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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-05-06 01:56:24 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-05-06 01:56:24 +0000 |
commit | a679ae64e0a659e2b94ec97e688633bc1a0d041e (patch) | |
tree | 5d3fe1a56ea961fb5618cfda1fbd6d0072f44a4a /code/ui | |
parent | 29ce2df227e4c556707ae482d4391c7eb700121d (diff) | |
download | ioquake3-aero-a679ae64e0a659e2b94ec97e688633bc1a0d041e.tar.gz ioquake3-aero-a679ae64e0a659e2b94ec97e688633bc1a0d041e.zip |
Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
http://milw0rm.com/exploits/1750
git-svn-id: svn://svn.icculus.org/quake3/trunk@765 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/ui')
-rw-r--r-- | code/ui/ui_main.c | 4 | ||||
-rw-r--r-- | code/ui/ui_players.c | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/code/ui/ui_main.c b/code/ui/ui_main.c index c1af0ed..95d2c34 100644 --- a/code/ui/ui_main.c +++ b/code/ui/ui_main.c @@ -4958,7 +4958,7 @@ static void UI_BuildQ3Model_List( void ) int numfiles; char dirlist[2048]; char filelist[2048]; - char skinname[64]; + char skinname[MAX_QPATH]; char scratch[256]; char* dirptr; char* fileptr; @@ -4988,7 +4988,7 @@ static void UI_BuildQ3Model_List( void ) { filelen = strlen(fileptr); - COM_StripExtension(fileptr,skinname); + COM_StripExtension(fileptr, skinname, sizeof(skinname)); // look for icon_???? if (Q_stricmpn(skinname, "icon_", 5) == 0 && !(Q_stricmp(skinname,"icon_blue") == 0 || Q_stricmp(skinname,"icon_red") == 0)) diff --git a/code/ui/ui_players.c b/code/ui/ui_players.c index c164327..b09fb32 100644 --- a/code/ui/ui_players.c +++ b/code/ui/ui_players.c @@ -90,13 +90,13 @@ tryagain: if ( weaponNum == WP_MACHINEGUN || weaponNum == WP_GAUNTLET || weaponNum == WP_BFG ) { strcpy( path, item->world_model[0] ); - COM_StripExtension( path, path ); + COM_StripExtension(path, path, sizeof(path)); strcat( path, "_barrel.md3" ); pi->barrelModel = trap_R_RegisterModel( path ); } strcpy( path, item->world_model[0] ); - COM_StripExtension( path, path ); + COM_StripExtension(path, path, sizeof(path)); strcat( path, "_flash.md3" ); pi->flashModel = trap_R_RegisterModel( path ); |