diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
---|---|---|
committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
commit | 6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch) | |
tree | e3eda937a05d7db42de725b7013bd0344b987f34 /code/unix/unix_main.c | |
parent | 872d4d7f55af706737ffb361bb76ad13e7496770 (diff) | |
download | ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip |
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix/unix_main.c')
-rwxr-xr-x | code/unix/unix_main.c | 2546 |
1 files changed, 1273 insertions, 1273 deletions
diff --git a/code/unix/unix_main.c b/code/unix/unix_main.c index e439568..a0fd08a 100755 --- a/code/unix/unix_main.c +++ b/code/unix/unix_main.c @@ -1,1273 +1,1273 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-#include <unistd.h>
-#include <signal.h>
-#include <stdlib.h>
-#include <limits.h>
-#include <sys/time.h>
-#include <sys/types.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <sys/ipc.h>
-#include <sys/shm.h>
-#include <sys/stat.h>
-#include <string.h>
-#include <ctype.h>
-#include <sys/wait.h>
-#include <sys/mman.h>
-#include <errno.h>
-#ifdef __linux__ // rb010123
- #include <mntent.h>
-#endif
-#include <dlfcn.h>
-
-#ifdef __linux__
- #include <fpu_control.h> // bk001213 - force dumps on divide by zero
-#endif
-
-// FIXME TTimo should we gard this? most *nix system should comply?
-#include <termios.h>
-
-#include "../game/q_shared.h"
-#include "../qcommon/qcommon.h"
-#include "../renderer/tr_public.h"
-
-#include "linux_local.h" // bk001204
-
-// Structure containing functions exported from refresh DLL
-refexport_t re;
-
-unsigned sys_frame_time;
-
-uid_t saved_euid;
-qboolean stdin_active = qtrue;
-
-// =============================================================
-// tty console variables
-// =============================================================
-
-// enable/disabled tty input mode
-// NOTE TTimo this is used during startup, cannot be changed during run
-static cvar_t *ttycon = NULL;
-// general flag to tell about tty console mode
-static qboolean ttycon_on = qfalse;
-// when printing general stuff to stdout stderr (Sys_Printf)
-// we need to disable the tty console stuff
-// this increments so we can recursively disable
-static int ttycon_hide = 0;
-// some key codes that the terminal may be using
-// TTimo NOTE: I'm not sure how relevant this is
-static int tty_erase;
-static int tty_eof;
-
-static struct termios tty_tc;
-
-static field_t tty_con;
-
-// history
-// NOTE TTimo this is a bit duplicate of the graphical console history
-// but it's safer and faster to write our own here
-#define TTY_HISTORY 32
-static field_t ttyEditLines[TTY_HISTORY];
-static int hist_current = -1, hist_count = 0;
-
-// =======================================================================
-// General routines
-// =======================================================================
-
-// bk001207
-#define MEM_THRESHOLD 96*1024*1024
-
-/*
-==================
-Sys_LowPhysicalMemory()
-==================
-*/
-qboolean Sys_LowPhysicalMemory() {
- //MEMORYSTATUS stat;
- //GlobalMemoryStatus (&stat);
- //return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
- return qfalse; // bk001207 - FIXME
-}
-
-/*
-==================
-Sys_FunctionCmp
-==================
-*/
-int Sys_FunctionCmp(void *f1, void *f2) {
- return qtrue;
-}
-
-/*
-==================
-Sys_FunctionCheckSum
-==================
-*/
-int Sys_FunctionCheckSum(void *f1) {
- return 0;
-}
-
-/*
-==================
-Sys_MonkeyShouldBeSpanked
-==================
-*/
-int Sys_MonkeyShouldBeSpanked( void ) {
- return 0;
-}
-
-void Sys_BeginProfiling( void ) {
-}
-
-/*
-=================
-Sys_In_Restart_f
-
-Restart the input subsystem
-=================
-*/
-void Sys_In_Restart_f( void )
-{
- IN_Shutdown();
- IN_Init();
-}
-
-// =============================================================
-// tty console routines
-// NOTE: if the user is editing a line when something gets printed to the early console then it won't look good
-// so we provide tty_Clear and tty_Show to be called before and after a stdout or stderr output
-// =============================================================
-
-// flush stdin, I suspect some terminals are sending a LOT of shit
-// FIXME TTimo relevant?
-void tty_FlushIn()
-{
- char key;
- while (read(0, &key, 1)!=-1);
-}
-
-// do a backspace
-// TTimo NOTE: it seems on some terminals just sending '\b' is not enough
-// so for now, in any case we send "\b \b" .. yeah well ..
-// (there may be a way to find out if '\b' alone would work though)
-void tty_Back()
-{
- char key;
- key = '\b';
- write(1, &key, 1);
- key = ' ';
- write(1, &key, 1);
- key = '\b';
- write(1, &key, 1);
-}
-
-// clear the display of the line currently edited
-// bring cursor back to beginning of line
-void tty_Hide()
-{
- int i;
- assert(ttycon_on);
- if (ttycon_hide)
- {
- ttycon_hide++;
- return;
- }
- if (tty_con.cursor>0)
- {
- for (i=0; i<tty_con.cursor; i++)
- {
- tty_Back();
- }
- }
- ttycon_hide++;
-}
-
-// show the current line
-// FIXME TTimo need to position the cursor if needed??
-void tty_Show()
-{
- int i;
- assert(ttycon_on);
- assert(ttycon_hide>0);
- ttycon_hide--;
- if (ttycon_hide == 0)
- {
- if (tty_con.cursor)
- {
- for (i=0; i<tty_con.cursor; i++)
- {
- write(1, tty_con.buffer+i, 1);
- }
- }
- }
-}
-
-// never exit without calling this, or your terminal will be left in a pretty bad state
-void Sys_ConsoleInputShutdown()
-{
- if (ttycon_on)
- {
- Com_Printf("Shutdown tty console\n");
- tcsetattr (0, TCSADRAIN, &tty_tc);
- }
-}
-
-void Hist_Add(field_t *field)
-{
- int i;
- assert(hist_count <= TTY_HISTORY);
- assert(hist_count >= 0);
- assert(hist_current >= -1);
- assert(hist_current <= hist_count);
- // make some room
- for (i=TTY_HISTORY-1; i>0; i--)
- {
- ttyEditLines[i] = ttyEditLines[i-1];
- }
- ttyEditLines[0] = *field;
- if (hist_count<TTY_HISTORY)
- {
- hist_count++;
- }
- hist_current = -1; // re-init
-}
-
-field_t *Hist_Prev()
-{
- int hist_prev;
- assert(hist_count <= TTY_HISTORY);
- assert(hist_count >= 0);
- assert(hist_current >= -1);
- assert(hist_current <= hist_count);
- hist_prev = hist_current + 1;
- if (hist_prev >= hist_count)
- {
- return NULL;
- }
- hist_current++;
- return &(ttyEditLines[hist_current]);
-}
-
-field_t *Hist_Next()
-{
- assert(hist_count <= TTY_HISTORY);
- assert(hist_count >= 0);
- assert(hist_current >= -1);
- assert(hist_current <= hist_count);
- if (hist_current >= 0)
- {
- hist_current--;
- }
- if (hist_current == -1)
- {
- return NULL;
- }
- return &(ttyEditLines[hist_current]);
-}
-
-// =============================================================
-// general sys routines
-// =============================================================
-
-#if 0
-// NOTE TTimo this is not used .. looks interesting though? protection against buffer overflow kind of stuff?
-void Sys_Printf (char *fmt, ...)
