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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-04-21 17:04:21 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-04-21 17:04:21 +0000
commit359864866cdaab7fad5ae6b734f4b011e0e75bb3 (patch)
tree741b147c5a3a00f3b96a154d85cbc931775b1bdb /code/server/sv_game.c
parent594cac092924f5ecdf27bab448c28ea8686111db (diff)
downloadioquake3-aero-359864866cdaab7fad5ae6b734f4b011e0e75bb3.tar.gz
ioquake3-aero-359864866cdaab7fad5ae6b734f4b011e0e75bb3.zip
- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log - Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1. git-svn-id: svn://svn.icculus.org/quake3/trunk@715 edf5b092-35ff-0310-97b2-ce42778d08ea
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