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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-03-25 21:36:09 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-03-25 21:36:09 +0000
commitdac8a746a7f80b50834e750927335d8d1a00c1c1 (patch)
tree461e51086bf9daff9b03fdf6caf4513f19bff772 /code/qcommon/common.c
parent37e48fb6ad3a6081c6bf226021b2aa30ad09673c (diff)
downloadioquake3-aero-dac8a746a7f80b50834e750927335d8d1a00c1c1.tar.gz
ioquake3-aero-dac8a746a7f80b50834e750927335d8d1a00c1c1.zip
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf. git-svn-id: svn://svn.icculus.org/quake3/trunk@1277 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/qcommon/common.c')
-rw-r--r--code/qcommon/common.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/qcommon/common.c b/code/qcommon/common.c
index 41cbbc0..9482c04 100644
--- a/code/qcommon/common.c
+++ b/code/qcommon/common.c
@@ -269,7 +269,7 @@ void QDECL Com_Error( int code, const char *fmt, ... ) {
com_errorEntered = qtrue;
va_start (argptr,fmt);
- vsprintf (com_errorMessage,fmt,argptr);
+ Q_vsnprintf (com_errorMessage, sizeof(com_errorMessage),fmt,argptr);
va_end (argptr);
if (code != ERR_DISCONNECT && code != ERR_NEED_CD)