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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-09 14:37:42 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-09 14:37:42 +0000
commitd07f81b00b41cf18a47fc70029bc1db85bc8c1a4 (patch)
tree5a1ece65070c5cf46298506a24c8f6d7e74d42e7 /code/q3_ui
parent549f5614f649aade0fb1dc6869c8ba192ea0173d (diff)
downloadioquake3-aero-d07f81b00b41cf18a47fc70029bc1db85bc8c1a4.tar.gz
ioquake3-aero-d07f81b00b41cf18a47fc70029bc1db85bc8c1a4.zip
Add Multicast capabilities for LAN server scanning.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1305 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui')
-rw-r--r--code/q3_ui/ui_servers2.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/code/q3_ui/ui_servers2.c b/code/q3_ui/ui_servers2.c
index 57c76ab..fa679f6 100644
--- a/code/q3_ui/ui_servers2.c
+++ b/code/q3_ui/ui_servers2.c
@@ -142,6 +142,7 @@ static char* gamenames[] = {
static char* netnames[] = {
"???",
"UDP",
+ "UDP6",
NULL
};