(GLenum target, GLenum pname, GLint param)
{
- fprintf( glw_state.log_fp, "glTexParameteri( 0x%x, 0x%x, 0x%x )\n", target, pname, param );
+ fprintf( glw_state.log_fp, "glTexParameteri( 0x%x, 0x%x, 0x%x )\n", (unsigned int) target, (unsigned int) pname, (unsigned int) param );
dllTexParameteri( target, pname, param );
}
static void APIENTRY logTexParameteriv(GLenum target, GLenum pname, const GLint *params)
@@ -2669,12 +2675,14 @@ void QGL_Shutdown( void )
if( r_GLlibCoolDownMsec->integer )
usleep( r_GLlibCoolDownMsec->integer * 1000 );
+ #if USE_SDL_VIDEO
+ SDL_QuitSubSystem(SDL_INIT_VIDEO);
+ #else
dlclose ( glw_state.OpenGLLib );
+ #endif
glw_state.OpenGLLib = NULL;
}
- glw_state.OpenGLLib = NULL;
-
qglAccum = NULL;
qglAlphaFunc = NULL;
qglAreTexturesResident = NULL;
@@ -3022,15 +3030,22 @@ void QGL_Shutdown( void )
qfxMesaSwapBuffers = NULL;
#endif
+#if !defined(USE_SDL_VIDEO)
qglXChooseVisual = NULL;
qglXCreateContext = NULL;
qglXDestroyContext = NULL;
qglXMakeCurrent = NULL;
qglXCopyContext = NULL;
qglXSwapBuffers = NULL;
+#endif
}
+#if USE_SDL_VIDEO
+#define GPA( a ) SDL_GL_GetProcAddress( a )
+qboolean GLimp_sdl_init_video(void);
+#else
#define GPA( a ) dlsym( glw_state.OpenGLLib, a )
+#endif
void *qwglGetProcAddress(char *symbol)
{
@@ -3039,6 +3054,8 @@ void *qwglGetProcAddress(char *symbol)
return NULL;
}
+char *do_dlerror(void);
+
/*
** QGL_Init
**
@@ -3052,23 +3069,39 @@ void *qwglGetProcAddress(char *symbol)
qboolean QGL_Init( const char *dllname )
{
- if ( ( glw_state.OpenGLLib = dlopen( dllname, RTLD_LAZY|RTLD_GLOBAL ) ) == 0 )
+ if (glw_state.OpenGLLib == 0)
+ {
+ #if USE_SDL_VIDEO
+ if (GLimp_sdl_init_video() == qfalse)
+ return qfalse;
+ glw_state.OpenGLLib = (void*) ((SDL_GL_LoadLibrary(dllname) == -1) ? 0 : 1);
+ #else
+ glw_state.OpenGLLib = dlopen( dllname, RTLD_LAZY|RTLD_GLOBAL );
+ #endif
+ }
+
+ if (glw_state.OpenGLLib == 0)
{
char fn[1024];
// FILE *fp; // bk001204 - unused
// if we are not setuid, try current directory
- if (1) {
+ if (dllname != NULL) {
getcwd(fn, sizeof(fn));
Q_strcat(fn, sizeof(fn), "/");
Q_strcat(fn, sizeof(fn), dllname);
- if ( ( glw_state.OpenGLLib = dlopen( fn, RTLD_LAZY ) ) == 0 ) {
- ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf or current dir: %s\n", dllname, dlerror());
+ #if USE_SDL_VIDEO
+ glw_state.OpenGLLib = (void*) ((SDL_GL_LoadLibrary(fn) == -1) ? 0 : 1);
+ #else
+ glw_state.OpenGLLib = dlopen( fn, RTLD_LAZY );
+ #endif
+ if ( glw_state.OpenGLLib == 0 ) {
+ ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf or current dir: %s\n", dllname, do_dlerror());
return qfalse;
}
} else {
- ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf: %s\n", dllname, dlerror());
+ ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf: %s\n", dllname, do_dlerror());
return qfalse;
}
}
@@ -3418,12 +3451,14 @@ qboolean QGL_Init( const char *dllname )
qfxMesaSwapBuffers = GPA("fxMesaSwapBuffers");
#endif
+#if !defined(USE_SDL_VIDEO)
qglXChooseVisual = GPA("glXChooseVisual");
qglXCreateContext = GPA("glXCreateContext");
qglXDestroyContext = GPA("glXDestroyContext");
qglXMakeCurrent = GPA("glXMakeCurrent");
qglXCopyContext = GPA("glXCopyContext");
qglXSwapBuffers = GPA("glXSwapBuffers");
+#endif
qglLockArraysEXT = NULL;
qglUnlockArraysEXT = NULL;
diff --git a/code/unix/sdl_glimp.c b/code/unix/sdl_glimp.c
index 595fdeb..339dd79 100644
--- a/code/unix/sdl_glimp.c
+++ b/code/unix/sdl_glimp.c
@@ -6,7 +6,7 @@
*
* I wrote such a beast originally for Loki's port of Heavy Metal: FAKK2,
* and then wrote it again for the Linux client of Medal of Honor: Allied
- * Assault. Third times a charm, so I'm rewriting this once more for the
+ * Assault. Third time's a charm, so I'm rewriting this once more for the
* GPL release of Quake 3.
