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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
commit | 6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch) | |
tree | e3eda937a05d7db42de725b7013bd0344b987f34 /code/qcommon/cmd.c.save | |
parent | 872d4d7f55af706737ffb361bb76ad13e7496770 (diff) | |
download | ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip |
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/qcommon/cmd.c.save')
-rwxr-xr-x | code/qcommon/cmd.c.save | 1272 |
1 files changed, 636 insertions, 636 deletions
diff --git a/code/qcommon/cmd.c.save b/code/qcommon/cmd.c.save index 0bf9602..47f8eb9 100755 --- a/code/qcommon/cmd.c.save +++ b/code/qcommon/cmd.c.save @@ -1,636 +1,636 @@ -// cmd.c -- Quake script command processing module
-
-#include "../game/q_shared.h"
-#include "qcommon.h"
-
-#define MAX_CMD_BUFFER 8192
-int cmd_wait;
-msg_t cmd_text;
-byte cmd_text_buf[MAX_CMD_BUFFER];
-char cmd_defer_text_buf[MAX_CMD_BUFFER];
-
-
-//=============================================================================
-
-/*
-============
-Cmd_Wait_f
-
-Causes execution of the remainder of the command buffer to be delayed until
-next frame. This allows commands like:
-bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster"
-============
-*/
-void Cmd_Wait_f( void ) {
- if ( Cmd_Argc() == 2 ) {
- cmd_wait = atoi( Cmd_Argv( 1 ) );
- } else {
- cmd_wait = 1;
- }
-}
-
-
-/*
-=============================================================================
-
- COMMAND BUFFER
-
-=============================================================================
-*/
-
-/*
-============
-Cbuf_Init
-============
-*/
-void Cbuf_Init (void)
-{
- MSG_Init (&cmd_text, cmd_text_buf, sizeof(cmd_text_buf));
-}
-
-/*
-============
-Cbuf_AddText
-
-Adds command text at the end of the buffer, does NOT add a final \n
-============
-*/
-void Cbuf_AddText( const char *text ) {
- int l;
-
- l = strlen (text);
-
- if (cmd_text.cursize + l >= cmd_text.maxsize)
- {
- Com_Printf ("Cbuf_AddText: overflow\n");
- return;
- }
- MSG_WriteData (&cmd_text, text, strlen (text));
-}
-
-
-/*
-============
-Cbuf_InsertText
-
-Adds command text immediately after the current command
-Adds a \n to the text
-============
-*/
-void Cbuf_InsertText( const char *text ) {
- int len;
- int i;
-
- len = strlen( text ) + 1;
- if ( len + cmd_text.cursize > cmd_text.maxsize ) {
- Com_Printf( "Cbuf_InsertText overflowed\n" );
- return;
- }
-
- // move the existing command text
- for ( i = cmd_text.cursize - 1 ; i >= 0 ; i-- ) {
- cmd_text.data[ i + len ] = cmd_text.data[ i ];
- }
-
- // copy the new text in
- memcpy( cmd_text.data, text, len - 1 );
-
- // add a \n
- cmd_text.data[ len - 1 ] = '\n';
-
- cmd_text.cursize += len;
-}
-
-
-/*
-============
-Cbuf_ExecuteText
-============
-*/
-void Cbuf_ExecuteText (int exec_when, const char *text)
-{
- switch (exec_when)
- {
- case EXEC_NOW:
- Cmd_ExecuteString (text);
- break;
- case EXEC_INSERT:
- Cbuf_InsertText (text);
- break;
- case EXEC_APPEND:
- Cbuf_AddText (text);
- break;
- default:
- Com_Error (ERR_FATAL, "Cbuf_ExecuteText: bad exec_when");
- }
-}
-
-/*
-============
-Cbuf_Execute
-============
-*/
-void Cbuf_Execute (void)
-{
- int i;
- char *text;
- char line[MAX_CMD_BUFFER];
- int quotes;
-
- while (cmd_text.cursize)
- {
- if ( cmd_wait ) {
- // skip out while text still remains in buffer, leaving it
- // for next frame
- cmd_wait--;
- break;
- }
-
- // find a \n or ; line break
- text = (char *)cmd_text.data;
-
- quotes = 0;
- for (i=0 ; i< cmd_text.cursize ; i++)
- {
- if (text[i] == '"')
- quotes++;
- if ( !(quotes&1) && text[i] == ';')
- break; // don't break if inside a quoted string
- if (text[i] == '\n' || text[i] == '\r' )
- break;
- }
-
-
- memcpy (line, text, i);
- line[i] = 0;
-
