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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
commit | 6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch) | |
tree | e3eda937a05d7db42de725b7013bd0344b987f34 /code/qcommon/cm_public.h | |
parent | 872d4d7f55af706737ffb361bb76ad13e7496770 (diff) | |
download | ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip |
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/qcommon/cm_public.h')
-rwxr-xr-x | code/qcommon/cm_public.h | 152 |
1 files changed, 76 insertions, 76 deletions
diff --git a/code/qcommon/cm_public.h b/code/qcommon/cm_public.h index f539d08..b38dd96 100755 --- a/code/qcommon/cm_public.h +++ b/code/qcommon/cm_public.h @@ -1,76 +1,76 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-#include "qfiles.h"
-
-
-void CM_LoadMap( const char *name, qboolean clientload, int *checksum);
-void CM_ClearMap( void );
-clipHandle_t CM_InlineModel( int index ); // 0 = world, 1 + are bmodels
-clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule );
-
-void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs );
-
-int CM_NumClusters (void);
-int CM_NumInlineModels( void );
-char *CM_EntityString (void);
-
-// returns an ORed contents mask
-int CM_PointContents( const vec3_t p, clipHandle_t model );
-int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles );
-
-void CM_BoxTrace ( trace_t *results, const vec3_t start, const vec3_t end,
- vec3_t mins, vec3_t maxs,
- clipHandle_t model, int brushmask, int capsule );
-void CM_TransformedBoxTrace( trace_t *results, const vec3_t start, const vec3_t end,
- vec3_t mins, vec3_t maxs,
- clipHandle_t model, int brushmask,
- const vec3_t origin, const vec3_t angles, int capsule );
-
-byte *CM_ClusterPVS (int cluster);
-
-int CM_PointLeafnum( const vec3_t p );
-
-// only returns non-solid leafs
-// overflow if return listsize and if *lastLeaf != list[listsize-1]
-int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
- int listsize, int *lastLeaf );
-
-int CM_LeafCluster (int leafnum);
-int CM_LeafArea (int leafnum);
-
-void CM_AdjustAreaPortalState( int area1, int area2, qboolean open );
-qboolean CM_AreasConnected( int area1, int area2 );
-
-int CM_WriteAreaBits( byte *buffer, int area );
-
-// cm_tag.c
-int CM_LerpTag( orientation_t *tag, clipHandle_t model, int startFrame, int endFrame,
- float frac, const char *tagName );
-
-
-// cm_marks.c
-int CM_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projection,
- int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer );
-
-// cm_patch.c
-void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, float *points) );
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "qfiles.h" + + +void CM_LoadMap( const char *name, qboolean clientload, int *checksum); +void CM_ClearMap( void ); +clipHandle_t CM_InlineModel( int index ); // 0 = world, 1 + are bmodels +clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule ); + +void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs ); + +int CM_NumClusters (void); +int CM_NumInlineModels( void ); +char *CM_EntityString (void); + +// returns an ORed contents mask +int CM_PointContents( const vec3_t p, clipHandle_t model ); +int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles ); + +void CM_BoxTrace ( trace_t *results, const vec3_t start, const vec3_t end, + vec3_t mins, vec3_t maxs, + clipHandle_t model, int brushmask, int capsule ); +void CM_TransformedBoxTrace( trace_t *results, const vec3_t start, const vec3_t end, + vec3_t mins, vec3_t maxs, + clipHandle_t model, int brushmask, + const vec3_t origin, const vec3_t angles, int capsule ); + +byte *CM_ClusterPVS (int cluster); + +int CM_PointLeafnum( const vec3_t p ); + +// only returns non-solid leafs +// overflow if return listsize and if *lastLeaf != list[listsize-1] +int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list, + int listsize, int *lastLeaf ); + +int CM_LeafCluster (int leafnum); +int CM_LeafArea (int leafnum); + +void CM_AdjustAreaPortalState( int area1, int area2, qboolean open ); +qboolean CM_AreasConnected( int area1, int area2 ); + +int CM_WriteAreaBits( byte *buffer, int area ); + +// cm_tag.c +int CM_LerpTag( orientation_t *tag, clipHandle_t model, int startFrame, int endFrame, + float frac, const char *tagName ); + + +// cm_marks.c +int CM_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projection, + int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer ); + +// cm_patch.c +void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, float *points) ); |