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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-04-21 17:04:21 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-04-21 17:04:21 +0000 |
commit | 359864866cdaab7fad5ae6b734f4b011e0e75bb3 (patch) | |
tree | 741b147c5a3a00f3b96a154d85cbc931775b1bdb /code/q3_ui/ui_mods.c | |
parent | 594cac092924f5ecdf27bab448c28ea8686111db (diff) | |
download | ioquake3-aero-359864866cdaab7fad5ae6b734f4b011e0e75bb3.tar.gz ioquake3-aero-359864866cdaab7fad5ae6b734f4b011e0e75bb3.zip |
- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
git-svn-id: svn://svn.icculus.org/quake3/trunk@715 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui/ui_mods.c')
0 files changed, 0 insertions, 0 deletions