-// delete the text from the command buffer and move remaining commands down
-// this is necessary because commands (exec) can insert data at the
-// beginning of the text buffer
-
- if (i == cmd_text.cursize)
- cmd_text.cursize = 0;
- else
- {
- i++;
- cmd_text.cursize -= i;
- memmove (text, text+i, cmd_text.cursize);
- text[cmd_text.cursize] = 0;
- }
-
-// execute the command line
- Cmd_ExecuteString (line);
- }
-}
-
-
-/*
-==============================================================================
-
- SCRIPT COMMANDS
-
-==============================================================================
-*/
-
-
-/*
-===============
-Cmd_Exec_f
-===============
-*/
-void Cmd_Exec_f( void ) {
- fileHandle_t f;
- int len;
- char filename[MAX_QPATH];
- char *buffer;
-
- if (Cmd_Argc () != 2) {
- Com_Printf ("exec <filename> : execute a script file\n");
- return;
- }
-
- Q_strncpyz( filename, Cmd_Argv(1), sizeof( filename ) );
- COM_DefaultExtension( filename, sizeof( filename ), ".cfg" );
- len = FS_FOpenFileRead( filename, &f, qfalse );
- if ( len <= 0 ) {
- Com_Printf ("Couldn't read %s.\n", filename );
- return;
- }
-
- buffer = Z_Malloc(len+1);
-
- if (FS_Read(buffer, len, f) == len) {
- FS_FCloseFile( f );
- buffer[len] = 0;
- Com_Printf ("execing %s\n",Cmd_Argv(1));
- Cbuf_InsertText (buffer);
- }
- else {
- Com_Printf ("couldn't exec %s\n",Cmd_Argv(1));
- }
-
- Z_Free(buffer);
-}
-
-
-/*
-===============
-Cmd_Vstr_f
-
-Inserts the current value of a variable as command text
-===============
-*/
-void Cmd_Vstr_f( void ) {
- char *v;
-
- if (Cmd_Argc () != 2) {
- Com_Printf ("vstr <variablename> : execute a variable command\n");
- return;
- }
-
- v = Cvar_VariableString( Cmd_Argv( 1 ) );
- Cbuf_InsertText( va("%s\n", v ) );
-}
-
-
-/*
-===============
-Cmd_Echo_f
-
-Just prints the rest of the line to the console
-===============
-*/
-void Cmd_Echo_f (void)
-{
- int i;
-
- for (i=1 ; i<Cmd_Argc() ; i++)
- Com_Printf ("%s ",Cmd_Argv(i));
- Com_Printf ("\n");
-}
-
-
-/*
-=============================================================================
-
- COMMAND EXECUTION
-
-=============================================================================
-*/
-
-typedef struct cmd_function_s
-{
- struct cmd_function_s *next;
- char *name;
- xcommand_t function;
-} cmd_function_t;
-
-
-static int cmd_argc;
-static char *cmd_argv[MAX_STRING_TOKENS]; // points into cmd_tokenized
-static char cmd_tokenized[MAX_STRING_CHARS+MAX_STRING_TOKENS]; // will have 0 bytes inserted
-
-static cmd_function_t *cmd_functions; // possible commands to execute
-
-/*
-============
-Cmd_Argc
-============
-*/
-int Cmd_Argc( void ) {
- return cmd_argc;
-}
-
-/*
-============
-Cmd_Argv
-============
-*/
-char *Cmd_Argv( int arg ) {
- if ( (unsigned)arg >= cmd_argc ) {
- return "";
- }
- return cmd_argv[arg];
-}
-
-/*
-============
-Cmd_ArgvBuffer
-
-The interpreted versions use this because
-they can't have pointers returned to them
-============
-*/
-void Cmd_ArgvBuffer( int arg, char *buffer, int bufferLength ) {
- Q_strncpyz( buffer, Cmd_Argv( arg ), bufferLength );
-}
-
-
-/*
-============
-Cmd_Args
-
-Returns a single string containing argv(1) to argv(argc()-1)
-============
-*/
-char *Cmd_Args( void ) {
- static char cmd_args[MAX_STRING_CHARS];
- int i;
-
- cmd_args[0] = 0;
- for ( i = 1 ; i < cmd_argc ; i++ ) {
- strcat( cmd_args, cmd_argv[i] );
- if ( i != cmd_argc ) {
- strcat( cmd_args, " " );
- }
- }
-
- return cmd_args;
-}
-
-
-/*
-============
-Cmd_ArgsBuffer
-
-The interpreted versions use this because
-they can't have pointers returned to them
-============
-*/
-void Cmd_ArgsBuffer( char *buffer, int bufferLength ) {
- Q_strncpyz( buffer, Cmd_Args(), bufferLength );
-}
-
-
-/*
-============
-Cmd_TokenizeString
-
-Parses the given string into command line tokens.
