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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-25 13:34:47 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-25 13:34:47 +0000
commite65c1571677ec577e9a98b595a4a0989b62c95fc (patch)
tree17af5b832c08818d7602c8fa00212484ba8f43a0 /code/ui
parentd12948683b05921c1ac0ac98e1dd9ceac409ed81 (diff)
downloadioquake3-aero-e65c1571677ec577e9a98b595a4a0989b62c95fc.tar.gz
ioquake3-aero-e65c1571677ec577e9a98b595a4a0989b62c95fc.zip
* Removed some Conscript
git-svn-id: svn://svn.icculus.org/quake3/trunk@178 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/ui')
-rw-r--r--code/ui/Conscript62
1 files changed, 0 insertions, 62 deletions
diff --git a/code/ui/Conscript b/code/ui/Conscript
deleted file mode 100644
index 86cdce2..0000000
--- a/code/ui/Conscript
+++ /dev/null
@@ -1,62 +0,0 @@
-# TA ui building
-
-# qvm building against native:
-# only native has ui_syscalls.c
-# qvm uses a custom ui_syscalls.asm with equ stubs
-# qvm has additional bg_lib.c
-
-Import qw( BASE_CFLAGS TARGET_DIR INSTALL_DIR NO_VM NO_SO CC CXX LINK );
-
-$env = new cons(
- # the code has the very bad habit of doing things like #include "../ui/ui_shared.h"
- # this seems to confuse the dependency analysis, explicit toplevel includes seem to fix
- CPPPATH => '#cgame:#game:#ui',
- CC => $CC,
- CXX => $CXX,
- LINK => $LINK,
- ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} },
- CFLAGS => $BASE_CFLAGS . '-DMISSIONPACK -fPIC',
- LDFLAGS => '-shared -ldl -lm'
-);
-
-# qvm building
-# we heavily customize the cons environment
-$vm_env = new cons(
- # the code has the very bad habit of doing things like #include "../ui/ui_shared.h"
- # this seems to confuse the dependency analysis, explicit toplevel includes seem to fix
- CPPPATH => '#cgame:#game:#ui',
- CC => 'q3lcc',
- CCCOM => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
- SUFOBJ => '.asm',
- LINK => 'q3asm',
- CFLAGS => '-DQ3_VM -DMISSIONPACK -S -Wf-target=bytecode -Wf-g',
- # need to know where to find the compiler tools
- ENV => { PATH => $ENV{PATH} . ":./qvmtools", },
-);
-
-# the file with vmMain function MUST be the first one of the list
-@FILES = qw(
- ui_main.c
- ui_atoms.c
- ui_gameinfo.c
- ui_players.c
- ui_util.c
- ui_shared.c
- ../game/bg_misc.c
- ../game/q_math.c
- ../game/q_shared.c
- );
-$FILESREF = \@FILES;
-
-if ($NO_SO eq 0)
-{
- Program $env 'uii386.so', @$FILESREF, 'ui_syscalls.c';
- Install $env $INSTALL_DIR, 'uii386.so';
-}
-if ($NO_VM eq 0)
-{
- Depends $vm_env 'ui.qvm', '#qvmtools/q3lcc';
- Depends $vm_env 'ui.qvm', '#qvmtools/q3asm';
- Program $vm_env 'ui.qvm', @$FILESREF, '../game/bg_lib.c', 'ui_syscalls.asm';
- Install $vm_env $INSTALL_DIR . '/vm', 'ui.qvm';
-}