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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /code/q3_ui/ui_sound.c
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui/ui_sound.c')
-rwxr-xr-xcode/q3_ui/ui_sound.c632
1 files changed, 316 insertions, 316 deletions
diff --git a/code/q3_ui/ui_sound.c b/code/q3_ui/ui_sound.c
index 60040f0..e09e463 100755
--- a/code/q3_ui/ui_sound.c
+++ b/code/q3_ui/ui_sound.c
@@ -1,316 +1,316 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//
-/*
-=======================================================================
-
-SOUND OPTIONS MENU
-
-=======================================================================
-*/
-
-#include "ui_local.h"
-
-
-#define ART_FRAMEL "menu/art/frame2_l"
-#define ART_FRAMER "menu/art/frame1_r"
-#define ART_BACK0 "menu/art/back_0"
-#define ART_BACK1 "menu/art/back_1"
-
-#define ID_GRAPHICS 10
-#define ID_DISPLAY 11
-#define ID_SOUND 12
-#define ID_NETWORK 13
-#define ID_EFFECTSVOLUME 14
-#define ID_MUSICVOLUME 15
-#define ID_QUALITY 16
-//#define ID_A3D 17
-#define ID_BACK 18
-
-
-static const char *quality_items[] = {
- "Low", "High", 0
-};
-
-typedef struct {
- menuframework_s menu;
-
- menutext_s banner;
- menubitmap_s framel;
- menubitmap_s framer;
-
- menutext_s graphics;
- menutext_s display;
- menutext_s sound;
- menutext_s network;
-
- menuslider_s sfxvolume;
- menuslider_s musicvolume;
- menulist_s quality;
-// menuradiobutton_s a3d;
-
- menubitmap_s back;
-} soundOptionsInfo_t;
-
-static soundOptionsInfo_t soundOptionsInfo;
-
-
-/*
-=================
-UI_SoundOptionsMenu_Event
-=================
-*/
-static void UI_SoundOptionsMenu_Event( void* ptr, int event ) {
- if( event != QM_ACTIVATED ) {
- return;
- }
-
- switch( ((menucommon_s*)ptr)->id ) {
- case ID_GRAPHICS:
- UI_PopMenu();
- UI_GraphicsOptionsMenu();
- break;
-
- case ID_DISPLAY:
- UI_PopMenu();
- UI_DisplayOptionsMenu();
- break;
-
- case ID_SOUND:
- break;
-
- case ID_NETWORK:
- UI_PopMenu();
- UI_NetworkOptionsMenu();
- break;
-
- case ID_EFFECTSVOLUME:
- trap_Cvar_SetValue( "s_volume", soundOptionsInfo.sfxvolume.curvalue / 10 );
- break;
-
- case ID_MUSICVOLUME:
- trap_Cvar_SetValue( "s_musicvolume", soundOptionsInfo.musicvolume.curvalue / 10 );
- break;
-
- case ID_QUALITY:
- if( soundOptionsInfo.quality.curvalue ) {
- trap_Cvar_SetValue( "s_khz", 22 );
- trap_Cvar_SetValue( "s_compression", 0 );
- }
- else {
- trap_Cvar_SetValue( "s_khz", 11 );
- trap_Cvar_SetValue( "s_compression", 1 );
- }
- UI_ForceMenuOff();
- trap_Cmd_ExecuteText( EXEC_APPEND, "snd_restart\n" );
- break;
-/*
- case ID_A3D:
- if( soundOptionsInfo.a3d.curvalue ) {
- trap_Cmd_ExecuteText( EXEC_NOW, "s_enable_a3d\n" );
- }
- else {
- trap_Cmd_ExecuteText( EXEC_NOW, "s_disable_a3d\n" );
- }
- soundOptionsInfo.a3d.curvalue = (int)trap_Cvar_VariableValue( "s_usingA3D" );
- break;
-*/
- case ID_BACK:
- UI_PopMenu();
- break;
- }
-}
-
-
-/*
-===============
-UI_SoundOptionsMenu_Init
-===============
-*/
-static void UI_SoundOptionsMenu_Init( void ) {
- int y;
-
- memset( &soundOptionsInfo, 0, sizeof(soundOptionsInfo) );
-
- UI_SoundOptionsMenu_Cache();
- soundOptionsInfo.menu.wrapAround = qtrue;
- soundOptionsInfo.menu.fullscreen = qtrue;
-
- soundOptionsInfo.banner.generic.type = MTYPE_BTEXT;
- soundOptionsInfo.banner.generic.flags = QMF_CENTER_JUSTIFY;