-The text is copied to a seperate buffer and 0 characters
-are inserted in the apropriate place, The argv array
-will point into this temporary buffer.
-============
-*/
-void Cmd_TokenizeString( const char *text_in ) {
- const char *text;
- char *textOut;
-
- // clear previous args
- cmd_argc = 0;
-
- if ( !text_in ) {
- return;
- }
-
- text = text_in;
- textOut = cmd_tokenized;
-
- while ( 1 ) {
- if ( cmd_argc == MAX_STRING_TOKENS ) {
- return; // this is usually something malicious
- }
-
- while ( 1 ) {
- // skip whitespace
- while ( *text && *text <= ' ' ) {
- text++;
- }
- if ( !*text ) {
- return; // all tokens parsed
- }
-
- // skip // comments
- if ( text[0] == '/' && text[1] == '/' ) {
- return; // all tokens parsed
- }
-
- // skip /* */ comments
- if ( text[0] == '/' && text[1] =='*' ) {
- while ( *text && ( text[0] != '*' || text[1] != '/' ) ) {
- text++;
- }
- if ( !*text ) {
- return; // all tokens parsed
- }
- text += 2;
- } else {
- break; // we are ready to parse a token
- }
- }
-
- // handle quoted strings
- if ( *text == '"' ) {
- cmd_argv[cmd_argc] = textOut;
- cmd_argc++;
- text++;
- while ( *text && *text != '"' ) {
- *textOut++ = *text++;
- }
- *textOut++ = 0;
- if ( !*text ) {
- return; // all tokens parsed
- }
- text++;
- continue;
- }
-
- // regular token
- cmd_argv[cmd_argc] = textOut;
- cmd_argc++;
-
- // skip until whitespace, quote, or command
- while ( *text > ' ' ) {
- if ( text[0] == '"' ) {
- break;
- }
-
- if ( text[0] == '/' && text[1] == '/' ) {
- break;
- }
-
- // skip /* */ comments
- if ( text[0] == '/' && text[1] =='*' ) {
- break;
- }
-
- *textOut++ = *text++;
- }
-
- *textOut++ = 0;
-
- if ( !*text ) {
- return; // all tokens parsed
- }
- }
-
-}
-
-
-/*
-============
-Cmd_AddCommand
-============
-*/
-void Cmd_AddCommand( const char *cmd_name, xcommand_t function ) {
- cmd_function_t *cmd;
-
- // fail if the command already exists
- for ( cmd = cmd_functions ; cmd ; cmd=cmd->next ) {
- if ( !strcmp( cmd_name, cmd->name ) ) {
- // allow completion-only commands to be silently doubled
- if ( function != NULL ) {
- Com_Printf ("Cmd_AddCommand: %s already defined\n", cmd_name);
- }
- return;
- }
- }
-
- cmd = Z_Malloc (sizeof(cmd_function_t));
- cmd->name = CopyString( cmd_name );
- cmd->function = function;
- cmd->next = cmd_functions;
- cmd_functions = cmd;
-}
-
-/*
-============
-Cmd_RemoveCommand
-============
-*/
-void Cmd_RemoveCommand( const char *cmd_name ) {
- cmd_function_t *cmd, **back;
-
- back = &cmd_functions;
- while( 1 ) {
- cmd = *back;
- if ( !cmd ) {
- // command wasn't active
- return;
- }
- if ( !strcmp( cmd_name, cmd->name ) ) {
- *back = cmd->next;
- Z_Free (cmd);
- return;
- }
- back = &cmd->next;
- }
-}
-
-
-/*
-============
-Cmd_CommandCompletion
-============
-*/
-void Cmd_CommandCompletion( void(*callback)(const char *s) ) {
- cmd_function_t *cmd;
-
- for (cmd=cmd_functions ; cmd ; cmd=cmd->next) {
- callback( cmd->name );
- }
-}
-
-
-/*
-============
-Cmd_ExecuteString
-
-A complete command line has been parsed, so try to execute it
-============
-*/
-void Cmd_ExecuteString( const char *text ) {
- cmd_function_t *cmd, **prev;
-
- // execute the command line
- Cmd_TokenizeString( text );
- if ( !Cmd_Argc() ) {
- return; // no tokens
- }
-
- // check registered command functions
- for ( prev = &cmd_functions ; *prev ; prev = &cmd->next ) {
- cmd = *prev;
