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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-05-02 21:20:07 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-05-02 21:20:07 +0000
commit01c266dda2a707782bc6c2d58c7c8ea3f19803ba (patch)
tree7e5334ad2b424121204f0f3e0a15282195188a7b /code/q3_ui/ui_display.c
parent1c7b9a2a697aa2e1727cc5328e64c68a6b20c093 (diff)
downloadioquake3-aero-01c266dda2a707782bc6c2d58c7c8ea3f19803ba.tar.gz
ioquake3-aero-01c266dda2a707782bc6c2d58c7c8ea3f19803ba.zip
- Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too.
That means the ban and kick commands will now accept the playernum - as seen in the status command - as argument. git-svn-id: svn://svn.icculus.org/quake3/trunk@737 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui/ui_display.c')
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