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author | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-04-05 15:26:15 +0000 |
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committer | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-04-05 15:26:15 +0000 |
commit | 8ee936737482bb8f057af11c8254ae8148ae9bb7 (patch) | |
tree | 3e986438e3d6635f0fa2c232b4495eb1fe963d91 /code/renderer/tr_animation.c | |
parent | 26b82737ed2fbd600b7f19fcdc402bc9de1de17c (diff) | |
download | ioquake3-aero-8ee936737482bb8f057af11c8254ae8148ae9bb7.tar.gz ioquake3-aero-8ee936737482bb8f057af11c8254ae8148ae9bb7.zip |
* (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they
are being loaded to play a demo. This restores the normal
"timedemo" cvar behaviour.
* (bug 3054) The "demo" command works properly now when connected to
the local server
git-svn-id: svn://svn.icculus.org/quake3/trunk@1062 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/tr_animation.c')
0 files changed, 0 insertions, 0 deletions