-{
- va_list argptr;
- char text[1024];
- unsigned char *p;
-
- va_start (argptr,fmt);
- vsprintf (text,fmt,argptr);
- va_end (argptr);
-
- if (strlen(text) > sizeof(text))
- Sys_Error("memory overwrite in Sys_Printf");
-
- for (p = (unsigned char *)text; *p; p++)
- {
- *p &= 0x7f;
- if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9)
- printf("[%02x]", *p);
- else
- putc(*p, stdout);
- }
-}
-#endif
-
-// single exit point (regular exit or in case of signal fault)
-void Sys_Exit( int ex ) {
- Sys_ConsoleInputShutdown();
-
-#ifdef NDEBUG // regular behavior
-
- // We can't do this
- // as long as GL DLL's keep installing with atexit...
- //exit(ex);
- _exit(ex);
-#else
-
- // Give me a backtrace on error exits.
- assert( ex == 0 );
- exit(ex);
-#endif
-}
-
-
-void Sys_Quit (void) {
- CL_Shutdown ();
- fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
- Sys_Exit(0);
-}
-
-void Sys_Init(void)
-{
- Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
-
-#if defined __linux__
-#if defined __i386__
- Cvar_Set( "arch", "linux i386" );
-#elif defined __alpha__
- Cvar_Set( "arch", "linux alpha" );
-#elif defined __sparc__
- Cvar_Set( "arch", "linux sparc" );
-#elif defined __FreeBSD__
-
-#if defined __i386__ // FreeBSD
- Cvar_Set( "arch", "freebsd i386" );
-#elif defined __alpha__
- Cvar_Set( "arch", "freebsd alpha" );
-#else
- Cvar_Set( "arch", "freebsd unknown" );
-#endif // FreeBSD
-
-#else
- Cvar_Set( "arch", "linux unknown" );
-#endif
-#elif defined __sun__
-#if defined __i386__
- Cvar_Set( "arch", "solaris x86" );
-#elif defined __sparc__
- Cvar_Set( "arch", "solaris sparc" );
-#else
- Cvar_Set( "arch", "solaris unknown" );
-#endif
-#elif defined __sgi__
-#if defined __mips__
- Cvar_Set( "arch", "sgi mips" );
-#else
- Cvar_Set( "arch", "sgi unknown" );
-#endif
-#else
- Cvar_Set( "arch", "unknown" );
-#endif
-
- Cvar_Set( "username", Sys_GetCurrentUser() );
-
- IN_Init();
-
-}
-
-void Sys_Error( const char *error, ...)
-{
- va_list argptr;
- char string[1024];
-
- // change stdin to non blocking
- // NOTE TTimo not sure how well that goes with tty console mode
- fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
-
- // don't bother do a show on this one heh
- if (ttycon_on)
- {
- tty_Hide();
- }
-
- CL_Shutdown ();
-
- va_start (argptr,error);
- vsprintf (string,error,argptr);
- va_end (argptr);
- fprintf(stderr, "Sys_Error: %s\n", string);
-
- Sys_Exit( 1 ); // bk010104 - use single exit point.
-}
-
-void Sys_Warn (char *warning, ...)
-{
- va_list argptr;
- char string[1024];
-
- va_start (argptr,warning);
- vsprintf (string,warning,argptr);
- va_end (argptr);
-
- if (ttycon_on)
- {
- tty_Hide();
- }
-
- fprintf(stderr, "Warning: %s", string);
-
- if (ttycon_on)
- {
- tty_Show();
- }
-}
-
-/*
-============
-Sys_FileTime
-
-returns -1 if not present
-============
-*/
-int Sys_FileTime (char *path)
-{
- struct stat buf;
-
- if (stat (path,&buf) == -1)
- return -1;
-
- return buf.st_mtime;
-}
-
-void floating_point_exception_handler(int whatever)
-{
- signal(SIGFPE, floating_point_exception_handler);
-}
-
-// initialize the console input (tty mode if wanted and possible)
-void Sys_ConsoleInputInit()
-{
- struct termios tc;
-
- // TTimo
- // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=390
- // ttycon 0 or 1, if the process is backgrounded (running non interactively)
- // then SIGTTIN or SIGTOU is emitted, if not catched, turns into a SIGSTP
- signal(SIGTTIN, SIG_IGN);
- signal(SIGTTOU, SIG_IGN);
-
- // FIXME TTimo initialize this in Sys_Init or something?
- ttycon = Cvar_Get("ttycon", "1", 0);
- if (ttycon && ttycon->value)
- {
- if (isatty(STDIN_FILENO)!=1)
- {
- Com_Printf("stdin is not a tty, tty console mode failed\n");
- Cvar_Set("ttycon", "0");
- ttycon_on = qfalse;
- return;
- }
- Com_Printf("Started tty console (use +set ttycon 0 to disable)\n");
- Field_Clear(&tty_con);
- tcgetattr (0, &tty_tc);
- tty_erase = tty_tc.c_cc[VERASE];
- tty_eof = tty_tc.c_cc[VEOF];
- tc = tty_tc;
- /*
- ECHO: don't echo input characters
- ICANON: enable canonical mode. This enables the special
- characters EOF, EOL, EOL2, ERASE, KILL, REPRINT,
- STATUS, and WERASE, and buffers by lines.
- ISIG: when any of the characters INTR, QUIT, SUSP, or
- DSUSP are received, generate the corresponding sig
- nal
- */
- tc.c_lflag &= ~(ECHO | ICANON);
- /*
- ISTRIP strip off bit 8
- INPCK enable input parity checking
- */
- tc.c_iflag &= ~(ISTRIP | INPCK);
- tc.c_cc[VMIN] = 1;
- tc.c_cc[VTIME] = 0;
- tcsetattr (0, TCSADRAIN, &tc);
- ttycon_on = qtrue;
- } else
- ttycon_on = qfalse;
-}
-
-char *Sys_ConsoleInput(void)
-{
- // we use this when sending back commands
- static char text[256];
- int i;
- int avail;
- char key;
- field_t *history;
-
- if (ttycon && ttycon->value)
- {
- avail = read(0, &key, 1);
- if (avail != -1)
- {
- // we have something
- // backspace?
- // NOTE TTimo testing a lot of values .. seems it's the only way to get it to work everywhere
- if ((key == tty_erase) || (key == 127) || (key == 8))
- {
- if (tty_con.cursor > 0)
- {
- tty_con.cursor--;
- tty_con.buffer[tty_con.cursor] = '\0';
- tty_Back();
- }
- return NULL;
- }
- // check if this is a control char
- if ((key) && (key) < ' ')
- {
- if (key == '\n')
- {
- // push it in history
- Hist_Add(&tty_con);
- strcpy(text, tty_con.buffer);
- Field_Clear(&tty_con);
- key = '\n';
- write(1, &key, 1);
- return text;
- }
- if (key == '\t')
- {
- tty_Hide();
- Field_CompleteCommand( &tty_con );
- // Field_CompleteCommand does weird things to the string, do a cleanup
- // it adds a '\' at the beginning of the string
- // cursor doesn't reflect actual length of the string that's sent back
- tty_con.cursor = strlen(tty_con.buffer);
- if (tty_con.cursor>0)
- {
- if (tty_con.buffer[0] == '\\')
- {
- for (i=0; i<=tty_con.cursor; i++)
- {
- tty_con.buffer[i] = tty_con.buffer[i+1];
- }
- tty_con.cursor--;
- }
- }
- tty_Show();
- return NULL;
- }
- avail = read(0, &key, 1);
- if (avail != -1)
- {
- // VT 100 keys
- if (key == '[' || key == 'O')
- {
- avail = read(0, &key, 1);
- if (avail != -1)
- {
- switch (key)
- {
- case 'A':
- history = Hist_Prev();
- if (history)
- {
- tty_Hide();
- tty_con = *history;
- tty_Show();
- }
- tty_FlushIn();
- return NULL;
- break;
- case 'B':
- history = Hist_Next();
- tty_Hide();
- if (history)
- {
- tty_con = *history;
- } else
- {
- Field_Clear(&tty_con);
- }
- tty_Show();
- tty_FlushIn();
- return NULL;
- break;
- case 'C':
- return NULL;
- case 'D':
- return NULL;
- }
- }
- }
- }
- Com_DPrintf("droping ISCTL sequence: %d, tty_erase: %d\n", key, tty_erase);
- tty_FlushIn();
- return NULL;
- }
- // push regular character
- tty_con.buffer[tty_con.cursor] = key;
- tty_con.cursor++;
- // print the current line (this is differential)
- write(1, &key, 1);
- }
- return NULL;
- } else
- {
- int len;
- fd_set fdset;
- struct timeval timeout;
-
- if (!com_dedicated || !com_dedicated->value)
- return NULL;
-
- if (!stdin_active)
- return NULL;
-
- FD_ZERO(&fdset);
- FD_SET(0, &fdset); // stdin
- timeout.tv_sec = 0;
- timeout.tv_usec = 0;
- if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset))
- {
- return NULL;
- }
-
- len = read (0, text, sizeof(text));
- if (len == 0)
- { // eof!
