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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-08-25 21:15:25 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-08-25 21:15:25 +0000
commitfdcc20799fa3e59ac39466e980d38bee7794415c (patch)
treeb27ada1544938b5fadcda890879555ad7dcc93d3 /code/tools/lcc/src/alloc.c
parentc13e838e2aa62268869ffba395ae1388c87806b9 (diff)
downloadioquake3-aero-fdcc20799fa3e59ac39466e980d38bee7794415c.tar.gz
ioquake3-aero-fdcc20799fa3e59ac39466e980d38bee7794415c.zip
* Handle dead keys more gracefully by taking a "best guess" rather than ignoring
completely * When activating or deactivating the mouse flush any pending motion events; this should stop the view moving unpredictably in these circumstances * Add keyname completion to "unbind" git-svn-id: svn://svn.icculus.org/quake3/trunk@1459 edf5b092-35ff-0310-97b2-ce42778d08ea
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