- if ( !Q_stricmp( cmd_argv[0],cmd->name ) ) {
- // rearrange the links so that the command will be
- // near the head of the list next time it is used
- *prev = cmd->next;
- cmd->next = cmd_functions;
- cmd_functions = cmd;
-
- // perform the action
- if ( !cmd->function ) {
- // let the cgame or game handle it
- break;
- } else {
- cmd->function ();
- }
- return;
- }
- }
-
- // check cvars
- if ( Cvar_Command() ) {
- return;
- }
-
- // check client game commands
- if ( com_cl_running && com_cl_running->integer && CL_GameCommand() ) {
- return;
- }
-
- // check server game commands
- if ( com_sv_running && com_sv_running->integer && SV_GameCommand() ) {
- return;
- }
-
- // check ui commands
- if ( com_cl_running && com_cl_running->integer && UI_GameCommand() ) {
- return;
- }
-
- // send it as a server command if we are connected
- // this will usually result in a chat message
- CL_ForwardCommandToServer ();
-}
-
-/*
-============
-Cmd_List_f
-============
-*/
-void Cmd_List_f (void)
-{
- cmd_function_t *cmd;
- int i;
- char *match;
-
- if ( Cmd_Argc() > 1 ) {
- match = Cmd_Argv( 1 );
- } else {
- match = NULL;
- }
-
- i = 0;
- for (cmd=cmd_functions ; cmd ; cmd=cmd->next) {
- if (match && !Com_Filter(match, cmd->name, qfalse)) continue;
-
- Com_Printf ("%s\n", cmd->name);
- i++;
- }
- Com_Printf ("%i commands\n", i);
-}
-
-/*
-============
-Cmd_Init
-============
-*/
-void Cmd_Init (void) {
- Cmd_AddCommand ("cmdlist",Cmd_List_f);
- Cmd_AddCommand ("exec",Cmd_Exec_f);
- Cmd_AddCommand ("vstr",Cmd_Vstr_f);
- Cmd_AddCommand ("echo",Cmd_Echo_f);
- Cmd_AddCommand ("wait", Cmd_Wait_f);
-}
-
+// cmd.c -- Quake script command processing module + +#include "../game/q_shared.h" +#include "qcommon.h" + +#define MAX_CMD_BUFFER 8192 +int cmd_wait; +msg_t cmd_text; +byte cmd_text_buf[MAX_CMD_BUFFER]; +char cmd_defer_text_buf[MAX_CMD_BUFFER]; + + +//============================================================================= + +/* +============ +Cmd_Wait_f + +Causes execution of the remainder of the command buffer to be delayed until +next frame. This allows commands like: +bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster" +============ +*/ +void Cmd_Wait_f( void ) { + if ( Cmd_Argc() == 2 ) { + cmd_wait = atoi( Cmd_Argv( 1 ) ); + } else { + cmd_wait = 1; + } +} + + +/* +============================================================================= + + COMMAND BUFFER + +============================================================================= +*/ + +/* +============ +Cbuf_Init +============ +*/ +void Cbuf_Init (void) +{ + MSG_Init (&cmd_text, cmd_text_buf, sizeof(cmd_text_buf)); +} + +/* +============ +Cbuf_AddText + +Adds command text at the end of the buffer, does NOT add a final \n +============ +*/ +void Cbuf_AddText( const char *text ) { + int l; + + l = strlen (text); + + if (cmd_text.cursize + l >= cmd_text.maxsize) + { + Com_Printf ("Cbuf_AddText: overflow\n"); + return; + } + MSG_WriteData (&cmd_text, text, strlen (text)); +} + + +/* +============ +Cbuf_InsertText + +Adds command text immediately after the current command +Adds a \n to the text +============ +*/ +void Cbuf_InsertText( const char *text ) { + int len; + int i; + + len = strlen( text ) + 1; + if ( len + cmd_text.cursize > cmd_text.maxsize ) { + Com_Printf( "Cbuf_InsertText overflowed\n" ); + return; + } + + // move the existing