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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-12-28 23:05:22 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-12-28 23:05:22 +0000 |
commit | 36fa51ec1544557d4ce722e1fadf97bbea7b4d5b (patch) | |
tree | 8616b00db159fcab1f03ae637ecdffdde247af35 /code/renderer | |
parent | 5bb61f6e267c63e8bb07702892640273a8604823 (diff) | |
download | ioquake3-aero-36fa51ec1544557d4ce722e1fadf97bbea7b4d5b.tar.gz ioquake3-aero-36fa51ec1544557d4ce722e1fadf97bbea7b4d5b.zip |
* Fix to what is apparently a typo in the original Q3 code
* If patch stitching breaks in mysterious ways, this change might be why
git-svn-id: svn://svn.icculus.org/quake3/trunk@450 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer')
-rw-r--r-- | code/renderer/tr_bsp.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/code/renderer/tr_bsp.c b/code/renderer/tr_bsp.c index b0cbe50..85909ba 100644 --- a/code/renderer/tr_bsp.c +++ b/code/renderer/tr_bsp.c @@ -1214,7 +1214,7 @@ void R_MovePatchSurfacesToHunk(void) { Com_Memcpy( hunkgrid->widthLodError, grid->widthLodError, grid->width * 4 ); hunkgrid->heightLodError = ri.Hunk_Alloc( grid->height * 4, h_low ); - Com_Memcpy( grid->heightLodError, grid->heightLodError, grid->height * 4 ); + Com_Memcpy( hunkgrid->heightLodError, grid->heightLodError, grid->height * 4 ); R_FreeSurfaceGridMesh( grid ); |