- stdin_active = qfalse;
- return NULL;
- }
-
- if (len < 1)
- return NULL;
- text[len-1] = 0; // rip off the /n and terminate
-
- return text;
- }
-}
-
-/*****************************************************************************/
-
-/*
-=================
-Sys_UnloadDll
-
-=================
-*/
-void Sys_UnloadDll( void *dllHandle ) {
- // bk001206 - verbose error reporting
- const char* err; // rb010123 - now const
- if ( !dllHandle )
- {
- Com_Printf("Sys_UnloadDll(NULL)\n");
- return;
- }
- dlclose( dllHandle );
- err = dlerror();
- if ( err != NULL )
- Com_Printf ( "Sys_UnloadGame failed on dlclose: \"%s\"!\n", err );
-}
-
-
-/*
-=================
-Sys_LoadDll
-
-Used to load a development dll instead of a virtual machine
-TTimo:
-changed the load procedure to match VFS logic, and allow developer use
-#1 look down current path
-#2 look in fs_homepath
-#3 look in fs_basepath
-=================
-*/
-extern char *FS_BuildOSPath( const char *base, const char *game, const char *qpath );
-
-void *Sys_LoadDll( const char *name, char *fqpath ,
- int (**entryPoint)(int, ...),
- int (*systemcalls)(int, ...) )
-{
- void *libHandle;
- void (*dllEntry)( int (*syscallptr)(int, ...) );
- char curpath[MAX_OSPATH];
- char fname[MAX_OSPATH];
- char *basepath;
- char *homepath;
- char *pwdpath;
- char *gamedir;
- char *fn;
- const char* err = NULL;
-
- *fqpath = 0;
-
- // bk001206 - let's have some paranoia
- assert( name );
-
- getcwd(curpath, sizeof(curpath));
-#if defined __i386__
- snprintf (fname, sizeof(fname), "%si386.so", name);
-#elif defined __powerpc__ //rcg010207 - PPC support.
- snprintf (fname, sizeof(fname), "%sppc.so", name);
-#elif defined __axp__
- snprintf (fname, sizeof(fname), "%saxp.so", name);
-#elif defined __mips__
- snprintf (fname, sizeof(fname), "%smips.so", name);
-#else
-#error Unknown arch
-#endif
-
-// bk001129 - was RTLD_LAZY
-#define Q_RTLD RTLD_NOW
-
- pwdpath = Sys_Cwd();
- basepath = Cvar_VariableString( "fs_basepath" );
- homepath = Cvar_VariableString( "fs_homepath" );
- gamedir = Cvar_VariableString( "fs_game" );
-
- // pwdpath
- fn = FS_BuildOSPath( pwdpath, gamedir, fname );
- Com_Printf( "Sys_LoadDll(%s)... \n", fn );
- libHandle = dlopen( fn, Q_RTLD );
-
- if ( !libHandle )
- {
- Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, dlerror() );
- // fs_homepath
- fn = FS_BuildOSPath( homepath, gamedir, fname );
- Com_Printf( "Sys_LoadDll(%s)... \n", fn );
- libHandle = dlopen( fn, Q_RTLD );
-
- if ( !libHandle )
- {
- Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, dlerror() );
- // fs_basepath
- fn = FS_BuildOSPath( basepath, gamedir, fname );
- Com_Printf( "Sys_LoadDll(%s)... \n", fn );
- libHandle = dlopen( fn, Q_RTLD );
-
- if ( !libHandle )
- {
-#ifndef NDEBUG // bk001206 - in debug abort on failure
- Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlopen() completely!\n", name );
-#else
- Com_Printf ( "Sys_LoadDll(%s) failed dlopen() completely!\n", name );
-#endif
- return NULL;
- } else
- Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
- } else
- Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
- } else
- Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
-
- dllEntry = dlsym( libHandle, "dllEntry" );
- *entryPoint = dlsym( libHandle, "vmMain" );
- if ( !*entryPoint || !dllEntry )
- {
- err = dlerror();
-#ifndef NDEBUG // bk001206 - in debug abort on failure
- Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err );
-#else
- Com_Printf ( "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err );
-#endif
- dlclose( libHandle );
- err = dlerror();
- if ( err != NULL )
- Com_Printf ( "Sys_LoadDll(%s) failed dlcose:\n\"%s\"\n", name, err );
- return NULL;
- }
- Com_Printf ( "Sys_LoadDll(%s) found **vmMain** at %p \n", name, *entryPoint ); // bk001212
- dllEntry( systemcalls );
- Com_Printf ( "Sys_LoadDll(%s) succeeded!\n", name );
- if ( libHandle ) Q_strncpyz ( fqpath , fn , MAX_QPATH ) ; // added 7/20/02 by T.Ray
- return libHandle;
-}
-
-/*
-========================================================================
-
-BACKGROUND FILE STREAMING
-
-========================================================================
-*/
-
-#if 1
-
-void Sys_InitStreamThread( void ) {
-}
-
-void Sys_ShutdownStreamThread( void ) {
-}
-
-void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
-}
-
-void Sys_EndStreamedFile( fileHandle_t f ) {
-}
-
-int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
- return FS_Read( buffer, size * count, f );
-}
-
-void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
- FS_Seek( f, offset, origin );
-}
-
-#else
-
-typedef struct
-{
- fileHandle_t file;
- byte *buffer;
- qboolean eof;
- int bufferSize;
- int streamPosition; // next byte to be returned by Sys_StreamRead
- int threadPosition; // next byte to be read from file
-} streamState_t;
-
-streamState_t stream;
-
-/*
-===============
-Sys_StreamThread
-
-A thread will be sitting in this loop forever
-================
-*/
-void Sys_StreamThread( void )
-{
- int buffer;
- int count;
- int readCount;
- int bufferPoint;
- int r;
-
- // if there is any space left in the buffer, fill it up
- if ( !stream.eof )
- {
- count = stream.bufferSize - (stream.threadPosition - stream.streamPosition);
- if ( count )
- {
- bufferPoint = stream.threadPosition % stream.bufferSize;
- buffer = stream.bufferSize - bufferPoint;
- readCount = buffer < count ? buffer : count;
- r = FS_Read ( stream.buffer + bufferPoint, readCount, stream.file );
- stream.threadPosition += r;
-
- if ( r != readCount )
- stream.eof = qtrue;
- }
- }
-}
-
-/*
-===============
-Sys_InitStreamThread
-
-================
-*/
-void Sys_InitStreamThread( void )
-{
-}
-
-/*
-===============
-Sys_ShutdownStreamThread
-
-================
-*/
-void Sys_ShutdownStreamThread( void )
-{
-}
-
-
-/*
-===============
-Sys_BeginStreamedFile
-
-================
-*/
-void Sys_BeginStreamedFile( fileHandle_t f, int readAhead )
-{
- if ( stream.file )
- {
- Com_Error( ERR_FATAL, "Sys_BeginStreamedFile: unclosed stream");
- }
-
- stream.file = f;
- stream.buffer = Z_Malloc( readAhead );
- stream.bufferSize = readAhead;
- stream.streamPosition = 0;
- stream.threadPosition = 0;
- stream.eof = qfalse;
-}
-
-/*
-===============
-Sys_EndStreamedFile
-
-================
-*/
-void Sys_EndStreamedFile( fileHandle_t f )
-{
- if ( f != stream.file )
- {
- Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file");
- }
-
- stream.file = 0;
- Z_Free( stream.buffer );
-}
-
-
-/*
-===============
-Sys_StreamedRead
-
-================
-*/
-int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f )
-{
- int available;
- int remaining;
- int sleepCount;