*
* Written by Ryan C. Gordon (icculus@icculus.org). Please refer to
@@ -107,6 +107,23 @@ cvar_t *joy_threshold = NULL;
cvar_t *r_allowSoftwareGL; // don't abort out if the pixelformat claims software
cvar_t *r_previousglDriver;
+qboolean GLimp_sdl_init_video(void)
+{
+ if (!SDL_WasInit(SDL_INIT_VIDEO))
+ {
+ ri.Printf( PRINT_ALL, "Calling SDL_Init(SDL_INIT_VIDEO)...\n");
+ if (SDL_Init(SDL_INIT_VIDEO) == -1)
+ {
+ ri.Printf( PRINT_ALL, "SDL_Init(SDL_INIT_VIDEO) failed: %s\n", SDL_GetError());
+ return qfalse;
+ }
+ ri.Printf( PRINT_ALL, "SDL_Init(SDL_INIT_VIDEO) passed.\n");
+ }
+
+ return qtrue;
+}
+
+
/*
* Find the first occurrence of find in s.
*/
@@ -217,8 +234,12 @@ static const char *XLateKey(SDL_keysym *keysym, int *key)
default: break;
}
- if (keysym->unicode <= 255 && keysym->unicode >= 20) // maps to ASCII?
+ if (*key == K_BACKSPACE)
+ buf[0] = 8;
+ else
{
+ if (keysym->unicode <= 255 && keysym->unicode >= 20) // maps to ASCII?
+ {
char ch = (char) keysym->unicode;
if (ch == '~')
*key = '~'; // console HACK
@@ -231,17 +252,25 @@ static const char *XLateKey(SDL_keysym *keysym, int *key)
// ch = ch - 'A' + 'a';
buf[0] = ch;
- }
- else if(keysym->unicode == 8) // ctrl-h
+ }
+ else if(keysym->unicode == 8) // ctrl-h
buf[0] = 8;
+ }
return buf;
}
static void install_grabs(void)
{
- SDL_ShowCursor(0);
SDL_WM_GrabInput(SDL_GRAB_ON);
+ SDL_ShowCursor(0);
+
+ // This is a bug in the current SDL/macosx...have to toggle it a few
+ // times to get the cursor to hide.
+ #if defined(MACOS_X)
+ SDL_ShowCursor(1);
+ SDL_ShowCursor(0);
+ #endif
}
static void uninstall_grabs(void)
@@ -417,7 +446,6 @@ void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned
void GLimp_Shutdown( void )
{
IN_Shutdown();
- SDL_QuitSubSystem(SDL_INIT_VIDEO);
screen = NULL;
memset( &glConfig, 0, sizeof( glConfig ) );
@@ -448,16 +476,8 @@ static qboolean GLW_StartDriverAndSetMode( const char *drivername,
{
rserr_t err;
- if (!SDL_WasInit(SDL_INIT_VIDEO))
- {
- ri.Printf( PRINT_ALL, "Calling SDL_Init(SDL_INIT_VIDEO)...\n");
- if (SDL_Init(SDL_INIT_VIDEO) == -1)
- {
- ri.Printf( PRINT_ALL, "SDL_Init(SDL_INIT_VIDEO) failed: %s\n", SDL_GetError());
- return qfalse;
- }
- ri.Printf( PRINT_ALL, "SDL_Init(SDL_INIT_VIDEO) passed.\n");
- }
+ if (GLimp_sdl_init_video() == qfalse)
+ return qfalse;
// don't ever bother going into fullscreen with a voodoo card
#if 1 // JDC: I reenabled this
@@ -714,17 +734,17 @@ static void GLW_InitExtensions( void )
qglClientActiveTextureARB = NULL;
if ( Q_stristr( glConfig.extensions_string, "GL_ARB_multitexture" ) )
{
- // !!! FIXME: Use SDL_GL_GetProcAddress instead?
