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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-25 21:43:48 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-25 21:43:48 +0000
commitf88350b2cd66fc278f479ac4af1e6ff4f420507a (patch)
tree5429e525d8bb1e323adfc909e2ed36110b328d88 /code/unix/Conscript-sdk
parent6f6a6d0e4d64c69e56082d82c12c0cee7155f43c (diff)
downloadioquake3-aero-f88350b2cd66fc278f479ac4af1e6ff4f420507a.tar.gz
ioquake3-aero-f88350b2cd66fc278f479ac4af1e6ff4f420507a.zip
* Removed cons based build system
* Removed some id specific shell/perl scripts * Removed some unused asm files * Removed prehistoric RPM build rules git-svn-id: svn://svn.icculus.org/quake3/trunk@104 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix/Conscript-sdk')
-rw-r--r--code/unix/Conscript-sdk122
1 files changed, 0 insertions, 122 deletions
diff --git a/code/unix/Conscript-sdk b/code/unix/Conscript-sdk
deleted file mode 100644
index d545013..0000000
--- a/code/unix/Conscript-sdk
+++ /dev/null
@@ -1,122 +0,0 @@
-# sdk
-
-Import qw( SDK_NAME Q3_VER CC CXX LINK );
-
-# http://www.devdaily.com/perl/edu/articles/pl010005/pl010005.shtml
-#----------------------------( promptUser )-----------------------------#
-# #
-# FUNCTION: promptUser #
-# #
-# PURPOSE: Prompt the user for some type of input, and return the #
-# input back to the calling program. #
-# #
-# ARGS: $promptString - what you want to prompt the user with #
-# $defaultValue - (optional) a default value for the prompt #
-# #
-#-------------------------------------------------------------------------#
-
-sub promptUser {
-
- #-------------------------------------------------------------------#
- # two possible input arguments - $promptString, and $defaultValue #
- # make the input arguments local variables. #
- #-------------------------------------------------------------------#
-
- local($promptString,$defaultValue) = @_;
-
- #-------------------------------------------------------------------#
- # if there is a default value, use the first print statement; if #
- # no default is provided, print the second string. #
- #-------------------------------------------------------------------#
-
- if ($defaultValue) {
- print $promptString, "[", $defaultValue, "]: ";
- } else {
- print $promptString, ": ";
- }
-
- $| = 1; # force a flush after our print
- $_ = <STDIN>; # get the input from STDIN (presumably the keyboard)
-
-
- #------------------------------------------------------------------#
- # remove the newline character from the end of the input the user #
- # gave us. #
- #------------------------------------------------------------------#
-
- chomp;
-
- #-----------------------------------------------------------------#
- # if we had a $default value, and the user gave us input, then #
- # return the input; if we had a default, and they gave us no #
- # no input, return the $defaultValue. #
- # #
- # if we did not have a default value, then just return whatever #
- # the user gave us. if they just hit the <enter> key, #
- # the calling routine will have to deal with that. #
- #-----------------------------------------------------------------#
-
- if ("$defaultValue") {
- return $_ ? $_ : $defaultValue; # return $_ if it has a value
- } else {
- return $_;
- }
-}
-
-sub launch {
-
- print("Building MOD SDK (version $Q3_VER)\n");
- print("Before building the mod sdk, your CVS tree must be completely clean!\nIf there are some temporary files and binaries in the tree, they can get included in the distribution and cause problems.\n");
- $ok = &promptUser("Ready to build mod sdk [y/n]? ");
- if ($ok ne 'y')
- {
- print("aborting\n");
- return 0;
- }
- # create the dirs:
- $RAW_DATA = "mod-sdk-$Q3_VER";
- system("rm -rf $RAW_DATA ; mkdir -p $RAW_DATA/code");
- # actual code
- system("cp -R cgame game q3_ui ui $RAW_DATA/code");
- # UI stuff
- system("cp -R ../ui $RAW_DATA");
- # tools
- system("cp -R ../lcc ../q3asm $RAW_DATA");
- # build scripts
- system("cp Construct $RAW_DATA/code");
- system("mkdir $RAW_DATA/code/unix ; cp unix/cons unix/pcons-2.3.1 unix/Conscript-pk3 $RAW_DATA/code/unix");
- system("cp unix/mod-sdk-data/Makefile $RAW_DATA/code/");
- # cleanup some stuff
- system("find $RAW_DATA -name CVS -exec rm -rf {} \\; 2>/dev/null");
- # test that the build works just fine
- $host=`hostname`; chomp($host);
- if ($host ne 'antares')
- {
- system("rm -rf /tmp/$RAW_DATA ; cp -R $RAW_DATA /tmp");
- system("cd /tmp/$RAW_DATA/code ; make");
- if ($? ne 0)
- {
- printf("ERROR: test build failed\n");
- return 0;
- }
- printf("build test successful\n");
- }
- # make a setup out of this
- system("cp -R unix/setup/setup.sh unix/setup/setup.data $RAW_DATA");
- # TODO: splash!
- system("cp unix/mod-sdk-data/setup.xml unix/mod-sdk-data/config.sh unix/mod-sdk-data/postinstall.sh $RAW_DATA/setup.data");
- # mod-sdk-data/Q3A_EULA.txt is a copy of stuff that is usually in $Q3SETUPMEDIA .. can't be arsed
- system("cp unix/mod-sdk-data/Q3A_EULA.txt $RAW_DATA");
- # I love those dirty hacks
- system("cd $RAW_DATA/setup.data/bin ; ln -s Linux FreeBSD ; ln -s Linux OpenBSD ; ln -s Linux NetBSD");
- # cleanup some stuff
- system("find $RAW_DATA -name CVS -exec rm -rf {} \\; 2>/dev/null");
- # weeee
- system("unix/mod-sdk-data/makeself/makeself.sh $RAW_DATA $SDK_NAME \"Quake III Arena mod SDK\" ./setup.sh $Q3_VER");
- return 1;
-}
-
-print("in Conscript-sdk\n");
-
-$env = new cons();
-Command $env "$SDK_NAME", "[perl] &launch()";