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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-02-14 13:16:13 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-02-14 13:16:13 +0000
commit8427f7edac0d0f21cbc78a7b52093733e28371a3 (patch)
tree0e8df0659c1009221bc27676bd2845c10d4e466a /code/renderer/tr_image_bmp.c
parent2a334a454a1b21f490f1a6f38e642d7d6fb259ff (diff)
downloadioquake3-aero-8427f7edac0d0f21cbc78a7b52093733e28371a3.tar.gz
ioquake3-aero-8427f7edac0d0f21cbc78a7b52093733e28371a3.zip
* Consolidate tr_image_*.h headers into tr_local.h to more closely follow the
Q3 coding style * Prefix image loaders with R_ now they're non-static git-svn-id: svn://svn.icculus.org/quake3/trunk@1261 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/tr_image_bmp.c')
-rw-r--r--code/renderer/tr_image_bmp.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/renderer/tr_image_bmp.c b/code/renderer/tr_image_bmp.c
index 191843f..190b878 100644
--- a/code/renderer/tr_image_bmp.c
+++ b/code/renderer/tr_image_bmp.c
@@ -42,7 +42,7 @@ typedef struct
unsigned char palette[256][4];
} BMPHeader_t;
-void LoadBMP( const char *name, byte **pic, int *width, int *height )
+void R_LoadBMP( const char *name, byte **pic, int *width, int *height )
{
int columns, rows;
unsigned numPixels;