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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-01 00:33:48 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-01 00:33:48 +0000
commit7abb6fea6400c9741b6a208817c7ca17ed4be4fc (patch)
treef1266ea5bb4e330467b387540e27040daa2c11a3 /code/unix/sdl_snd.c
parent79f2eae449bcd280be2af08427fcb80d0f3bb8ab (diff)
downloadioquake3-aero-7abb6fea6400c9741b6a208817c7ca17ed4be4fc.tar.gz
ioquake3-aero-7abb6fea6400c9741b6a208817c7ca17ed4be4fc.zip
Removed some FIXMEs
git-svn-id: svn://svn.icculus.org/quake3/trunk@57 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix/sdl_snd.c')
-rw-r--r--code/unix/sdl_snd.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/code/unix/sdl_snd.c b/code/unix/sdl_snd.c
index 66e32bc..2520a79 100644
--- a/code/unix/sdl_snd.c
+++ b/code/unix/sdl_snd.c
@@ -23,8 +23,6 @@
*
* You should define USE_SDL=1 and then add this to the makefile.
* USE_SDL will disable the Open Sound System target.
- *
- * !!! FIXME: linux_snd_sdl.c isn't really "linux" specific.
*/
/*