if ( r_ext_multitexture->value )
{
- qglMultiTexCoord2fARB = ( PFNGLMULTITEXCOORD2FARBPROC ) dlsym( glw_state.OpenGLLib, "glMultiTexCoord2fARB" );
- qglActiveTextureARB = ( PFNGLACTIVETEXTUREARBPROC ) dlsym( glw_state.OpenGLLib, "glActiveTextureARB" );
- qglClientActiveTextureARB = ( PFNGLCLIENTACTIVETEXTUREARBPROC ) dlsym( glw_state.OpenGLLib, "glClientActiveTextureARB" );
+ qglMultiTexCoord2fARB = ( PFNGLMULTITEXCOORD2FARBPROC ) SDL_GL_GetProcAddress( "glMultiTexCoord2fARB" );
+ qglActiveTextureARB = ( PFNGLACTIVETEXTUREARBPROC ) SDL_GL_GetProcAddress( "glActiveTextureARB" );
+ qglClientActiveTextureARB = ( PFNGLCLIENTACTIVETEXTUREARBPROC ) SDL_GL_GetProcAddress( "glClientActiveTextureARB" );
if ( qglActiveTextureARB )
{
- qglGetIntegerv( GL_MAX_ACTIVE_TEXTURES_ARB, &glConfig.maxActiveTextures );
-
+ GLint glint = 0;
+ qglGetIntegerv( GL_MAX_ACTIVE_TEXTURES_ARB, &glint );
+ glConfig.maxActiveTextures = (int) glint;
if ( glConfig.maxActiveTextures > 1 )
{
ri.Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" );
@@ -751,8 +771,8 @@ static void GLW_InitExtensions( void )
if ( r_ext_compiled_vertex_array->value )
{
ri.Printf( PRINT_ALL, "...using GL_EXT_compiled_vertex_array\n" );
- qglLockArraysEXT = ( void ( APIENTRY * )( int, int ) ) dlsym( glw_state.OpenGLLib, "glLockArraysEXT" );
- qglUnlockArraysEXT = ( void ( APIENTRY * )( void ) ) dlsym( glw_state.OpenGLLib, "glUnlockArraysEXT" );
+ qglLockArraysEXT = ( void ( APIENTRY * )( GLint, GLint ) ) SDL_GL_GetProcAddress( "glLockArraysEXT" );
+ qglUnlockArraysEXT = ( void ( APIENTRY * )( void ) ) SDL_GL_GetProcAddress( "glUnlockArraysEXT" );
if (!qglLockArraysEXT || !qglUnlockArraysEXT)
{
ri.Error (ERR_FATAL, "bad getprocaddress");
@@ -783,7 +803,7 @@ static qboolean GLW_LoadOpenGL( const char *name )
{
qboolean fullscreen;
- ri.Printf( PRINT_ALL, "...loading %s: ", name );
+ ri.Printf( PRINT_ALL, "...loading %s:\n", name );
// disable the 3Dfx splash screen and set gamma
// we do this all the time, but it shouldn't hurt anything
diff --git a/code/unix/sdl_snd.c b/code/unix/sdl_snd.c
index ac4a614..20d4bfd 100644
--- a/code/unix/sdl_snd.c
+++ b/code/unix/sdl_snd.c
@@ -81,6 +81,10 @@ https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=371
<TTimo> and use my own copy instead of the glibc crap
===============
*/
+
+#ifdef Snd_Memset
+#undef Snd_Memset
+#endif
void Snd_Memset (void* dest, const int val, const size_t count)
{
int *pDest;
diff --git a/code/unix/unix_glw.h b/code/unix/unix_glw.h
index 1e88c13..1d81588 100644
--- a/code/unix/unix_glw.h
+++ b/code/unix/unix_glw.h
@@ -19,7 +19,7 @@ along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#if !( defined __linux__ || defined __FreeBSD__ || defined __sun)
+#if !( defined __linux__ || defined __FreeBSD__ || defined __sun || defined MACOS_X )
#error You should include this file only on Linux/FreeBSD/Solaris platforms
#endif
diff --git a/code/unix/unix_main.c b/code/unix/unix_main.c
index 050029e..82c9a42 100644
--- a/code/unix/unix_main.c
+++ b/code/unix/unix_main.c
@@ -41,7 +41,17 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef __linux__ // rb010123
#include <mntent.h>
#endif
+
+#if (defined(DEDICATED) && defined(USE_SDL_VIDEO))
+#undef USE_SDL_VIDEO
+#endif
+
+#if USE_SDL_VIDEO
+#include "SDL.h"
+#include "SDL_loadso.h"
+#else
#include <dlfcn.h>
+#endif
#ifdef __linux__
#include <fpu_control.h> // bk001213 - force dumps on divide by zero
@@ -60,8 +70,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "linux_local.h" // bk001204
-// Structure containing functions exported from refresh DLL
-refexport_t re;
+#if idppc_altivec
+ #ifdef MACOS_X
+ #include <Carbon/Carbon.h>
+ #endif
+#endif
unsigned sys_frame_time;
@@ -349,8 +362,33 @@ void Sys_Quit (void) {
Sys_Exit(0);
}
+static void Sys_DetectAltivec(void)
+{
+ extern cvar_t *com_altivec;
+
+ // Only detect if user hasn't forcibly disabled it.
