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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-06-09 00:07:14 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-06-09 00:07:14 +0000
commita2a2f54a039a8e83e284cfedf4695c7bb0ab5c13 (patch)
tree11f1be9b168d65ec6923eace24aa652d01fd0b91 /code/renderer/tr_scene.c
parent45a49fa7c95f10f49822874557d26aa4737495b1 (diff)
downloadioquake3-aero-a2a2f54a039a8e83e284cfedf4695c7bb0ab5c13.tar.gz
ioquake3-aero-a2a2f54a039a8e83e284cfedf4695c7bb0ab5c13.zip
Whoops, maybe this is the right header location...
git-svn-id: svn://svn.icculus.org/quake3/trunk@1384 edf5b092-35ff-0310-97b2-ce42778d08ea
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