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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-06 16:50:58 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-06 16:50:58 +0000 |
commit | 040f2d24a4b2830362888fd268fa20301ca55419 (patch) | |
tree | f02cba8b9fb7075a2e672d04f7c5968e12fedeae /code/unix | |
parent | ae16f78e7b223397700b6efac9dd4bac9ba02ae1 (diff) | |
download | ioquake3-aero-040f2d24a4b2830362888fd268fa20301ca55419.tar.gz ioquake3-aero-040f2d24a4b2830362888fd268fa20301ca55419.zip |
* Install the tools on every build, so a distclean isn't necessary if the tool
source changes now
* Basically rewrote the lcc Makefile to be more sane
* Removed various bits of lcc that weren't built/needed
git-svn-id: svn://svn.icculus.org/quake3/trunk@298 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix')
-rw-r--r-- | code/unix/Makefile | 44 |
1 files changed, 18 insertions, 26 deletions
diff --git a/code/unix/Makefile b/code/unix/Makefile index 8c8f8ee..aa10ad3 100644 --- a/code/unix/Makefile +++ b/code/unix/Makefile @@ -1,18 +1,12 @@ # # Quake3 Unix Makefile # -# Currently build for the following: -# Linux i386 (full client) -# Linux Alpha (dedicated server only) (TTimo: dropped) -# FreeBSD i386 (full client) -# SGI IRIX (full client) (TTimo: who's in charge - dropped otherwise) -# Linux PPC (full client) (TTimo: dropped) -# # Nov '98 by Zoid <zoid@idsoftware.com> # # Loki Hacking by Bernd Kreimeier # and a little more by Ryan C. Gordon. # and a little more by Rafael Barrero +# and a little more by the ioq3 cr3w # # GNU Make required # @@ -541,8 +535,8 @@ DO_WINDRES=$(WINDRES) -i $< -o $@ default:build_release -debug: build_debug -release: build_release +debug: tools build_debug +release: tools build_release build_debug: B=$(BD) build_debug: makedirs @@ -583,10 +577,8 @@ makedirs: Q3LCC=../tools/q3lcc$(BINEXT) Q3ASM=../tools/q3asm$(BINEXT) -$(Q3LCC): +tools: $(MAKE) -C ../tools/lcc install - -$(Q3ASM): $(MAKE) -C ../tools/asm install DO_Q3LCC=$(Q3LCC) -o $@ $< @@ -1269,7 +1261,7 @@ Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ) $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) -$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) +$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm ############################################################################# @@ -1310,7 +1302,7 @@ MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ) $(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) -$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) +$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm @@ -1360,7 +1352,7 @@ Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ) $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) -$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) +$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm ############################################################################# @@ -1408,7 +1400,7 @@ MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ) $(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) -$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) +$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm @@ -1468,7 +1460,7 @@ Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ) $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) -$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) +$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm ############################################################################# @@ -1493,7 +1485,7 @@ MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ) $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) -$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) +$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm @@ -1505,52 +1497,52 @@ $(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) $(B)/baseq3/cgame/%.o: $(CGDIR)/%.c $(DO_SHLIB_CC) -$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) +$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(DO_Q3LCC) $(B)/missionpack/cgame/%.o: $(CGDIR)/%.c $(DO_SHLIB_CC) -DMISSIONPACK -$(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) +$(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c $(DO_Q3LCC) -DMISSIONPACK $(B)/baseq3/game/%.o: $(GDIR)/%.c $(DO_SHLIB_CC) -$(B)/baseq3/game/%.asm: $(GDIR)/%.c $(Q3LCC) +$(B)/baseq3/game/%.asm: $(GDIR)/%.c $(DO_Q3LCC) $(B)/missionpack/game/%.o: $(GDIR)/%.c $(DO_SHLIB_CC) -DMISSIONPACK -$(B)/missionpack/game/%.asm: $(GDIR)/%.c $(Q3LCC) +$(B)/missionpack/game/%.asm: $(GDIR)/%.c $(DO_Q3LCC) -DMISSIONPACK $(B)/baseq3/ui/%.o: $(Q3UIDIR)/%.c $(DO_SHLIB_CC) -$(B)/baseq3/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC) +$(B)/baseq3/ui/%.asm: $(Q3UIDIR)/%.c $(DO_Q3LCC) $(B)/missionpack/ui/%.o: $(UIDIR)/%.c $(DO_SHLIB_CC) -DMISSIONPACK -$(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) +$(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(DO_Q3LCC) -DMISSIONPACK $(B)/baseq3/qcommon/%.o: $(CMDIR)/%.c $(DO_SHLIB_CC) -$(B)/baseq3/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) +$(B)/baseq3/qcommon/%.asm: $(CMDIR)/%.c $(DO_Q3LCC) $(B)/missionpack/qcommon/%.o: $(CMDIR)/%.c $(DO_SHLIB_CC) -DMISSIONPACK -$(B)/missionpack/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) +$(B)/missionpack/qcommon/%.asm: $(CMDIR)/%.c $(DO_Q3LCC) -DMISSIONPACK |