- int copy;
- int bufferCount;
- int bufferPoint;
- byte *dest;
-
- dest = (byte *)buffer;
- remaining = size * count;
-
- if ( remaining <= 0 )
- {
- Com_Error( ERR_FATAL, "Streamed read with non-positive size" );
- }
-
- sleepCount = 0;
- while ( remaining > 0 )
- {
- available = stream.threadPosition - stream.streamPosition;
- if ( !available )
- {
- if (stream.eof)
- break;
- Sys_StreamThread();
- continue;
- }
-
- bufferPoint = stream.streamPosition % stream.bufferSize;
- bufferCount = stream.bufferSize - bufferPoint;
-
- copy = available < bufferCount ? available : bufferCount;
- if ( copy > remaining )
- {
- copy = remaining;
- }
- memcpy( dest, stream.buffer + bufferPoint, copy );
- stream.streamPosition += copy;
- dest += copy;
- remaining -= copy;
- }
-
- return(count * size - remaining) / size;
-}
-
-/*
-===============
-Sys_StreamSeek
-
-================
-*/
-void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
- // clear to that point
- FS_Seek( f, offset, origin );
- stream.streamPosition = 0;
- stream.threadPosition = 0;
- stream.eof = qfalse;
-}
-
-#endif
-
-/*
-========================================================================
-
-EVENT LOOP
-
-========================================================================
-*/
-
-// bk000306: upped this from 64
-#define MAX_QUED_EVENTS 256
-#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
-
-sysEvent_t eventQue[MAX_QUED_EVENTS];
-// bk000306: initialize
-int eventHead = 0;
-int eventTail = 0;
-byte sys_packetReceived[MAX_MSGLEN];
-
-/*
-================
-Sys_QueEvent
-
-A time of 0 will get the current time
-Ptr should either be null, or point to a block of data that can
-be freed by the game later.
-================
-*/
-void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) {
- sysEvent_t *ev;
-
- ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
-
- // bk000305 - was missing
- if ( eventHead - eventTail >= MAX_QUED_EVENTS )
- {
- Com_Printf("Sys_QueEvent: overflow\n");
- // we are discarding an event, but don't leak memory
- if ( ev->evPtr )
- {
- Z_Free( ev->evPtr );
- }
- eventTail++;
- }
-
- eventHead++;
-
- if ( time == 0 )
- {
- time = Sys_Milliseconds();
- }
-
- ev->evTime = time;
- ev->evType = type;
- ev->evValue = value;
- ev->evValue2 = value2;
- ev->evPtrLength = ptrLength;
- ev->evPtr = ptr;
-}
-
-/*
-================
-Sys_GetEvent
-
-================
-*/
-sysEvent_t Sys_GetEvent( void ) {
- sysEvent_t ev;
- char *s;
- msg_t netmsg;
- netadr_t adr;
-
- // return if we have data
- if ( eventHead > eventTail )
- {
- eventTail++;
- return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
- }
-
- // pump the message loop
- // in vga this calls KBD_Update, under X, it calls GetEvent
- Sys_SendKeyEvents ();
-
- // check for console commands
- s = Sys_ConsoleInput();
- if ( s )
- {
- char *b;
- int len;
-
- len = strlen( s ) + 1;
- b = Z_Malloc( len );
- strcpy( b, s );
- Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
- }
-
- // check for other input devices
- IN_Frame();
-
- // check for network packets
- MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
- if ( Sys_GetPacket ( &adr, &netmsg ) )
- {
- netadr_t *buf;
- int len;
-
- // copy out to a seperate buffer for qeueing
- len = sizeof( netadr_t ) + netmsg.cursize;
- buf = Z_Malloc( len );
- *buf = adr;
- memcpy( buf+1, netmsg.data, netmsg.cursize );
- Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
- }
-
- // return if we have data
- if ( eventHead > eventTail )
- {
- eventTail++;
- return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
- }
-
- // create an empty event to return
-
- memset( &ev, 0, sizeof( ev ) );
- ev.evTime = Sys_Milliseconds();
-
- return ev;
-}
-
-/*****************************************************************************/
-
-qboolean Sys_CheckCD( void ) {
- return qtrue;
-}
-
-void Sys_AppActivate (void)
-{
-}
-
-char *Sys_GetClipboardData(void)
-{
- return NULL;
-}
-
-void Sys_Print( const char *msg )
-{
- if (ttycon_on)
- {
- tty_Hide();
- }
- fputs(msg, stderr);
- if (ttycon_on)
- {
- tty_Show();
- }
-}
-
-
-void Sys_ConfigureFPU() { // bk001213 - divide by zero
-#ifdef __linux__
-#ifdef __i386
-#ifndef NDEBUG
-
- // bk0101022 - enable FPE's in debug mode
- static int fpu_word = _FPU_DEFAULT & ~(_FPU_MASK_ZM | _FPU_MASK_IM);
- int current = 0;
- _FPU_GETCW(current);
- if ( current!=fpu_word)
- {
-#if 0
- Com_Printf("FPU Control 0x%x (was 0x%x)\n", fpu_word, current );
- _FPU_SETCW( fpu_word );
- _FPU_GETCW( current );
- assert(fpu_word==current);
-#endif
- }
-#else // NDEBUG
- static int fpu_word = _FPU_DEFAULT;
- _FPU_SETCW( fpu_word );
-#endif // NDEBUG
-#endif // __i386
-#endif // __linux
-}
-
-void Sys_PrintBinVersion( const char* name ) {
- char* date = __DATE__;
- char* time = __TIME__;
- char* sep = "==============================================================";
- fprintf( stdout, "\n\n%s\n", sep );
-#ifdef DEDICATED
- fprintf( stdout, "Linux Quake3 Dedicated Server [%s %s]\n", date, time );
-#else
- fprintf( stdout, "Linux Quake3 Full Executable [%s %s]\n", date, time );
-#endif
- fprintf( stdout, " local install: %s\n", name );
- fprintf( stdout, "%s\n\n", sep );
-}
-
-void Sys_ParseArgs( int argc, char* argv[] ) {
-
- if ( argc==2 )
- {
- if ( (!strcmp( argv[1], "--version" ))
- || ( !strcmp( argv[1], "-v" )) )
- {
- Sys_PrintBinVersion( argv[0] );
- Sys_Exit(0);
- }
- }
-}
-
-#include "../client/client.h"
-extern clientStatic_t cls;
-
-int main ( int argc, char* argv[] )
-{
- // int oldtime, newtime; // bk001204 - unused
- int len, i;
- char *cmdline;
- void Sys_SetDefaultCDPath(const char *path);
-
- // go back to real user for config loads
- saved_euid = geteuid();
- seteuid(getuid());
-
- Sys_ParseArgs( argc, argv ); // bk010104 - added this for support
-
- Sys_SetDefaultCDPath(argv[0]);
-
- // merge the command line, this is kinda silly
- for (len = 1, i = 1; i < argc; i++)
- len += strlen(argv[i]) + 1;
- cmdline = malloc(len);
- *cmdline = 0;
- for (i = 1; i < argc; i++)
- {
- if (i > 1)
- strcat(cmdline, " ");
- strcat(cmdline, argv[i]);
- }
-
- // bk000306 - clear queues
- memset( &eventQue[0], 0, MAX_QUED_EVENTS*sizeof(sysEvent_t) );
- memset( &sys_packetReceived[0], 0, MAX_MSGLEN*sizeof(byte) );
-
- Com_Init(cmdline);
- NET_Init();
-
- Sys_ConsoleInputInit();
-
- fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
-
-#ifdef DEDICATED
- // init here for dedicated, as we don't have GLimp_Init
- InitSig();
-#endif
-
- while (1)
- {
-#ifdef __linux__
- Sys_ConfigureFPU();
-#endif
- Com_Frame ();
- }
-}
