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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-05-31 20:30:37 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-05-31 20:30:37 +0000 |
commit | 243b5bfdc79a8924d90df11cf5115bd3a959204b (patch) | |
tree | 2022cdfb6fdbd2efef30cca0d0cf752d6259ac20 /code/server | |
parent | 9336c78b2584b51c30be5acbb0f8b847cd4412ed (diff) | |
download | ioquake3-aero-243b5bfdc79a8924d90df11cf5115bd3a959204b.tar.gz ioquake3-aero-243b5bfdc79a8924d90df11cf5115bd3a959204b.zip |
I'll retain the new way seeding the random number generator.. these calls are therefore redundant
git-svn-id: svn://svn.icculus.org/quake3/trunk@1563 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/server')
-rw-r--r-- | code/server/sv_init.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/code/server/sv_init.c b/code/server/sv_init.c index 874aeaf..e68d782 100644 --- a/code/server/sv_init.c +++ b/code/server/sv_init.c @@ -475,7 +475,6 @@ void SV_SpawnServer( char *server, qboolean killBots ) { Cvar_Set("cl_paused", "0"); // get a new checksum feed and restart the file system - srand(Com_Milliseconds()); sv.checksumFeed = ( ((int) rand() << 16) ^ rand() ) ^ Com_Milliseconds(); FS_Restart( sv.checksumFeed ); |