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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-06-01 18:10:33 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-06-01 18:10:33 +0000
commitb229b4d03d12aceb48df50ca6916a1058b1879fc (patch)
tree30c8c9c37c881ac7c6e9221ff266d5329d1e4335 /code/tools/lcc/cpp/unix.c
parent7e919dec12af2881aaf48b6a963da60d74312676 (diff)
downloadioquake3-aero-b229b4d03d12aceb48df50ca6916a1058b1879fc.tar.gz
ioquake3-aero-b229b4d03d12aceb48df50ca6916a1058b1879fc.zip
Changed a few VoIP cvars to be latched.
It either doesn't make sense to change these mid-game, or doing so won't work. git-svn-id: svn://svn.icculus.org/quake3/trunk@1351 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/tools/lcc/cpp/unix.c')
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