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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-04-22 22:14:15 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-04-22 22:14:15 +0000
commit005094d39f4371eb7fa09671ab6b067c0caf0c22 (patch)
tree3ce1bfcd93ba4324d75ee8ca149d0cf190cbe8e0 /code/renderer/tr_image.c
parent5aa090003b6c47a4d10f11975d7f22a2827956b0 (diff)
downloadioquake3-aero-005094d39f4371eb7fa09671ab6b067c0caf0c22.tar.gz
ioquake3-aero-005094d39f4371eb7fa09671ab6b067c0caf0c22.zip
* Anisotropic texture filtering (from Echon)
git-svn-id: svn://svn.icculus.org/quake3/trunk@719 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/tr_image.c')
-rw-r--r--code/renderer/tr_image.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/code/renderer/tr_image.c b/code/renderer/tr_image.c
index c227388..88d0ec2 100644
--- a/code/renderer/tr_image.c
+++ b/code/renderer/tr_image.c
@@ -699,11 +699,18 @@ done:
if (mipmap)
{
+ if ( glConfig.textureFilterAnisotropic )
+ qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT,
+ (GLint)Com_Clamp( 1, glConfig.maxAnisotropy, r_ext_max_anisotropy->integer ) );
+
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
}
else
{
+ if ( glConfig.textureFilterAnisotropic )
+ qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1 );
+
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
}