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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /code/q3_ui/ui_login.c
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui/ui_login.c')
-rwxr-xr-xcode/q3_ui/ui_login.c416
1 files changed, 208 insertions, 208 deletions
diff --git a/code/q3_ui/ui_login.c b/code/q3_ui/ui_login.c
index 86b7584..650f385 100755
--- a/code/q3_ui/ui_login.c
+++ b/code/q3_ui/ui_login.c
@@ -1,208 +1,208 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//
-//
-// ui_login.c
-//
-
-#include "ui_local.h"
-
-
-#define LOGIN_FRAME "menu/art/cut_frame"
-
-#define ID_NAME 100
-#define ID_NAME_BOX 101
-#define ID_PASSWORD 102
-#define ID_PASSWORD_BOX 103
-#define ID_LOGIN 104
-#define ID_CANCEL 105
-
-
-typedef struct
-{
- menuframework_s menu;
- menubitmap_s frame;
- menutext_s name;
- menufield_s name_box;
- menutext_s password;
- menufield_s password_box;
- menutext_s login;
- menutext_s cancel;
-} login_t;
-
-static login_t s_login;
-
-static menuframework_s s_login_menu;
-static menuaction_s s_login_login;
-static menuaction_s s_login_cancel;
-
-static vec4_t s_login_color_prompt = {1.00, 0.43, 0.00, 1.00};
-
-/*
-===============
-Login_MenuEvent
-===============
-*/
-static void Login_MenuEvent( void* ptr, int event ) {
- if( event != QM_ACTIVATED ) {
- return;
- }
-
- switch( ((menucommon_s*)ptr)->id ) {
- case ID_LOGIN:
- // set name ``
- //trap_Cvar_Set( "name", s_login.name_box.field.buffer );
- /*
- trap_Cvar_Set( "rank_name", s_login.name_box.field.buffer );
- trap_Cvar_Set( "rank_pwd", s_login.password_box.field.buffer );
- */
-
- // login
- trap_CL_UI_RankUserLogin(
- s_login.name_box.field.buffer,
- s_login.password_box.field.buffer );
-
- UI_ForceMenuOff();
- break;
-
- case ID_CANCEL:
- UI_PopMenu();
- break;
- }
-}
-
-
-/*
-===============
-Login_MenuInit
-===============
-*/
-void Login_MenuInit( void ) {
- int y;
-
- memset( &s_login, 0, sizeof(s_login) );
-
- Login_Cache();
-
- s_login.menu.wrapAround = qtrue;
- s_login.menu.fullscreen = qfalse;
-
- s_login.frame.generic.type = MTYPE_BITMAP;
- s_login.frame.generic.flags = QMF_INACTIVE;
- s_login.frame.generic.name = LOGIN_FRAME;
- s_login.frame.generic.x = 142; //320-233;
- s_login.frame.generic.y = 118; //240-166;
- s_login.frame.width = 359; //466;
- s_login.frame.height = 256; //332;
-
- y = 214;
-
- s_login.name.generic.type = MTYPE_PTEXT;
- s_login.name.generic.flags = QMF_RIGHT_JUSTIFY|QMF_INACTIVE;
- s_login.name.generic.id = ID_NAME;
- s_login.name.generic.x = 310;
- s_login.name.generic.y = y;
- s_login.name.string = "NAME";
- s_login.name.style = UI_RIGHT|UI_SMALLFONT;
- s_login.name.color = s_login_color_prompt;
-
- s_login.name_box.generic.type = MTYPE_FIELD;
- s_login.name_box.generic.ownerdraw = Rankings_DrawName;
- s_login.name_box.generic.name = "";
- s_login.name_box.generic.flags = 0;
- s_login.name_box.generic.x = 330;
- s_login.name_box.generic.y = y;
- s_login.name_box.field.widthInChars = 16;
- s_login.name_box.field.maxchars = 16;
- y += 20;
-
- s_login.password.generic.type = MTYPE_PTEXT;
- s_login.password.generic.flags = QMF_RIGHT_JUSTIFY|QMF_INACTIVE;
- s_login.password.generic.id = ID_PASSWORD;
- s_login.password.generic.x = 310;
- s_login.password.generic.y = y;
- s_login.password.string = "PASSWORD";
- s_login.password.style = UI_RIGHT|UI_SMALLFONT;
