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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-28 10:56:27 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-28 10:56:27 +0000
commitae241d5adfc665fb5ab1408b64d51c806677bc5b (patch)
treef70f6683d05f931c93417138121a482b5efdb9ba /code/renderer/tr_mesh.c
parent6fbbf139bb874dfa2f31ab04c68157abcfe20351 (diff)
downloadioquake3-aero-ae241d5adfc665fb5ab1408b64d51c806677bc5b.tar.gz
ioquake3-aero-ae241d5adfc665fb5ab1408b64d51c806677bc5b.zip
First shot at SMP renderer with sdl_glimp. Does not work yet!
git-svn-id: svn://svn.icculus.org/quake3/trunk@385 edf5b092-35ff-0310-97b2-ce42778d08ea
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