command text + for ( i = cmd_text.cursize - 1 ; i >= 0 ; i-- ) { + cmd_text.data[ i + len ] = cmd_text.data[ i ]; + } + + // copy the new text in + memcpy( cmd_text.data, text, len - 1 ); + + // add a \n + cmd_text.data[ len - 1 ] = '\n'; + + cmd_text.cursize += len; +} + + +/* +============ +Cbuf_ExecuteText +============ +*/ +void Cbuf_ExecuteText (int exec_when, const char *text) +{ + switch (exec_when) + { + case EXEC_NOW: + Cmd_ExecuteString (text); + break; + case EXEC_INSERT: + Cbuf_InsertText (text); + break; + case EXEC_APPEND: + Cbuf_AddText (text); + break; + default: + Com_Error (ERR_FATAL, "Cbuf_ExecuteText: bad exec_when"); + } +} + +/* +============ +Cbuf_Execute +============ +*/ +void Cbuf_Execute (void) +{ + int i; + char *text; + char line[MAX_CMD_BUFFER]; + int quotes; + + while (cmd_text.cursize) + { + if ( cmd_wait ) { + // skip out while text still remains in buffer, leaving it + // for next frame + cmd_wait--; + break; + } + + // find a \n or ; line break + text = (char *)cmd_text.data; + + quotes = 0; + for (i=0 ; i< cmd_text.cursize ; i++) + { + if (text[i] == '"') + quotes++; + if ( !(quotes&1) && text[i] == ';') + break; // don't break if inside a quoted string + if (text[i] == '\n' || text[i] == '\r' ) + break; + } + + + memcpy (line, text, i); + line[i] = 0; + +// delete the text from the command buffer and move remaining commands down +// this is necessary because commands (exec) can insert data at the +// beginning of the text buffer + + if (i == cmd_text.cursize) + cmd_text.cursize = 0; + else + { + i++; + cmd_text.cursize -= i; + memmove (text, text+i, cmd_text.cursize); + text[cmd_text.cursize] = 0; + } + +// execute the command line + Cmd_ExecuteString (line); + } +} + + +/* +============================================================================== + + SCRIPT COMMANDS + +============================================================================== +*/ + + +/* +=============== +Cmd_Exec_f +=============== +*/ +void Cmd_Exec_f( void ) { + fileHandle_t f; + int len; + char filename[MAX_QPATH]; + char *buffer; + + if (Cmd_Argc () != 2) { + Com_Printf ("exec <filename> : execute a script file\n"); + return; + } + + Q_strncpyz( filename, Cmd_Argv(1), sizeof( filename ) ); + COM_DefaultExtension( filename, sizeof( filename ), ".cfg" ); + len = FS_FOpenFileRead( filename, &f, qfalse ); + if ( len <= 0 ) { + Com_Printf ("Couldn't read %s.\n", filename ); + return; + } + + buffer = Z_Malloc(len+1); + + if (FS_Read(buffer, len, f) == len) { + FS_FCloseFile( f ); + buffer[len] = 0; + Com_Printf ("execing %s\n",Cmd_Argv(1)); + Cbuf_InsertText (buffer); + } + else { + Com_Printf ("couldn't exec %s\n",Cmd_Argv(1)); + } + + Z_Free(buffer); +} + + +/* +=============== +Cmd_Vstr_f + +Inserts the current value of a variable as command text +=============== +*/ +void Cmd_Vstr_f( void ) { + char *v; + + if (Cmd_Argc () != 2) { + Com_Printf ("vstr <variablename> : execute a variable command\n"); + return; + } + + v = Cvar_VariableString( Cmd_Argv( 1 ) ); + Cbuf_InsertText( va("%s\n", v ) ); +} + + +/* +=============== +Cmd_Echo_f + +Just prints the rest of the line to the console +=============== +*/ +void Cmd_Echo_f (void) +{ + int i; + + for (i=1 ; i<Cmd_Argc() ; i++) + Com_Printf ("%s ",Cmd_Argv(i)); + Com_Printf ("\n"); +} + + +/* +============================================================================= + + COMMAND