- soundOptionsInfo.banner.generic.x = 320;
- soundOptionsInfo.banner.generic.y = 16;
- soundOptionsInfo.banner.string = "SYSTEM SETUP";
- soundOptionsInfo.banner.color = color_white;
- soundOptionsInfo.banner.style = UI_CENTER;
-
- soundOptionsInfo.framel.generic.type = MTYPE_BITMAP;
- soundOptionsInfo.framel.generic.name = ART_FRAMEL;
- soundOptionsInfo.framel.generic.flags = QMF_INACTIVE;
- soundOptionsInfo.framel.generic.x = 0;
- soundOptionsInfo.framel.generic.y = 78;
- soundOptionsInfo.framel.width = 256;
- soundOptionsInfo.framel.height = 329;
-
- soundOptionsInfo.framer.generic.type = MTYPE_BITMAP;
- soundOptionsInfo.framer.generic.name = ART_FRAMER;
- soundOptionsInfo.framer.generic.flags = QMF_INACTIVE;
- soundOptionsInfo.framer.generic.x = 376;
- soundOptionsInfo.framer.generic.y = 76;
- soundOptionsInfo.framer.width = 256;
- soundOptionsInfo.framer.height = 334;
-
- soundOptionsInfo.graphics.generic.type = MTYPE_PTEXT;
- soundOptionsInfo.graphics.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
- soundOptionsInfo.graphics.generic.id = ID_GRAPHICS;
- soundOptionsInfo.graphics.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.graphics.generic.x = 216;
- soundOptionsInfo.graphics.generic.y = 240 - 2 * PROP_HEIGHT;
- soundOptionsInfo.graphics.string = "GRAPHICS";
- soundOptionsInfo.graphics.style = UI_RIGHT;
- soundOptionsInfo.graphics.color = color_red;
-
- soundOptionsInfo.display.generic.type = MTYPE_PTEXT;
- soundOptionsInfo.display.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
- soundOptionsInfo.display.generic.id = ID_DISPLAY;
- soundOptionsInfo.display.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.display.generic.x = 216;
- soundOptionsInfo.display.generic.y = 240 - PROP_HEIGHT;
- soundOptionsInfo.display.string = "DISPLAY";
- soundOptionsInfo.display.style = UI_RIGHT;
- soundOptionsInfo.display.color = color_red;
-
- soundOptionsInfo.sound.generic.type = MTYPE_PTEXT;
- soundOptionsInfo.sound.generic.flags = QMF_RIGHT_JUSTIFY;
- soundOptionsInfo.sound.generic.id = ID_SOUND;
- soundOptionsInfo.sound.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.sound.generic.x = 216;
- soundOptionsInfo.sound.generic.y = 240;
- soundOptionsInfo.sound.string = "SOUND";
- soundOptionsInfo.sound.style = UI_RIGHT;
- soundOptionsInfo.sound.color = color_red;
-
- soundOptionsInfo.network.generic.type = MTYPE_PTEXT;
- soundOptionsInfo.network.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
- soundOptionsInfo.network.generic.id = ID_NETWORK;
- soundOptionsInfo.network.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.network.generic.x = 216;
- soundOptionsInfo.network.generic.y = 240 + PROP_HEIGHT;
- soundOptionsInfo.network.string = "NETWORK";
- soundOptionsInfo.network.style = UI_RIGHT;
- soundOptionsInfo.network.color = color_red;
-
- y = 240 - 1.5 * (BIGCHAR_HEIGHT + 2);
- soundOptionsInfo.sfxvolume.generic.type = MTYPE_SLIDER;
- soundOptionsInfo.sfxvolume.generic.name = "Effects Volume:";
- soundOptionsInfo.sfxvolume.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
- soundOptionsInfo.sfxvolume.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.sfxvolume.generic.id = ID_EFFECTSVOLUME;
- soundOptionsInfo.sfxvolume.generic.x = 400;
- soundOptionsInfo.sfxvolume.generic.y = y;
- soundOptionsInfo.sfxvolume.minvalue = 0;
- soundOptionsInfo.sfxvolume.maxvalue = 10;
-