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#include <unistd.h> +#include <signal.h> +#include <stdlib.h> +#include <limits.h> +#include <sys/time.h> +#include <sys/types.h> +#include <unistd.h> +#include <fcntl.h> +#include <stdarg.h> +#include <stdio.h> +#include <sys/ipc.h> +#include <sys/shm.h> +#include <sys/stat.h> +#include <string.h> +#include <ctype.h> +#include <sys/wait.h> +#include <sys/mman.h> +#include <errno.h> +#ifdef __linux__ // rb010123 + #include <mntent.h> +#endif +#include <dlfcn.h> + +#ifdef __linux__ + #include <fpu_control.h> // bk001213 - force dumps on divide by zero +#endif + +// FIXME TTimo should we gard this? most *nix system should comply? +#include <termios.h> + +#include "../game/q_shared.h" +#include "../qcommon/qcommon.h" +#include "../renderer/tr_public.h" + +#include "linux_local.h" // bk001204 + +// Structure containing functions exported from refresh DLL +refexport_t re; + +unsigned sys_frame_time; + +uid_t saved_euid; +qboolean stdin_active = qtrue; + +// ============================================================= +// tty console variables +// ============================================================= + +// enable/disabled tty input mode +// NOTE TTimo this is used during startup, cannot be changed during run +static cvar_t *ttycon = NULL; +// general flag to tell about tty console mode +static qboolean ttycon_on = qfalse; +// when printing general stuff to stdout stderr (Sys_Printf) +// we need to disable the tty console stuff +// this increments so we can recursively disable +static int ttycon_hide = 0; +// some key codes that the terminal may be using +// TTimo NOTE: I'm not sure how relevant this is +static int tty_erase; +static int tty_eof; + +static struct termios tty_tc; + +static field_t tty_con; + +// history +// NOTE TTimo this is a bit duplicate of the graphical console history +// but it's safer and faster to write our own here +#define TTY_HISTORY 32 +static field_t ttyEditLines[TTY_HISTORY]; +static int hist_current = -1, hist_count = 0; + +// ======================================================================= +// General routines +// ======================================================================= + +// bk001207 +#define MEM_THRESHOLD 96*1024*1024 + +/* +================== +Sys_LowPhysicalMemory() +================== +*/ +qboolean Sys_LowPhysicalMemory() { + //MEMORYSTATUS stat; + //GlobalMemoryStatus (&stat); + //return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse; + return qfalse; // bk001207 - FIXME +} + +/* +================== +Sys_FunctionCmp +================== +*/ +int Sys_FunctionCmp(void *f1, void *f2) { + return qtrue; +} + +/* +================== +Sys_FunctionCheckSum +================== +*/ +int Sys_FunctionCheckSum(void *f1) { + return 0; +} + +/* +================== +Sys_MonkeyShouldBeSpanked +================== +*/ +int Sys_MonkeyShouldBeSpanked( void ) { + return 0; +} + +void Sys_BeginProfiling( void ) { +} + +/* +================= +Sys_In_Restart_f + +Restart the input subsystem +================= +*/ +void Sys_In_Restart_f( void ) +{ + IN_Shutdown(); + IN_Init(); +} + +// ============================================================= +// tty console routines +// NOTE: if the user is editing a line when something gets printed to the early console then it won't look good +// so we provide tty_Clear and tty_Show to be called before and after a stdout or stderr output +// ============================================================= + +// flush stdin, I suspect some terminals are sending a LOT of shit +// FIXME TTimo relevant? +void tty_FlushIn() +{ + char key; + while (read(0, &key, 1)!=-1); +} + +// do a backspace +// TTimo NOTE: it seems on some terminals just sending '\b' is not enough +// so for now, in any case we send "\b \b" .. yeah well .. +// (there may be a way to find out if '\b' alone would work though) +void tty_Back() +{ + char key; + key = '\b'; + write(1, &key, 1); + key = ' '; + write(1, &key, 1); + key = '\b'; + write(1, &key, 1); +} + +// clear the display of the line currently edited +// bring cursor back to beginning of line +void tty_Hide() +{ + int i; + assert(ttycon_on); + if (ttycon_hide) + { + ttycon_hide++; + return; + } + if (tty_con.cursor>0) + { + for (i=0; i<tty_con.cursor; i++) + { + tty_Back(); + } + } + ttycon_hide++; +} + +// show the current line +// FIXME TTimo need to position the cursor if needed?? +void tty_Show() +{ + int i; + assert(ttycon_on); + assert(ttycon_hide>0); + ttycon_hide--; + if (ttycon_hide == 0) + { + if (tty_con.cursor) + { + for (i=0; i<tty_con.cursor; i++) + { + write(1, tty_con.buffer+i, 1); + } + } + } +} + +// never exit without calling this, or your terminal will be left in a pretty bad state +void Sys_ConsoleInputShutdown() +{ + if (ttycon_on) + { + Com_Printf("Shutdown tty console\n"); + tcsetattr (0, TCSADRAIN, &tty_tc); + } +} + +void Hist_Add(field_t *field) +{ + int i; + assert(hist_count <= TTY_HISTORY); + assert(hist_count >= 0); + assert(hist_current >= -1); + assert(hist_current <= hist_count); + // make some room + for (i=TTY_HISTORY-1; i>0; i--) + { + ttyEditLines[i] = ttyEditLines[i-1]; + } + ttyEditLines[0] = *field; + if (hist_count<TTY_HISTORY) + { + hist_count++; + } + hist_current = -1; // re-init +} + +field_t *Hist_Prev() +{ + int hist_prev; + assert(hist_count <= TTY_HISTORY); + assert(hist_count >= 0); + assert(hist_current >= -1); + assert(hist_current <= hist_count); + hist_prev = hist_current + 1; + if (hist_prev >= hist_count) + { + return NULL; + } + hist_current++; + return &(ttyEditLines[hist_current]); +} + +field_t *Hist_Next() +{ + assert(hist_count <= TTY_HISTORY); + assert(hist_count >= 0); + assert(hist_current >= -1); + assert(hist_current <= hist_count); + if (hist_current >= 0) + { + hist_current--; + } + if (hist_current == -1) + { + return NULL; + } + return &(ttyEditLines[hist_current]); +} + +// ============================================================= +// general sys routines +// ============================================================= + +#if 0 +// NOTE TTimo this is not used .. looks interesting though? protection against buffer overflow kind of stuff? +void Sys_Printf (char *fmt, ...) +{ + va_list argptr; + char text[1024]; + unsigned char *p; + + va_start (argptr,fmt); + vsprintf (text,fmt,argptr); + va_end (argptr); + + if (strlen(text) > sizeof(text)) + Sys_Error("memory overwrite in Sys_Printf"); + + for (p = (unsigned char *)text; *p; p++) + { + *p &= 0x7f; + if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9) + printf("[%02x]", *p); + else + putc(*p, stdout); + } +} +#endif + +// single exit point (regular exit or in case of signal fault) +void Sys_Exit( int ex ) { + Sys_ConsoleInputShutdown(); + +#ifdef NDEBUG // regular behavior + + // We can't do this + // as long as GL DLL's keep installing with atexit... + //exit(ex); + _exit(ex); +#else + + // Give me a backtrace on error exits. + assert( ex == 0 ); + exit(ex); +#endif +} + + +void Sys_Quit (void) { + CL_Shutdown (); + fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); + Sys_Exit(0); +} + +void Sys_Init(void) +{ + Cmd_AddCommand ("in_restart", Sys_In_Restart_f); + +#if defined __linux__ +#if defined __i386__ + Cvar_Set( "arch", "linux i386" ); +#elif defined __alpha__ + Cvar_Set( "arch", "linux alpha" ); +#elif defined __sparc__ + Cvar_Set( "arch", "linux sparc" ); +#elif defined __FreeBSD__ + +#if defined __i386__ // FreeBSD + Cvar_Set( "arch", "freebsd i386" ); +#elif defined __alpha__ + Cvar_Set( "arch", "freebsd alpha" ); +#else + Cvar_Set( "arch", "freebsd unknown" ); +#endif // FreeBSD + +#else + Cvar_Set( "arch", "linux unknown" ); +#endif +#elif defined __sun__ +#if defined __i386__ + Cvar_Set( "arch", "solaris x86" ); +#elif defined __sparc__ + Cvar_Set( "arch", "solaris sparc" ); +#else + Cvar_Set( "arch", "solaris unknown" ); +#endif +#elif defined __sgi__ +#if defined __mips__ + Cvar_Set( "arch", "sgi mips" ); +#else + Cvar_Set( "arch", "sgi unknown" ); +#endif +#else + Cvar_Set( "arch", "unknown" ); +#endif + + Cvar_Set( "username", Sys_GetCurrentUser() ); + + IN_Init(); + +} + +void Sys_Error( const char *error, ...) +{ + va_list argptr; + char string[1024]; + + // change stdin to non blocking + // NOTE TTimo not sure how well that goes with tty console mode + fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); + + // don't bother do a show on this one heh + if (ttycon_on) + { + tty_Hide(); + } + + CL_Shutdown (); + + va_start (argptr,error); + vsprintf (string,error,argptr); + va_end (argptr); + fprintf(stderr, "Sys_Error: %s\n", string); + + Sys_Exit( 1 ); // bk010104 - use single exit point. +} + +void Sys_Warn (char *warning, ...) +{ + va_list argptr; + char string[1024]; + + va_start (argptr,warning); + vsprintf (string,warning,argptr); + va_end (argptr); + + if (ttycon_on) + { + tty_Hide(); + } + + fprintf(stderr, "Warning: %s", string); + + if (ttycon_on) + { + tty_Show(); + } +} + +/* +============ +Sys_FileTime + +returns -1 if not present +============ +*/ +int Sys_FileTime (char *path) +{ + struct stat buf; + + if (stat (path,&buf) == -1) + return -1; + + return buf.st_mtime; +} + +void floating_point_exception_handler(int whatever) +{ + signal(SIGFPE, floating_point_exception_handler); +} + +// initialize the console input (tty mode if wanted and possible) +void Sys_ConsoleInputInit() +{ + struct termios tc; + + // TTimo + // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=390 + // ttycon 0 or 1, if the process is backgrounded (running non interactively) + // then SIGTTIN or SIGTOU is emitted, if not catched, turns into a SIGSTP + signal(SIGTTIN, SIG_IGN); + signal(SIGTTOU, SIG_IGN); + + // FIXME TTimo initialize this in Sys_Init or something? + ttycon = Cvar_Get("ttycon", "1", 0); + if (ttycon && ttycon->value) + { + if (isatty(STDIN_FILENO)!=1) + { + Com_Printf("stdin is not a tty, tty console mode failed\n"); + Cvar_Set("ttycon", "0"); + ttycon_on = qfalse; + return; + } + Com_Printf("Started tty console (use +set ttycon 0 to disable)\n"); + Field_Clear(&tty_con); + tcgetattr (0, &tty_tc); + tty_erase = tty_tc.c_cc[VERASE]; + tty_eof = tty_tc.c_cc[VEOF]; + tc = tty_tc; + /* + ECHO: don't echo input characters + ICANON: enable canonical mode. This enables the special + characters EOF, EOL, EOL2, ERASE, KILL, REPRINT, + STATUS, and WERASE, and buffers by lines. + ISIG: when any of the characters INTR, QUIT, SUSP, or + DSUSP are received, generate the corresponding sig + nal + */ + tc.c_lflag &= ~(ECHO | ICANON); + /* + ISTRIP strip off bit 8 + INPCK enable input parity checking + */ + tc.c_iflag &= ~(ISTRIP | INPCK); + tc.c_cc[VMIN] = 1; + tc.c_cc[VTIME] = 0; + tcsetattr (0, TCSADRAIN, &tc); + ttycon_on = qtrue; + } else + ttycon_on = qfalse; +} + +char *Sys_ConsoleInput(void) +{ + // we use this when sending back commands + static char text[256]; + int i; + int avail; + char key; + field_t *history; + + if (ttycon && ttycon->value) + { + avail = read(0, &key, 1); + if (avail != -1) + { + // we have something + // backspace? + // NOTE TTimo testing a lot of values .. seems it's the only way to get it to work everywhere + if ((key == tty_erase) || (key == 127) || (key == 8)) + { + if (tty_con.cursor > 0) + { + tty_con.cursor--; + tty_con.buffer[tty_con.cursor] = '\0'; + tty_Back(); + } + return NULL; + } + // check if this is a control char + if ((key) && (key) < ' ') + { + if (key == '\n') + { + // push it in history + Hist_Add(&tty_con); + strcpy(text, tty_con.buffer); + Field_Clear(&tty_con); + key = '\n'; + write(1, &key, 1); + return text; + } + if (key == '\t') + { + tty_Hide(); + Field_CompleteCommand( &tty_con ); + // Field_CompleteCommand does weird things to the string, do a cleanup + // it adds a '\' at the beginning of the string + // cursor doesn't reflect actual length of the string that's sent back + tty_con.cursor = strlen(tty_con.buffer); + if (tty_con.cursor>0) + { + if (tty_con.buffer[0] == '\\') + { + for (i=0; i<=tty_con.cursor; i++) + { + tty_con.buffer[i] = tty_con.buffer[i+1]; + } + tty_con.cursor--; + } + } + tty_Show(); + return NULL; + } + avail = read(0, &key, 1); + if (avail != -1) + { + // VT 100 keys + if (key == '[' || key == 'O') + { + avail = read(0, &key, 1); + if (avail != -1) + { + switch (key) + { + case 'A': + history = Hist_Prev(); + if (history) + { + tty_Hide(); + tty_con = *history; + tty_Show(); + } + tty_FlushIn(); + return NULL; + break; + case 'B': + history = Hist_Next(); + tty_Hide(); + if (history) + { + tty_con = *history; + } else + { + Field_Clear(&tty_con); + } + tty_Show(); + tty_FlushIn(); + return NULL; + break; + case 'C': + return NULL; + case 'D': + return NULL; + } + } + } + } + Com_DPrintf("droping ISCTL sequence: %d, tty_erase: %d\n", key, tty_erase); + tty_FlushIn(); + return NULL; + } + // push regular character + tty_con.buffer[tty_con.cursor] = key; + tty_con.cursor++; + // print the current line (this is differential) + write(1, &key, 1); + } + return NULL; + } else + { + int len; + fd_set fdset; + struct timeval timeout; + + if (!com_dedicated || !com_dedicated->value) + return NULL; + + if (!stdin_active) + return NULL; + + FD_ZERO(&fdset); + FD_SET(0, &fdset); // stdin + timeout.tv_sec = 0; + timeout.tv_usec = 0; + if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset)) + { + return NULL; + } + + len = read (0, text, sizeof(text)); + if (len == 0) + { // eof! + stdin_active = qfalse; + return NULL; + } + + if (len < 1) + return NULL; + text[len-1] = 0; // rip off the /n and terminate + + return text; + } +} + +/*****************************************************************************/ + +/* +================= +Sys_UnloadDll + +================= +*/ +void Sys_UnloadDll( void *dllHandle ) { + // bk001206 - verbose error reporting + const char* err; // rb010123 - now const + if ( !dllHandle ) + { + Com_Printf("Sys_UnloadDll(NULL)\n"); + return; + } + dlclose( dllHandle ); + err = dlerror(); + if ( err != NULL ) + Com_Printf ( "Sys_UnloadGame failed on dlclose: \"%s\"!