EXECUTION + +============================================================================= +*/ + +typedef struct cmd_function_s +{ + struct cmd_function_s *next; + char *name; + xcommand_t function; +} cmd_function_t; + + +static int cmd_argc; +static char *cmd_argv[MAX_STRING_TOKENS]; // points into cmd_tokenized +static char cmd_tokenized[MAX_STRING_CHARS+MAX_STRING_TOKENS]; // will have 0 bytes inserted + +static cmd_function_t *cmd_functions; // possible commands to execute + +/* +============ +Cmd_Argc +============ +*/ +int Cmd_Argc( void ) { + return cmd_argc; +} + +/* +============ +Cmd_Argv +============ +*/ +char *Cmd_Argv( int arg ) { + if ( (unsigned)arg >= cmd_argc ) { + return ""; + } + return cmd_argv[arg]; +} + +/* +============ +Cmd_ArgvBuffer + +The interpreted versions use this because +they can't have pointers returned to them +============ +*/ +void Cmd_ArgvBuffer( int arg, char *buffer, int bufferLength ) { + Q_strncpyz( buffer, Cmd_Argv( arg ), bufferLength ); +} + + +/* +============ +Cmd_Args + +Returns a single string containing argv(1) to argv(argc()-1) +============ +*/ +char *Cmd_Args( void ) { + static char cmd_args[MAX_STRING_CHARS]; + int i; + + cmd_args[0] = 0; + for ( i = 1 ; i < cmd_argc ; i++ ) { + strcat( cmd_args, cmd_argv[i] ); + if ( i != cmd_argc ) { + strcat( cmd_args, " " ); + } + } + + return cmd_args; +} + + +/* +============ +Cmd_ArgsBuffer + +The interpreted versions use this because +they can't have pointers returned to them +============ +*/ +void Cmd_ArgsBuffer( char *buffer, int bufferLength ) { + Q_strncpyz( buffer, Cmd_Args(), bufferLength ); +} + + +/* +============ +Cmd_TokenizeString + +Parses the given string into command line tokens. +The text is copied to a seperate buffer and 0 characters +are inserted in the apropriate place, The argv array +will point into this temporary buffer. +============ +*/ +void Cmd_TokenizeString( const char *text_in ) { + const char *text; + char *textOut; + + // clear previous args + cmd_argc = 0; + + if ( !text_in ) { + return; + } + + text = text_in; + textOut = cmd_tokenized; + + while ( 1 ) { + if ( cmd_argc == MAX_STRING_TOKENS ) { + return; // this is usually something malicious + } + + while ( 1 ) { + // skip whitespace + while ( *text && *text <= ' ' ) { + text++; + } + if ( !*text ) { + return; // all tokens parsed + } + + // skip // comments + if ( text[0] == '/' && text[1] == '/' ) { + return; // all tokens parsed + } + + // skip /* */ comments + if ( text[0] == '/' && text[1] =='*' ) { + while ( *text && ( text[0] != '*' || text[1] != '/' ) ) { + text++; + } + if ( !*text ) { + return; // all tokens parsed + } + text += 2; + } else { + break; // we are ready to parse a token + } + } + + // handle quoted strings + if ( *text == '"' ) { + cmd_argv[cmd_argc] = textOut; + cmd_argc++; + text++; + while ( *text && *text != '"' ) { + *textOut++ = *text++; + } + *textOut++ = 0; + if ( !*text ) { + return; // all tokens parsed + } + text++; + continue; + } + + // regular token + cmd_argv[cmd_argc] = textOut; + cmd_argc++; + + // skip until whitespace, quote, or command + while ( *text > ' ' ) { + if ( text[0] == '"' ) { + break; + } + + if ( text[0] == '/' && text[1] == '/' ) { + break; + } + + // skip /* */ comments + if ( text[0] == '/' && text[1] =='*' ) { + break; + } + + *textOut++ = *text++; + } + + *textOut++ = 0; + + if ( !