- s_login.password.color = s_login_color_prompt;
-
- s_login.password_box.generic.type = MTYPE_FIELD;
- s_login.password_box.generic.ownerdraw = Rankings_DrawPassword;
- s_login.password_box.generic.name = "";
- s_login.password_box.generic.flags = 0;
- s_login.password_box.generic.x = 330;
- s_login.password_box.generic.y = y;
- s_login.password_box.field.widthInChars = 16;
- s_login.password_box.field.maxchars = 16;
- y += 40;
-
- s_login.login.generic.type = MTYPE_PTEXT;
- s_login.login.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
- s_login.login.generic.id = ID_LOGIN;
- s_login.login.generic.callback = Login_MenuEvent;
- s_login.login.generic.x = 310;
- s_login.login.generic.y = y;
- s_login.login.string = "LOGIN";
- s_login.login.style = UI_RIGHT|UI_SMALLFONT;
- s_login.login.color = colorRed;
-
- s_login.cancel.generic.type = MTYPE_PTEXT;
- s_login.cancel.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- s_login.cancel.generic.id = ID_CANCEL;
- s_login.cancel.generic.callback = Login_MenuEvent;
- s_login.cancel.generic.x = 330;
- s_login.cancel.generic.y = y;
- s_login.cancel.string = "CANCEL";
- s_login.cancel.style = UI_LEFT|UI_SMALLFONT;
- s_login.cancel.color = colorRed;
- y += 20;
-
- Menu_AddItem( &s_login.menu, (void*) &s_login.frame );
- Menu_AddItem( &s_login.menu, (void*) &s_login.name );
- Menu_AddItem( &s_login.menu, (void*) &s_login.name_box );
- Menu_AddItem( &s_login.menu, (void*) &s_login.password );
- Menu_AddItem( &s_login.menu, (void*) &s_login.password_box );
- Menu_AddItem( &s_login.menu, (void*) &s_login.login );
- Menu_AddItem( &s_login.menu, (void*) &s_login.cancel );
-}
-
-
-/*
-===============
-Login_Cache
-===============
-*/
-void Login_Cache( void ) {
- trap_R_RegisterShaderNoMip( LOGIN_FRAME );
-}
-
-
-/*
-===============
-UI_LoginMenu
-===============
-*/
-void UI_LoginMenu( void ) {
- Login_MenuInit();
- UI_PushMenu ( &s_login.menu );
-}
-
-
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+//
+// ui_login.c
+//
+
+#include "ui_local.h"
+
+
+#define LOGIN_FRAME "menu/art/cut_frame"
+
+#define ID_NAME 100
+#define ID_NAME_BOX 101
+#define ID_PASSWORD 102
+#define ID_PASSWORD_BOX 103
+#define ID_LOGIN 104
+#define ID_CANCEL 105
+
+
+typedef struct
+{
+ menuframework_s menu;
+ menubitmap_s frame;
+ menutext_s name;
+ menufield_s name_box;
+ menutext_s password;
+ menufield_s password_box;
+ menutext_s login;
+ menutext_s cancel;
+} login_t;
+
+static login_t s_login;
+
+static menuframework_s s_login_menu;
+static menuaction_s s_login_login;
+static menuaction_s s_login_cancel;
+
+static vec4_t s_login_color_prompt = {1.00, 0.43, 0.00, 1.00};
+
+/*
+===============
+Login_MenuEvent
+===============
+*/
+static void Login_MenuEvent( void* ptr, int event ) {
+ if( event != QM_ACTIVATED ) {
+ return;
+ }
+
+ switch( ((menucommon_s*)ptr)->id ) {
+ case ID_LOGIN:
+ // set name ``
+ //trap_Cvar_Set( "name", s_login.name_box.field.buffer );
+ /*
+ trap_Cvar_Set( "rank_name", s_login.name_box.field.buffer );
+ trap_Cvar_Set( "rank_pwd", s_login.password_box.field.buffer );
+ */
+
+ // login
+ trap_CL_UI_RankUserLogin(
+ s_login.name_box.field.buffer,
+ s_login.password_box.field.buffer );
+
+ UI_ForceMenuOff();
+ break;
+
+ case ID_CANCEL:
+ UI_PopMenu();
+ break;
+ }
+}
+
+
+/*
+===============
+Login_MenuInit
+===============
+*/
+void Login_MenuInit( void ) {
+ int y;
+
