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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-12-31 22:35:22 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-12-31 22:35:22 +0000
commit6c28490fc7f5130cd73d80e47e18a6cd77bdc10f (patch)
treedd7e355bfb135ae3c307b2e326c27052c3b34318 /code/renderer/tr_shade_calc.c
parent5ffa5f47db2992606e451225d0d8be4e262a52c8 (diff)
downloadioquake3-aero-6c28490fc7f5130cd73d80e47e18a6cd77bdc10f.tar.gz
ioquake3-aero-6c28490fc7f5130cd73d80e47e18a6cd77bdc10f.zip
* send along the reason for disconnection when sending the disconnect
cmd to all clients in SV_FinalMessage() * on Com_Error(), set the cvar "com_errorCode" with the errorParm_t integer value for the error. This can be used by a mod's ui to an draw error dialog specific for the error (e.g. Reconnect button on ERR_SERVERDISCONNECT) git-svn-id: svn://svn.icculus.org/quake3/trunk@1245 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/tr_shade_calc.c')
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