\n", err ); +} + + +/* +================= +Sys_LoadDll + +Used to load a development dll instead of a virtual machine +TTimo: +changed the load procedure to match VFS logic, and allow developer use +#1 look down current path +#2 look in fs_homepath +#3 look in fs_basepath +================= +*/ +extern char *FS_BuildOSPath( const char *base, const char *game, const char *qpath ); + +void *Sys_LoadDll( const char *name, char *fqpath , + int (**entryPoint)(int, ...), + int (*systemcalls)(int, ...) ) +{ + void *libHandle; + void (*dllEntry)( int (*syscallptr)(int, ...) ); + char curpath[MAX_OSPATH]; + char fname[MAX_OSPATH]; + char *basepath; + char *homepath; + char *pwdpath; + char *gamedir; + char *fn; + const char* err = NULL; + + *fqpath = 0; + + // bk001206 - let's have some paranoia + assert( name ); + + getcwd(curpath, sizeof(curpath)); +#if defined __i386__ + snprintf (fname, sizeof(fname), "%si386.so", name); +#elif defined __powerpc__ //rcg010207 - PPC support. + snprintf (fname, sizeof(fname), "%sppc.so", name); +#elif defined __axp__ + snprintf (fname, sizeof(fname), "%saxp.so", name); +#elif defined __mips__ + snprintf (fname, sizeof(fname), "%smips.so", name); +#else +#error Unknown arch +#endif + +// bk001129 - was RTLD_LAZY +#define Q_RTLD RTLD_NOW + + pwdpath = Sys_Cwd(); + basepath = Cvar_VariableString( "fs_basepath" ); + homepath = Cvar_VariableString( "fs_homepath" ); + gamedir = Cvar_VariableString( "fs_game" ); + + // pwdpath + fn = FS_BuildOSPath( pwdpath, gamedir, fname ); + Com_Printf( "Sys_LoadDll(%s)... \n", fn ); + libHandle = dlopen( fn, Q_RTLD ); + + if ( !libHandle ) + { + Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, dlerror() ); + // fs_homepath + fn = FS_BuildOSPath( homepath, gamedir, fname ); + Com_Printf( "Sys_LoadDll(%s)... \n", fn ); + libHandle = dlopen( fn, Q_RTLD ); + + if ( !libHandle ) + { + Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, dlerror() ); + // fs_basepath + fn = FS_BuildOSPath( basepath, gamedir, fname ); + Com_Printf( "Sys_LoadDll(%s)... \n", fn ); + libHandle = dlopen( fn, Q_RTLD ); + + if ( !libHandle ) + { +#ifndef NDEBUG // bk001206 - in debug abort on failure + Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlopen() completely!\n", name ); +#else + Com_Printf ( "Sys_LoadDll(%s) failed dlopen() completely!\n", name ); +#endif + return NULL; + } else + Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn ); + } else + Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn ); + } else + Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn ); + + dllEntry = dlsym( libHandle, "dllEntry" ); + *entryPoint = dlsym( libHandle, "vmMain" ); + if ( !*entryPoint || !dllEntry ) + { + err = dlerror(); +#ifndef NDEBUG // bk001206 - in debug abort on failure + Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err ); +#else + Com_Printf ( "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err ); +#endif + dlclose( libHandle ); + err = dlerror(); + if ( err != NULL ) + Com_Printf ( "Sys_LoadDll(%s) failed dlcose:\n\"%s\"\n", name, err ); + return NULL; + } + Com_Printf ( "Sys_LoadDll(%s) found **vmMain** at %p \n", name, *entryPoint ); // bk001212 + dllEntry( systemcalls ); + Com_Printf ( "Sys_LoadDll(%s) succeeded!\n", name ); + if ( libHandle ) Q_strncpyz ( fqpath , fn , MAX_QPATH ) ; // added 7/20/02 by T.Ray + return libHandle; +} + +/* +======================================================================== + +BACKGROUND FILE STREAMING + +======================================================================== +*/ + +#if 1 + +void Sys_InitStreamThread( void ) { +} + +void Sys_ShutdownStreamThread( void ) { +} + +void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) { +} + +void Sys_EndStreamedFile( fileHandle_t f ) { +} + +int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) { + return FS_Read( buffer, size * count, f ); +} + +void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) { + FS_Seek( f, offset, origin ); +} + +#else + +typedef struct +{ + fileHandle_t file; + byte *buffer; + qboolean eof; + int bufferSize; + int streamPosition; // next byte to be returned by Sys_StreamRead + int threadPosition; // next byte to be read from file +} streamState_t; + +streamState_t stream; + +/* +=============== +Sys_StreamThread + +A thread will be sitting in this loop forever +================ +*/ +void Sys_StreamThread( void ) +{ + int buffer; + int count; + int readCount; + int bufferPoint; + int r; + + // if there is any space left in the buffer, fill it up + if ( !stream.eof ) + { + count = stream.bufferSize - (stream.threadPosition - stream.streamPosition); + if ( count ) + { + bufferPoint = stream.threadPosition % stream.bufferSize; + buffer = stream.bufferSize - bufferPoint; + readCount = buffer < count ? buffer : count; + r = FS_Read ( stream.buffer + bufferPoint, readCount, stream.file ); + stream.threadPosition += r; + + if ( r != readCount ) + stream.eof = qtrue; + } + } +} + +/* +=============== +Sys_InitStreamThread + +================ +*/ +void Sys_InitStreamThread( void ) +{ +} + +/* +=============== +Sys_ShutdownStreamThread + +================ +*/ +void Sys_ShutdownStreamThread( void ) +{ +} + + +/* +=============== +Sys_BeginStreamedFile + +================ +*/ +void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) +{ + if ( stream.file ) + { + Com_Error( ERR_FATAL, "Sys_BeginStreamedFile: unclosed stream"); + } + + stream.file = f; + stream.buffer = Z_Malloc( readAhead ); + stream.bufferSize = readAhead; + stream.streamPosition = 0; + stream.threadPosition = 0; + stream.eof = qfalse; +} + +/* +=============== +Sys_EndStreamedFile + +================ +*/ +void Sys_EndStreamedFile( fileHandle_t f ) +{ + if ( f != stream.file ) + { + Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file"); + } + + stream.file = 0; + Z_Free( stream.buffer ); +} + + +/* +=============== +Sys_StreamedRead + +================ +*/ +int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) +{ + int available; + int remaining; + int sleepCount; + int copy; + int bufferCount; + int bufferPoint; + byte *dest; + + dest = (byte *)buffer; + remaining = size * count; + + if ( remaining <= 0 ) + { + Com_Error( ERR_FATAL, "Streamed read with non-positive size" ); + } + + sleepCount = 0; + while ( remaining > 0 ) + { + available = stream.threadPosition - stream.streamPosition; + if ( !available ) + { + if (stream.eof) + break; + Sys_StreamThread(); + continue; + } + + bufferPoint = stream.streamPosition % stream.bufferSize; + bufferCount = stream.bufferSize - bufferPoint; + + copy = available < bufferCount ? available : bufferCount; + if ( copy > remaining ) + { + copy = remaining; + } + memcpy( dest, stream.buffer + bufferPoint, copy ); + stream.streamPosition += copy; + dest += copy; + remaining -= copy; + } + + return(count * size - remaining) / size; +} + +/* +=============== +Sys_StreamSeek + +================ +*/ +void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) { + // clear to that point + FS_Seek( f, offset, origin ); + stream.streamPosition = 0; + stream.threadPosition = 0; + stream.eof = qfalse; +} + +#endif + +/* +======================================================================== + +EVENT LOOP + +======================================================================== +*/ + +// bk000306: upped this from 64 +#define MAX_QUED_EVENTS 256 +#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 ) + +sysEvent_t eventQue[MAX_QUED_EVENTS]; +// bk000306: initialize +int eventHead = 0; +int eventTail = 0; +byte sys_packetReceived[MAX_MSGLEN]; + +/* +================ +Sys_QueEvent + +A time of 0 will get the current time +Ptr should either be null, or point to a block of data that can +be freed by the game later. +================ +*/ +void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) { + sysEvent_t *ev; + + ev = &eventQue[ eventHead & MASK_QUED_EVENTS ]; + + // bk000305 - was missing + if ( eventHead - eventTail >= MAX_QUED_EVENTS ) + { + Com_Printf("Sys_QueEvent: overflow\n"); + // we are discarding an event, but don't leak memory + if ( ev->evPtr ) + { + Z_Free( ev->evPtr ); + } + eventTail++; + } + + eventHead++; + + if ( time == 0 ) + { + time = Sys_Milliseconds(); + } + + ev->evTime = time; + ev->evType = type; + ev->evValue = value; + ev->evValue2 = value2; + ev->evPtrLength = ptrLength; + ev->evPtr = ptr; +} + +/* +================ +Sys_GetEvent + +================ +*/ +sysEvent_t Sys_GetEvent( void ) { + sysEvent_t ev; + char *s; + msg_t netmsg; + netadr_t adr; + + // return if we have data + if ( eventHead > eventTail ) + { + eventTail++; + return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ]; + } + + // pump the message loop + // in vga this calls KBD_Update, under X, it calls GetEvent + Sys_SendKeyEvents (); + + // check for console commands + s = Sys_ConsoleInput(); + if ( s ) + { + char *b; + int len; + + len = strlen( s ) + 1; + b = Z_Malloc( len ); + strcpy( b, s ); + Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b ); + } + + // check for other input devices + IN_Frame(); + + // check for network packets + MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) ); + if ( Sys_GetPacket ( &adr, &netmsg ) ) + { + netadr_t *buf; + int len; + + // copy out to a seperate buffer for qeueing + len = sizeof( netadr_t ) + netmsg.cursize; + buf = Z_Malloc( len ); + *buf = adr; + memcpy( buf+1, netmsg.data, netmsg.cursize ); + Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf ); + } + + // return if we have data + if ( eventHead > eventTail ) + { + eventTail++; + return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ]; + } + + // create an empty event to return + + memset( &ev, 0, sizeof( ev ) ); + ev.evTime = Sys_Milliseconds(); + + return ev; +} + +/*****************************************************************************/ + +qboolean Sys_CheckCD( void ) { + return qtrue; +} + +void Sys_AppActivate (void) +{ +} + +char *Sys_GetClipboardData(void) +{ + return NULL; +} + +void Sys_Print( const char *msg ) +{ + if (ttycon_on) + { + tty_Hide(); + } + fputs(msg, stderr); + if (ttycon_on) + { + tty_Show(); + } +} + + +void Sys_ConfigureFPU() { // bk001213 - divide by zero +#ifdef __linux__ +#ifdef __i386 +#ifndef NDEBUG + + // bk0101022 - enable FPE's in debug mode + static int fpu_word = _FPU_DEFAULT & ~(_FPU_MASK_ZM | _FPU_MASK_IM); + int current = 0; + _FPU_GETCW(current); + if ( current!=fpu_word) + { +#if 0 + Com_Printf("FPU Control 0x%x (was 0x%x)\n", fpu_word, current ); + _FPU_SETCW( fpu_word ); + _FPU_GETCW( current ); + assert(fpu_word==current); +#endif + } +#else // NDEBUG + static int fpu_word = _FPU_DEFAULT; + _FPU_SETCW( fpu_word ); +#endif // NDEBUG +#endif // __i386 +#endif // __linux +} + +void Sys_PrintBinVersion( const char* name ) { + char* date = __DATE__; + char* time = __TIME__; + char* sep = "=============================================================="; + fprintf( stdout, "\n\n%s\n", sep ); +#ifdef DEDICATED + fprintf( stdout, "Linux Quake3 Dedicated Server [%s %s]\n", date, time ); +#else + fprintf( stdout, "Linux Quake3 Full Executable [%s %s]\n", date, time ); +#endif + fprintf( stdout, " local install: %s\n", name ); + fprintf( stdout, "%s\n\n", sep ); +} + +void Sys_ParseArgs( int argc, char* argv[] ) { + + if ( argc==2 ) + { + if ( (!strcmp( argv[1], "--version" )) + || ( !strcmp( argv[1], "-v" )) ) + { + Sys_PrintBinVersion( argv[0] ); + Sys_Exit(0); + } + } +} + +#include "../client/client.h" +extern clientStatic_t cls; + +int main ( int argc, char* argv[] ) +{ + // int oldtime, newtime; // bk001204 - unused + int len, i; + char *cmdline; + void Sys_SetDefaultCDPath(const char *path); + + // go back to real user for config loads + saved_euid = geteuid(); + seteuid(getuid()); + + Sys_ParseArgs( argc, argv ); // bk010104 - added this for support + + Sys_SetDefaultCDPath(argv[0]); + + // merge the command line, this is kinda silly + for (len = 1, i = 1; i < argc; i++) + len += strlen(argv[i]) + 1; + cmdline = malloc(len); + *cmdline = 0; + for (i = 1; i < argc; i++) + { + if (i > 1) + strcat(cmdline, " "); + strcat(cmdline, argv[i]); + } + + // bk000306 - clear queues + memset( &eventQue[0], 0, MAX_QUED_EVENTS*sizeof(sysEvent_t) ); + memset( &sys_packetReceived[0], 0, MAX_MSGLEN*sizeof(byte) ); + + Com_Init(cmdline); + NET_Init(); + + Sys_ConsoleInputInit(); + + fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY); + +#ifdef DEDICATED + // init here for dedicated, as we don't have GLimp_Init + InitSig(); +#endif + + while (1) + { +#ifdef __linux__ + Sys_ConfigureFPU(); +#endif + Com_Frame (); + } +} |