+ if (com_altivec->integer) {
+ #if idppc_altivec
+ #if MACOS_X
+ {
+ long feat = 0;
+ OSErr err = Gestalt(gestaltPowerPCProcessorFeatures, &feat);
+ if ((err==noErr) && ((1 << gestaltPowerPCHasVectorInstructions) & feat))
+ com_altivec->integer = 1;
+ }
+ #else // !!! FIXME: PowerPC Linux, etc: how to detect?
+ com_altivec->integer = 1;
+ #endif
+ #else
+ com_altivec->integer = 0; // not an Altivec system, so never use it.
+ #endif
+ }
+}
+
void Sys_Init(void)
{
+ Sys_DetectAltivec();
+
Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
Cvar_Set( "arch", OS_STRING " " ARCH_STRING );
@@ -643,6 +681,16 @@ char *Sys_ConsoleInput(void)
/*****************************************************************************/
+char *do_dlerror(void)
+{
+#if USE_SDL_VIDEO
+ return SDL_GetError();
+#else
+ return dlerror();
+#endif
+}
+
+
/*
=================
Sys_UnloadDll
@@ -651,16 +699,23 @@ Sys_UnloadDll
*/
void Sys_UnloadDll( void *dllHandle ) {
// bk001206 - verbose error reporting
- const char* err; // rb010123 - now const
if ( !dllHandle )
{
Com_Printf("Sys_UnloadDll(NULL)\n");
return;
}
+
+ #if USE_SDL_VIDEO
+ SDL_UnloadObject(dllHandle);
+ #else
dlclose( dllHandle );
- err = dlerror();
- if ( err != NULL )
- Com_Printf ( "Sys_UnloadGame failed on dlclose: \"%s\"!\n", err );
+ {
+ const char* err; // rb010123 - now const
+ err = dlerror();
+ if ( err != NULL )
+ Com_Printf ( "Sys_UnloadGame failed on dlclose: \"%s\"!\n", err );
+ }
+ #endif
}
@@ -689,10 +744,15 @@ static void* try_dlopen(const char* base, const char* gamedir, const char* fname
fn = FS_BuildOSPath( base, gamedir, fname );
Com_Printf( "Sys_LoadDll(%s)... \n", fn );
+
+ #if USE_SDL_VIDEO
+ libHandle = SDL_LoadObject(fn);
+ #else
libHandle = dlopen( fn, Q_RTLD );
+ #endif
if(!libHandle) {
- Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, dlerror() );
+ Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, do_dlerror() );
return NULL;
}
@@ -751,20 +811,31 @@ void *Sys_LoadDll( const char *name, char *fqpath ,
return NULL;
}
- dllEntry = dlsym( libHandle, "dllEntry" );
+#if USE_SDL_VIDEO
+ dllEntry = SDL_LoadFunction( libHandle, "dllEntry" );
+ *entryPoint = SDL_LoadFunction( libHandle, "vmMain" );
+#else
+ dllEntry = dlsym( libHandle, "dllEntry" );
*entryPoint = dlsym( libHandle, "vmMain" );
+#endif
+
if ( !*entryPoint || !dllEntry )
{
- err = dlerror();
+ err = do_dlerror();
#ifndef NDEBUG // bk001206 - in debug abort on failure
Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err );
#else
Com_Printf ( "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err );
#endif
+ #if USE_SDL_VIDEO
+ SDL_UnloadObject(libHandle);
+ #else
dlclose( libHandle );
- err = dlerror();
+ err = do_dlerror();
if ( err != NULL )
Com_Printf ( "Sys_LoadDll(%s) failed dlcose:\n\"%s\"\n", name, err );
+ #endif
+
return NULL;
}
Com_Printf ( "Sys_LoadDll(%s) found **vmMain** at %p \n", name, *entryPoint ); // bk001212
@@ -1322,4 +1393,7 @@ int main ( int argc, char* argv[] )
#endif
Com_Frame ();
}
+
+ return 0;
}
+