aboutsummaryrefslogtreecommitdiffstats
path: root/code/server/sv_client.c
diff options
context:
space:
mode:
authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-12-30 12:32:54 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-12-30 12:32:54 +0000
commitf0fc390a026dfff392ba465b76f60f3f0e5a70e2 (patch)
treeadd91b1a36f3c11bf1b5b6a5fd5aea145c1fef52 /code/server/sv_client.c
parentca2cf9c99df7ee76f13b7c9fa2d6ad706a3968fa (diff)
downloadioquake3-aero-f0fc390a026dfff392ba465b76f60f3f0e5a70e2.tar.gz
ioquake3-aero-f0fc390a026dfff392ba465b76f60f3f0e5a70e2.zip
- tag more functions with gnu format attribute
- fix format string bugs. still some left git-svn-id: svn://svn.icculus.org/quake3/trunk@1023 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/server/sv_client.c')
-rw-r--r--code/server/sv_client.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/server/sv_client.c b/code/server/sv_client.c
index 6f9af5c..5685457 100644
--- a/code/server/sv_client.c
+++ b/code/server/sv_client.c
@@ -1433,7 +1433,7 @@ static void SV_UserMove( client_t *cl, msg_t *msg, qboolean delta ) {
if (cl->state == CS_ACTIVE)
{
// we didn't get a cp yet, don't assume anything and just send the gamestate all over again
- Com_DPrintf( "%s: didn't get cp command, resending gamestate\n", cl->name, cl->state );
+ Com_DPrintf( "%s: didn't get cp command, resending gamestate\n", cl->name);
SV_SendClientGameState( cl );
}
return;