- y += BIGCHAR_HEIGHT+2;
- soundOptionsInfo.musicvolume.generic.type = MTYPE_SLIDER;
- soundOptionsInfo.musicvolume.generic.name = "Music Volume:";
- soundOptionsInfo.musicvolume.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
- soundOptionsInfo.musicvolume.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.musicvolume.generic.id = ID_MUSICVOLUME;
- soundOptionsInfo.musicvolume.generic.x = 400;
- soundOptionsInfo.musicvolume.generic.y = y;
- soundOptionsInfo.musicvolume.minvalue = 0;
- soundOptionsInfo.musicvolume.maxvalue = 10;
-
- y += BIGCHAR_HEIGHT+2;
- soundOptionsInfo.quality.generic.type = MTYPE_SPINCONTROL;
- soundOptionsInfo.quality.generic.name = "Sound Quality:";
- soundOptionsInfo.quality.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
- soundOptionsInfo.quality.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.quality.generic.id = ID_QUALITY;
- soundOptionsInfo.quality.generic.x = 400;
- soundOptionsInfo.quality.generic.y = y;
- soundOptionsInfo.quality.itemnames = quality_items;
-/*
- y += BIGCHAR_HEIGHT+2;
- soundOptionsInfo.a3d.generic.type = MTYPE_RADIOBUTTON;
- soundOptionsInfo.a3d.generic.name = "A3D:";
- soundOptionsInfo.a3d.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
- soundOptionsInfo.a3d.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.a3d.generic.id = ID_A3D;
- soundOptionsInfo.a3d.generic.x = 400;
- soundOptionsInfo.a3d.generic.y = y;
-*/
- soundOptionsInfo.back.generic.type = MTYPE_BITMAP;
- soundOptionsInfo.back.generic.name = ART_BACK0;
- soundOptionsInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- soundOptionsInfo.back.generic.callback = UI_SoundOptionsMenu_Event;
- soundOptionsInfo.back.generic.id = ID_BACK;
- soundOptionsInfo.back.generic.x = 0;
- soundOptionsInfo.back.generic.y = 480-64;
- soundOptionsInfo.back.width = 128;
- soundOptionsInfo.back.height = 64;
- soundOptionsInfo.back.focuspic = ART_BACK1;
-
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.banner );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.framel );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.framer );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.graphics );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.display );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.sound );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.network );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.sfxvolume );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.musicvolume );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.quality );
-// Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.a3d );
- Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.back );
-
- soundOptionsInfo.sfxvolume.curvalue = trap_Cvar_VariableValue( "s_volume" ) * 10;
- soundOptionsInfo.musicvolume.curvalue = trap_Cvar_VariableValue( "s_musicvolume" ) * 10;
- soundOptionsInfo.quality.curvalue = !trap_Cvar_VariableValue( "s_compression" );
-// soundOptionsInfo.a3d.curvalue = (int)trap_Cvar_VariableValue( "s_usingA3D" );
-}
-
-
-/*
-===============
-UI_SoundOptionsMenu_Cache
-===============
-*/
-void UI_SoundOptionsMenu_Cache( void ) {
- trap_R_RegisterShaderNoMip( ART_FRAMEL );
- trap_R_RegisterShaderNoMip( ART_FRAMER );
- trap_R_RegisterShaderNoMip( ART_BACK0 );
- trap_R_RegisterShaderNoMip( ART_BACK1 );
-}
-
-
-/*
-===============
