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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-31 17:43:56 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-31 17:43:56 +0000 |
commit | dc02f5dc33fcbdbf8ab000b27dab807ca62b2942 (patch) | |
tree | 06e25a0afd8249050bc8a4cb1dd289c303265b66 /code/unix/unix_main.c | |
parent | c434a6bac4189dc6195d83869003d71c55d4ba12 (diff) | |
download | ioquake3-aero-dc02f5dc33fcbdbf8ab000b27dab807ca62b2942.tar.gz ioquake3-aero-dc02f5dc33fcbdbf8ab000b27dab807ca62b2942.zip |
First patch from vapier for easier packaging:
it'd make it easier on people packaging up quake3 if we could set system paths
for the baseq3 dir and if the makefile would respect things like CC/CXX from the
build env
git-svn-id: svn://svn.icculus.org/quake3/trunk@47 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix/unix_main.c')
-rw-r--r-- | code/unix/unix_main.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/code/unix/unix_main.c b/code/unix/unix_main.c index 9e15e0e..ebf4684 100644 --- a/code/unix/unix_main.c +++ b/code/unix/unix_main.c @@ -1246,6 +1246,10 @@ void Sys_ParseArgs( int argc, char* argv[] ) { } } +#ifndef DEFAULT_BASEDIR +# define DEFAULT_BASEDIR Sys_Cwd() +#endif + #include "../client/client.h" extern clientStatic_t cls; @@ -1266,6 +1270,8 @@ int main ( int argc, char* argv[] ) strncat(cdpath, argv[0], sizeof(cdpath)-1); Sys_SetDefaultCDPath(dirname(cdpath)); + Sys_SetDefaultInstallPath(DEFAULT_BASEDIR); + // merge the command line, this is kinda silly for (len = 1, i = 1; i < argc; i++) len += strlen(argv[i]) + 1; |