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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-19 01:51:19 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-19 01:51:19 +0000
commitd1b40116d4c2cfb5c3e01c55449e9c953f425a39 (patch)
tree4aff10b69a43765840c6912a7fa588721058870f /code/renderer/tr_shader.c
parent35f3b338c5e2473c3be3c6ac78a431bd7670d0b5 (diff)
downloadioquake3-aero-d1b40116d4c2cfb5c3e01c55449e9c953f425a39.tar.gz
ioquake3-aero-d1b40116d4c2cfb5c3e01c55449e9c953f425a39.zip
* Silly little patch to convert Q3 style color codes to ANSI escape codes. Note
this doesn't work too well with baseq3 since it logs color strings with no color termination. git-svn-id: svn://svn.icculus.org/quake3/trunk@165 edf5b092-35ff-0310-97b2-ce42778d08ea
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