+ memset( &s_login, 0, sizeof(s_login) );
+
+ Login_Cache();
+
+ s_login.menu.wrapAround = qtrue;
+ s_login.menu.fullscreen = qfalse;
+
+ s_login.frame.generic.type = MTYPE_BITMAP;
+ s_login.frame.generic.flags = QMF_INACTIVE;
+ s_login.frame.generic.name = LOGIN_FRAME;
+ s_login.frame.generic.x = 142; //320-233;
+ s_login.frame.generic.y = 118; //240-166;
+ s_login.frame.width = 359; //466;
+ s_login.frame.height = 256; //332;
+
+ y = 214;
+
+ s_login.name.generic.type = MTYPE_PTEXT;
+ s_login.name.generic.flags = QMF_RIGHT_JUSTIFY|QMF_INACTIVE;
+ s_login.name.generic.id = ID_NAME;
+ s_login.name.generic.x = 310;
+ s_login.name.generic.y = y;
+ s_login.name.string = "NAME";
+ s_login.name.style = UI_RIGHT|UI_SMALLFONT;
+ s_login.name.color = s_login_color_prompt;
+
+ s_login.name_box.generic.type = MTYPE_FIELD;
+ s_login.name_box.generic.ownerdraw = Rankings_DrawName;
+ s_login.name_box.generic.name = "";
+ s_login.name_box.generic.flags = 0;
+ s_login.name_box.generic.x = 330;
+ s_login.name_box.generic.y = y;
+ s_login.name_box.field.widthInChars = 16;
+ s_login.name_box.field.maxchars = 16;
+ y += 20;
+
+ s_login.password.generic.type = MTYPE_PTEXT;
+ s_login.password.generic.flags = QMF_RIGHT_JUSTIFY|QMF_INACTIVE;
+ s_login.password.generic.id = ID_PASSWORD;
+ s_login.password.generic.x = 310;
+ s_login.password.generic.y = y;
+ s_login.password.string = "PASSWORD";
+ s_login.password.style = UI_RIGHT|UI_SMALLFONT;
+ s_login.password.color = s_login_color_prompt;
+
+ s_login.password_box.generic.type = MTYPE_FIELD;
+ s_login.password_box.generic.ownerdraw = Rankings_DrawPassword;
+ s_login.password_box.generic.name = "";
+ s_login.password_box.generic.flags = 0;
+ s_login.password_box.generic.x = 330;
+ s_login.password_box.generic.y = y;
+ s_login.password_box.field.widthInChars = 16;
+ s_login.password_box.field.maxchars = 16;
+ y += 40;
+
+ s_login.login.generic.type = MTYPE_PTEXT;
+ s_login.login.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_login.login.generic.id = ID_LOGIN;
+ s_login.login.generic.callback = Login_MenuEvent;
+ s_login.login.generic.x = 310;
+ s_login.login.generic.y = y;
+ s_login.login.string = "LOGIN";
+ s_login.login.style = UI_RIGHT|UI_SMALLFONT;
+ s_login.login.color = colorRed;
+
+ s_login.cancel.generic.type = MTYPE_PTEXT;
+ s_login.cancel.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_login.cancel.generic.id = ID_CANCEL;
+ s_login.cancel.generic.callback = Login_MenuEvent;
+ s_login.cancel.generic.x = 330;
+ s_login.cancel.generic.y = y;
+ s_login.cancel.string = "CANCEL";
+ s_login.cancel.style = UI_LEFT|UI_SMALLFONT;
+ s_login.cancel.color = colorRed;
+ y += 20;
+
+ Menu_AddItem( &s_login.menu, (void*) &s_login.frame );
+ Menu_AddItem( &s_login.menu, (void*) &s_login.name );
+ Menu_AddItem( &s_login.menu, (void*) &s_login.name_box );
+ Menu_AddItem( &s_login.menu, (void*) &s_login.password );
+ Menu_AddItem( &s_login.menu, (void*) &s_login.password_box );
+ Menu_AddItem( &s_login.menu, (void*) &s_login.login );
+ Menu_AddItem( &s_login.menu, (void*) &s_login.cancel );
+}
+
+
+/*
+===============
+Login_Cache
+===============
+*/
+void Login_Cache( void ) {
+ trap_R_RegisterShaderNoMip( LOGIN_FRAME );
+}
+
+
+/*
+===============
+UI_LoginMenu
+===============
+*/
+void UI_LoginMenu( void ) {
+ Login_MenuInit();
+ UI_PushMenu ( &s_login.menu );
+}
+
+