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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-08-23 15:22:35 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-08-23 15:22:35 +0000
commit5030d5701b99037312d4754252500308b05b4424 (patch)
treebd28fee4fb809ad5d1836a17ab2aa1a760306951 /code/q3_ui/ui_players.c
parent3ac0cab7a7a47a07b71755c59bab24e0b70088bd (diff)
downloadioquake3-aero-5030d5701b99037312d4754252500308b05b4424.tar.gz
ioquake3-aero-5030d5701b99037312d4754252500308b05b4424.zip
* (bug 3324) Incorrect use of sizeof (beast <info@dbwatersports.com>)
* (bug 2946) Console scrolling broken (identified by misantropia) + Field_VariableSizeDraw contained a hack to ensure the cursor was always visible. Unfortunately this interfered with scrolling long lines. Move the hack to a different place + Removed commented code in the same function + Reworked Field_KeyDownEvent to use a switch( ... ) and set edit->scroll in every case, thereby avoiding scrolling issues when "Home" or "End" are pressed git-svn-id: svn://svn.icculus.org/quake3/trunk@1130 edf5b092-35ff-0310-97b2-ce42778d08ea
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