-UI_SoundOptionsMenu
-===============
-*/
-void UI_SoundOptionsMenu( void ) {
- UI_SoundOptionsMenu_Init();
- UI_PushMenu( &soundOptionsInfo.menu );
- Menu_SetCursorToItem( &soundOptionsInfo.menu, &soundOptionsInfo.sound );
-}
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+/*
+=======================================================================
+
+SOUND OPTIONS MENU
+
+=======================================================================
+*/
+
+#include "ui_local.h"
+
+
+#define ART_FRAMEL "menu/art/frame2_l"
+#define ART_FRAMER "menu/art/frame1_r"
+#define ART_BACK0 "menu/art/back_0"
+#define ART_BACK1 "menu/art/back_1"
+
+#define ID_GRAPHICS 10
+#define ID_DISPLAY 11
+#define ID_SOUND 12
+#define ID_NETWORK 13
+#define ID_EFFECTSVOLUME 14
+#define ID_MUSICVOLUME 15
+#define ID_QUALITY 16
+//#define ID_A3D 17
+#define ID_BACK 18
+
+
+static const char *quality_items[] = {
+ "Low", "High", 0
+};
+
+typedef struct {
+ menuframework_s menu;
+
+ menutext_s banner;
+ menubitmap_s framel;
+ menubitmap_s framer;
+
+ menutext_s graphics;
+ menutext_s display;
+ menutext_s sound;
+ menutext_s network;
+
+ menuslider_s sfxvolume;
+ menuslider_s musicvolume;
+ menulist_s quality;
+// menuradiobutton_s a3d;
+
+ menubitmap_s back;
+} soundOptionsInfo_t;
+
+static soundOptionsInfo_t soundOptionsInfo;
+
+
+/*
+=================
+UI_SoundOptionsMenu_Event
+=================
+*/
+static void UI_SoundOptionsMenu_Event( void* ptr, int event ) {
+ if( event != QM_ACTIVATED ) {
+ return;
+ }
+
+ switch( ((menucommon_s*)ptr)->id ) {
+ case ID_GRAPHICS:
+ UI_PopMenu();
+ UI_GraphicsOptionsMenu();
+ break;
+
+ case ID_DISPLAY:
+ UI_PopMenu();
+ UI_DisplayOptionsMenu();
+ break;
+
+ case ID_SOUND:
+ break;
+
+ case ID_NETWORK:
+ UI_PopMenu();
+ UI_NetworkOptionsMenu();
+ break;
+
+ case ID_EFFECTSVOLUME:
+ trap_Cvar_SetValue( "s_volume", soundOptionsInfo.sfxvolume.curvalue / 10 );
+ break;
+
+ case ID_MUSICVOLUME:
+ trap_Cvar_SetValue( "s_musicvolume", soundOptionsInfo.musicvolume.curvalue / 10 );
+ break;
+
+ case ID_QUALITY:
+ if( soundOptionsInfo.quality.curvalue ) {
+ trap_Cvar_SetValue( "s_khz", 22 );
+ trap_Cvar_SetValue( "s_compression", 0 );
+ }
+ else {
+ trap_Cvar_SetValue( "s_khz", 11 );
+ trap_Cvar_SetValue( "s_compression", 1 );
+ }
+ UI_ForceMenuOff();
+ trap_Cmd_ExecuteText( EXEC_APPEND, "snd_restart\n" );
+ break;
+/*
+ case ID_A3D:
+ if( soundOptionsInfo.a3d.curvalue ) {
+ trap_Cmd_ExecuteText( EXEC_NOW, "s_enable_a3d\n" );
+ }
+ else {
+ trap_Cmd_ExecuteText( EXEC_NOW, "s_disable_a3d\n" );
+ }
+ soundOptionsInfo.a3d.curvalue = (int)trap_Cvar_VariableValue( "s_usingA3D" );
+ break;
+*/
+ case ID_BACK:
+ UI_PopMenu();
+ break;
+ }
+}
+
+
+/*
+===============
+UI_SoundOptionsMenu_Init
+===============
+*/
+static void UI_SoundOptionsMenu_Init( void ) {
+ int y;
+
+ memset( &soundOptionsInfo, 0, sizeof(soundOptionsInfo) );
+
+ UI_SoundOptionsMenu_Cache();
+ soundOptionsInfo.menu.wrapAround = qtrue;
+ soundOptionsInfo.menu.fullscreen = qtrue;
+
+ soundOptionsInfo.banner.generic.type = MTYPE_BTEXT;
+ soundOptionsInfo.banner.generic.flags = QMF_CENTER_JUSTIFY;
+ soundOptionsInfo.banner.generic.x = 320;
+ soundOptionsInfo.banner.generic.y = 16;
+ soundOptionsInfo.banner.string = "SYSTEM SETUP";
+ soundOptionsInfo.banner.color = color_white;
+ soundOptionsInfo.banner.style = UI_CENTER;
+
