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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-26 02:36:52 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-26 02:36:52 +0000
commita56d9f49ad0c5dc499a9c622a74721af0fc70645 (patch)
treeae712a71fd68b231b38892a4ef8c6e3add27c456 /code/qcommon/vm_x86.c
parent2bedbb7b64f24e90ea4dcef102c96fe3690a52b6 (diff)
downloadioquake3-aero-a56d9f49ad0c5dc499a9c622a74721af0fc70645.tar.gz
ioquake3-aero-a56d9f49ad0c5dc499a9c622a74721af0fc70645.zip
Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
compilation, and I updated the readme a little apparently. git-svn-id: svn://svn.icculus.org/quake3/trunk@109 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/qcommon/vm_x86.c')
-rw-r--r--code/qcommon/vm_x86.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/code/qcommon/vm_x86.c b/code/qcommon/vm_x86.c
index dbc1f37..a1e3317 100644
--- a/code/qcommon/vm_x86.c
+++ b/code/qcommon/vm_x86.c
@@ -60,10 +60,10 @@ int _ftol( float );
static int ftolPtr = (int)_ftol;
#endif
-void doAsmCall( void );
-static int asmCallPtr = (int)doAsmCall;
+void AsmCall( void );
+static int asmCallPtr = (int)AsmCall;
-#else // _WIN32
+#else // _MSC_VER
#if defined( FTOL_PTR )
// bk001213 - BEWARE: does not work! UI menu etc. broken - stack!
@@ -79,8 +79,8 @@ int qftol0F7F( void );
static int ftolPtr = (int)qftol0F7F;
#endif // FTOL_PTR
-void doAsmCall( void );
-static int asmCallPtr = (int)doAsmCall;
+void AsmCall( void );
+static int asmCallPtr = (int)AsmCall;
#endif // !_WIN32
@@ -198,7 +198,7 @@ void callAsmCall(void)
}
void AsmCall( void ) {
- asm( CMANG(doAsmCall) ": \n\t" \
+ asm( CMANG(AsmCall) ": \n\t" \
" movl (%%edi),%%eax \n\t" \
" subl $4,%%edi \n\t" \
" orl %%eax,%%eax \n\t" \