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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-05-06 01:56:24 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-05-06 01:56:24 +0000
commita679ae64e0a659e2b94ec97e688633bc1a0d041e (patch)
tree5d3fe1a56ea961fb5618cfda1fbd6d0072f44a4a /code/ui
parent29ce2df227e4c556707ae482d4391c7eb700121d (diff)
downloadioquake3-aero-a679ae64e0a659e2b94ec97e688633bc1a0d041e.tar.gz
ioquake3-aero-a679ae64e0a659e2b94ec97e688633bc1a0d041e.zip
Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
http://milw0rm.com/exploits/1750 git-svn-id: svn://svn.icculus.org/quake3/trunk@765 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/ui')
-rw-r--r--code/ui/ui_main.c4
-rw-r--r--code/ui/ui_players.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/code/ui/ui_main.c b/code/ui/ui_main.c
index c1af0ed..95d2c34 100644
--- a/code/ui/ui_main.c
+++ b/code/ui/ui_main.c
@@ -4958,7 +4958,7 @@ static void UI_BuildQ3Model_List( void )
int numfiles;
char dirlist[2048];
char filelist[2048];
- char skinname[64];
+ char skinname[MAX_QPATH];
char scratch[256];
char* dirptr;
char* fileptr;
@@ -4988,7 +4988,7 @@ static void UI_BuildQ3Model_List( void )
{
filelen = strlen(fileptr);
- COM_StripExtension(fileptr,skinname);
+ COM_StripExtension(fileptr, skinname, sizeof(skinname));
// look for icon_????
if (Q_stricmpn(skinname, "icon_", 5) == 0 && !(Q_stricmp(skinname,"icon_blue") == 0 || Q_stricmp(skinname,"icon_red") == 0))
diff --git a/code/ui/ui_players.c b/code/ui/ui_players.c
index c164327..b09fb32 100644
--- a/code/ui/ui_players.c
+++ b/code/ui/ui_players.c
@@ -90,13 +90,13 @@ tryagain:
if ( weaponNum == WP_MACHINEGUN || weaponNum == WP_GAUNTLET || weaponNum == WP_BFG ) {
strcpy( path, item->world_model[0] );
- COM_StripExtension( path, path );
+ COM_StripExtension(path, path, sizeof(path));
strcat( path, "_barrel.md3" );
pi->barrelModel = trap_R_RegisterModel( path );
}
strcpy( path, item->world_model[0] );
- COM_StripExtension( path, path );
+ COM_StripExtension(path, path, sizeof(path));
strcat( path, "_flash.md3" );
pi->flashModel = trap_R_RegisterModel( path );