+ soundOptionsInfo.framel.generic.type = MTYPE_BITMAP;
+ soundOptionsInfo.framel.generic.name = ART_FRAMEL;
+ soundOptionsInfo.framel.generic.flags = QMF_INACTIVE;
+ soundOptionsInfo.framel.generic.x = 0;
+ soundOptionsInfo.framel.generic.y = 78;
+ soundOptionsInfo.framel.width = 256;
+ soundOptionsInfo.framel.height = 329;
+
+ soundOptionsInfo.framer.generic.type = MTYPE_BITMAP;
+ soundOptionsInfo.framer.generic.name = ART_FRAMER;
+ soundOptionsInfo.framer.generic.flags = QMF_INACTIVE;
+ soundOptionsInfo.framer.generic.x = 376;
+ soundOptionsInfo.framer.generic.y = 76;
+ soundOptionsInfo.framer.width = 256;
+ soundOptionsInfo.framer.height = 334;
+
+ soundOptionsInfo.graphics.generic.type = MTYPE_PTEXT;
+ soundOptionsInfo.graphics.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
+ soundOptionsInfo.graphics.generic.id = ID_GRAPHICS;
+ soundOptionsInfo.graphics.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.graphics.generic.x = 216;
+ soundOptionsInfo.graphics.generic.y = 240 - 2 * PROP_HEIGHT;
+ soundOptionsInfo.graphics.string = "GRAPHICS";
+ soundOptionsInfo.graphics.style = UI_RIGHT;
+ soundOptionsInfo.graphics.color = color_red;
+
+ soundOptionsInfo.display.generic.type = MTYPE_PTEXT;
+ soundOptionsInfo.display.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
+ soundOptionsInfo.display.generic.id = ID_DISPLAY;
+ soundOptionsInfo.display.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.display.generic.x = 216;
+ soundOptionsInfo.display.generic.y = 240 - PROP_HEIGHT;
+ soundOptionsInfo.display.string = "DISPLAY";
+ soundOptionsInfo.display.style = UI_RIGHT;
+ soundOptionsInfo.display.color = color_red;
+
+ soundOptionsInfo.sound.generic.type = MTYPE_PTEXT;
+ soundOptionsInfo.sound.generic.flags = QMF_RIGHT_JUSTIFY;
+ soundOptionsInfo.sound.generic.id = ID_SOUND;
+ soundOptionsInfo.sound.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.sound.generic.x = 216;
+ soundOptionsInfo.sound.generic.y = 240;
+ soundOptionsInfo.sound.string = "SOUND";
+ soundOptionsInfo.sound.style = UI_RIGHT;
+ soundOptionsInfo.sound.color = color_red;
+
+ soundOptionsInfo.network.generic.type = MTYPE_PTEXT;
+ soundOptionsInfo.network.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
+ soundOptionsInfo.network.generic.id = ID_NETWORK;
+ soundOptionsInfo.network.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.network.generic.x = 216;
+ soundOptionsInfo.network.generic.y = 240 + PROP_HEIGHT;
+ soundOptionsInfo.network.string = "NETWORK";
+ soundOptionsInfo.network.style = UI_RIGHT;
+ soundOptionsInfo.network.color = color_red;
+
+ y = 240 - 1.5 * (BIGCHAR_HEIGHT + 2);
+ soundOptionsInfo.sfxvolume.generic.type = MTYPE_SLIDER;
+ soundOptionsInfo.sfxvolume.generic.name = "Effects Volume:";
+ soundOptionsInfo.sfxvolume.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
+ soundOptionsInfo.sfxvolume.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.sfxvolume.generic.id = ID_EFFECTSVOLUME;
+ soundOptionsInfo.sfxvolume.generic.x = 400;
+ soundOptionsInfo.sfxvolume.generic.y = y;
+ soundOptionsInfo.sfxvolume.minvalue = 0;
+ soundOptionsInfo.sfxvolume.maxvalue = 10;
+
+ y += BIGCHAR_HEIGHT+2;
+ soundOptionsInfo.musicvolume.generic.type = MTYPE_SLIDER;
+ soundOptionsInfo.musicvolume.generic.name = "Music Volume:";
+ soundOptionsInfo.musicvolume.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