*text ) { + return; // all tokens parsed + } + } + +} + + +/* +============ +Cmd_AddCommand +============ +*/ +void Cmd_AddCommand( const char *cmd_name, xcommand_t function ) { + cmd_function_t *cmd; + + // fail if the command already exists + for ( cmd = cmd_functions ; cmd ; cmd=cmd->next ) { + if ( !strcmp( cmd_name, cmd->name ) ) { + // allow completion-only commands to be silently doubled + if ( function != NULL ) { + Com_Printf ("Cmd_AddCommand: %s already defined\n", cmd_name); + } + return; + } + } + + cmd = Z_Malloc (sizeof(cmd_function_t)); + cmd->name = CopyString( cmd_name ); + cmd->function = function; + cmd->next = cmd_functions; + cmd_functions = cmd; +} + +/* +============ +Cmd_RemoveCommand +============ +*/ +void Cmd_RemoveCommand( const char *cmd_name ) { + cmd_function_t *cmd, **back; + + back = &cmd_functions; + while( 1 ) { + cmd = *back; + if ( !cmd ) { + // command wasn't active + return; + } + if ( !strcmp( cmd_name, cmd->name ) ) { + *back = cmd->next; + Z_Free (cmd); + return; + } + back = &cmd->next; + } +} + + +/* +============ +Cmd_CommandCompletion +============ +*/ +void Cmd_CommandCompletion( void(*callback)(const char *s) ) { + cmd_function_t *cmd; + + for (cmd=cmd_functions ; cmd ; cmd=cmd->next) { + callback( cmd->name ); + } +} + + +/* +============ +Cmd_ExecuteString + +A complete command line has been parsed, so try to execute it +============ +*/ +void Cmd_ExecuteString( const char *text ) { + cmd_function_t *cmd, **prev; + + // execute the command line + Cmd_TokenizeString( text ); + if ( !Cmd_Argc() ) { + return; // no tokens + } + + // check registered command functions + for ( prev = &cmd_functions ; *prev ; prev = &cmd->next ) { + cmd = *prev; + if ( !Q_stricmp( cmd_argv[0],cmd->name ) ) { + // rearrange the links so that the command will be + // near the head of the list next time it is used + *prev = cmd->next; + cmd->next = cmd_functions; + cmd_functions = cmd; + + // perform the action + if ( !cmd->function ) { + // let the cgame or game handle it + break; + } else { + cmd->function (); + } + return; + } + } + + // check cvars + if ( Cvar_Command() ) { + return; + } + + // check client game commands + if ( com_cl_running && com_cl_running->integer && CL_GameCommand() ) { + return; + } + + // check server game commands + if ( com_sv_running && com_sv_running->integer && SV_GameCommand() ) { + return; + } + + // check ui commands + if ( com_cl_running && com_cl_running->integer && UI_GameCommand() ) { + return; + } + + // send it as a server command if we are connected + // this will usually result in a chat message + CL_ForwardCommandToServer (); +} + +/* +============ +Cmd_List_f +============ +*/ +void Cmd_List_f (void) +{ + cmd_function_t *cmd; + int i; + char *match; + + if ( Cmd_Argc() > 1 ) { + match = Cmd_Argv( 1 ); + } else { + match = NULL; + } + + i = 0; + for (cmd=cmd_functions ; cmd ; cmd=cmd->next) { + if (match && !Com_Filter(match, cmd->name, qfalse)) continue; + + Com_Printf ("%s\n", cmd->name); + i++; + } + Com_Printf ("%i commands\n", i); +} + +/* +============ +Cmd_Init +============ +*/ +void Cmd_Init (void) { + Cmd_AddCommand ("cmdlist",Cmd_List_f); + Cmd_AddCommand ("exec",Cmd_Exec_f); + Cmd_AddCommand ("vstr",Cmd_Vstr_f); + Cmd_AddCommand ("echo",Cmd_Echo_f); + Cmd_AddCommand ("wait", Cmd_Wait_f); +} + |