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author | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-10-13 19:44:52 +0000 |
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committer | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-10-13 19:44:52 +0000 |
commit | 363a60b9d4c01225deefacb23586f9c51739d434 (patch) | |
tree | ad8e32f2fb8bd1af48958450d00d3f9bc97d2243 /code/server/server.h | |
parent | e6588d96c8e2603c51dc79a708864e0d0726f7d4 (diff) | |
download | ioquake3-aero-363a60b9d4c01225deefacb23586f9c51739d434.tar.gz ioquake3-aero-363a60b9d4c01225deefacb23586f9c51739d434.zip |
* (bug 2784) help to prevent reliable command overflow in cases when a slow
client is loading the map on a busy server. Specifically, hold back all
configstring update commands while the client is CS_PRIMED. Once the
client goes from CS_PRIMED to CS_ACTIVE, send the cleint commands for
updating each of the configstring indexes which were updated while the
client was CS_PRIMED.
git-svn-id: svn://svn.icculus.org/quake3/trunk@935 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/server/server.h')
-rw-r--r-- | code/server/server.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/code/server/server.h b/code/server/server.h index 94bde88..57a49f3 100644 --- a/code/server/server.h +++ b/code/server/server.h @@ -168,6 +168,7 @@ typedef struct client_s { netchan_buffer_t **netchan_end_queue; int oldServerTime; + qboolean csUpdated[MAX_CONFIGSTRINGS+1]; } client_t; //============================================================================= @@ -272,6 +273,7 @@ void SV_MasterShutdown (void); // void SV_SetConfigstring( int index, const char *val ); void SV_GetConfigstring( int index, char *buffer, int bufferSize ); +void SV_UpdateConfigstrings( client_t *client ); void SV_SetUserinfo( int index, const char *val ); void SV_GetUserinfo( int index, char *buffer, int bufferSize ); |