+ soundOptionsInfo.musicvolume.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.musicvolume.generic.id = ID_MUSICVOLUME;
+ soundOptionsInfo.musicvolume.generic.x = 400;
+ soundOptionsInfo.musicvolume.generic.y = y;
+ soundOptionsInfo.musicvolume.minvalue = 0;
+ soundOptionsInfo.musicvolume.maxvalue = 10;
+
+ y += BIGCHAR_HEIGHT+2;
+ soundOptionsInfo.quality.generic.type = MTYPE_SPINCONTROL;
+ soundOptionsInfo.quality.generic.name = "Sound Quality:";
+ soundOptionsInfo.quality.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
+ soundOptionsInfo.quality.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.quality.generic.id = ID_QUALITY;
+ soundOptionsInfo.quality.generic.x = 400;
+ soundOptionsInfo.quality.generic.y = y;
+ soundOptionsInfo.quality.itemnames = quality_items;
+/*
+ y += BIGCHAR_HEIGHT+2;
+ soundOptionsInfo.a3d.generic.type = MTYPE_RADIOBUTTON;
+ soundOptionsInfo.a3d.generic.name = "A3D:";
+ soundOptionsInfo.a3d.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
+ soundOptionsInfo.a3d.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.a3d.generic.id = ID_A3D;
+ soundOptionsInfo.a3d.generic.x = 400;
+ soundOptionsInfo.a3d.generic.y = y;
+*/
+ soundOptionsInfo.back.generic.type = MTYPE_BITMAP;
+ soundOptionsInfo.back.generic.name = ART_BACK0;
+ soundOptionsInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
+ soundOptionsInfo.back.generic.callback = UI_SoundOptionsMenu_Event;
+ soundOptionsInfo.back.generic.id = ID_BACK;
+ soundOptionsInfo.back.generic.x = 0;
+ soundOptionsInfo.back.generic.y = 480-64;
+ soundOptionsInfo.back.width = 128;
+ soundOptionsInfo.back.height = 64;
+ soundOptionsInfo.back.focuspic = ART_BACK1;
+
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.banner );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.framel );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.framer );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.graphics );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.display );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.sound );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.network );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.sfxvolume );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.musicvolume );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.quality );
+// Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.a3d );
+ Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.back );
+
+ soundOptionsInfo.sfxvolume.curvalue = trap_Cvar_VariableValue( "s_volume" ) * 10;
+ soundOptionsInfo.musicvolume.curvalue = trap_Cvar_VariableValue( "s_musicvolume" ) * 10;
+ soundOptionsInfo.quality.curvalue = !trap_Cvar_VariableValue( "s_compression" );
+// soundOptionsInfo.a3d.curvalue = (int)trap_Cvar_VariableValue( "s_usingA3D" );
+}
+
+
+/*
+===============
+UI_SoundOptionsMenu_Cache
+===============
+*/
+void UI_SoundOptionsMenu_Cache( void ) {
+ trap_R_RegisterShaderNoMip( ART_FRAMEL );
+ trap_R_RegisterShaderNoMip( ART_FRAMER );
+ trap_R_RegisterShaderNoMip( ART_BACK0 );
+ trap_R_RegisterShaderNoMip( ART_BACK1 );
+}
+
+
+/*
+===============
+UI_SoundOptionsMenu
+===============
+*/
+void UI_SoundOptionsMenu( void ) {
+ UI_SoundOptionsMenu_Init();
+ UI_PushMenu( &soundOptionsInfo.menu );
+ Menu_SetCursorToItem( &soundOptionsInfo.menu, &soundOptionsInfo.sound );
+}