diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
commit | 6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch) | |
tree | e3eda937a05d7db42de725b7013bd0344b987f34 /code/q3_ui/ui_connect.c | |
parent | 872d4d7f55af706737ffb361bb76ad13e7496770 (diff) | |
download | ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip |
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui/ui_connect.c')
-rwxr-xr-x | code/q3_ui/ui_connect.c | 564 |
1 files changed, 282 insertions, 282 deletions
diff --git a/code/q3_ui/ui_connect.c b/code/q3_ui/ui_connect.c index a348db2..5226407 100755 --- a/code/q3_ui/ui_connect.c +++ b/code/q3_ui/ui_connect.c @@ -1,282 +1,282 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//
-#include "ui_local.h"
-
-/*
-===============================================================================
-
-CONNECTION SCREEN
-
-===============================================================================
-*/
-
-qboolean passwordNeeded = qtrue;
-menufield_s passwordField;
-
-static connstate_t lastConnState;
-static char lastLoadingText[MAX_INFO_VALUE];
-
-static void UI_ReadableSize ( char *buf, int bufsize, int value )
-{
- if (value > 1024*1024*1024 ) { // gigs
- Com_sprintf( buf, bufsize, "%d", value / (1024*1024*1024) );
- Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d GB",
- (value % (1024*1024*1024))*100 / (1024*1024*1024) );
- } else if (value > 1024*1024 ) { // megs
- Com_sprintf( buf, bufsize, "%d", value / (1024*1024) );
- Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d MB",
- (value % (1024*1024))*100 / (1024*1024) );
- } else if (value > 1024 ) { // kilos
- Com_sprintf( buf, bufsize, "%d KB", value / 1024 );
- } else { // bytes
- Com_sprintf( buf, bufsize, "%d bytes", value );
- }
-}
-
-// Assumes time is in msec
-static void UI_PrintTime ( char *buf, int bufsize, int time ) {
- time /= 1000; // change to seconds
-
- if (time > 3600) { // in the hours range
- Com_sprintf( buf, bufsize, "%d hr %d min", time / 3600, (time % 3600) / 60 );
- } else if (time > 60) { // mins
- Com_sprintf( buf, bufsize, "%d min %d sec", time / 60, time % 60 );
- } else { // secs
- Com_sprintf( buf, bufsize, "%d sec", time );
- }
-}
-
-static void UI_DisplayDownloadInfo( const char *downloadName ) {
- static char dlText[] = "Downloading:";
- static char etaText[] = "Estimated time left:";
- static char xferText[] = "Transfer rate:";
-
- int downloadSize, downloadCount, downloadTime;
- char dlSizeBuf[64], totalSizeBuf[64], xferRateBuf[64], dlTimeBuf[64];
- int xferRate;
- int width, leftWidth;
- int style = UI_LEFT|UI_SMALLFONT|UI_DROPSHADOW;
- const char *s;
-
- downloadSize = trap_Cvar_VariableValue( "cl_downloadSize" );
- downloadCount = trap_Cvar_VariableValue( "cl_downloadCount" );
- downloadTime = trap_Cvar_VariableValue( "cl_downloadTime" );
-
-#if 0 // bk010104
- fprintf( stderr, "\n\n-----------------------------------------------\n");
- fprintf( stderr, "DB: downloadSize: %16d\n", downloadSize );
- fprintf( stderr, "DB: downloadCount: %16d\n", downloadCount );
- fprintf( stderr, "DB: downloadTime: %16d\n", downloadTime );
- fprintf( stderr, "DB: UI realtime: %16d\n", uis.realtime ); // bk
- fprintf( stderr, "DB: UI frametime: %16d\n", uis.frametime ); // bk
-#endif
-
- leftWidth = width = UI_ProportionalStringWidth( dlText ) * UI_ProportionalSizeScale( style );
- width = UI_ProportionalStringWidth( etaText ) * UI_ProportionalSizeScale( style );
- if (width > leftWidth) leftWidth = width;
- width = UI_ProportionalStringWidth( xferText ) * UI_ProportionalSizeScale( style );
- if (width > leftWidth) leftWidth = width;
- leftWidth += 16;
-
- UI_DrawProportionalString( 8, 128, dlText, style, color_white );
- UI_DrawProportionalString( 8, 160, etaText, style, color_white );
- UI_DrawProportionalString( 8, 224, xferText, style, color_white );
-
- if (downloadSize > 0) {
- s = va( "%s (%d%%)", downloadName, downloadCount * 100 / downloadSize );
- } else {
- s = downloadName;
- }
-
- UI_DrawProportionalString( leftWidth, 128, s, style, color_white );
-
- UI_ReadableSize( dlSizeBuf, sizeof dlSizeBuf, downloadCount );
- UI_ReadableSize( totalSizeBuf, sizeof totalSizeBuf, downloadSize );
-
- if (downloadCount < 4096 || !downloadTime) {
- UI_DrawProportionalString( leftWidth, 160, "estimating", style, color_white );
- UI_DrawProportionalString( leftWidth, 192,
- va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white );
- } else {
- // bk010108
- //float elapsedTime = (float)(uis.realtime - downloadTime); // current - start (msecs)
- //elapsedTime = elapsedTime * 0.001f; // in seconds
- //if ( elapsedTime <= 0.0f ) elapsedTime == 0.0f;
- if ( (uis.realtime - downloadTime) / 1000) {
- xferRate = downloadCount / ((uis.realtime - downloadTime) / 1000);
- //xferRate = (int)( ((float)downloadCount) / elapsedTime);
- } else {
- xferRate = 0;
- }
-
- //fprintf( stderr, "DB: elapsedTime: %16.8f\n", elapsedTime ); // bk
- //fprintf( stderr, "DB: xferRate: %16d\n", xferRate ); // bk
-
- UI_ReadableSize( xferRateBuf, sizeof xferRateBuf, xferRate );
-
- // Extrapolate estimated completion time
- if (downloadSize && xferRate) {
- int n = downloadSize / xferRate; // estimated time for entire d/l in secs
-
- // We do it in K (/1024) because we'd overflow around 4MB
- n = (n - (((downloadCount/1024) * n) / (downloadSize/1024))) * 1000;
-
- UI_PrintTime ( dlTimeBuf, sizeof dlTimeBuf, n ); // bk010104
- //(n - (((downloadCount/1024) * n) / (downloadSize/1024))) * 1000);
-
- UI_DrawProportionalString( leftWidth, 160,
- dlTimeBuf, style, color_white );
- UI_DrawProportionalString( leftWidth, 192,
- va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white );
- } else {
- UI_DrawProportionalString( leftWidth, 160,
- "estimating", style, color_white );
- if (downloadSize) {
- UI_DrawProportionalString( leftWidth, 192,
- va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white );
- } else {
- UI_DrawProportionalString( leftWidth, 192,
- va("(%s copied)", dlSizeBuf), style, color_white );
- }
- }
-
- if (xferRate) {
- UI_DrawProportionalString( leftWidth, 224,
- va("%s/Sec", xferRateBuf), style, color_white );
- }
- }
-}
-
-/*
-========================
-UI_DrawConnectScreen
-
-This will also be overlaid on the cgame info screen during loading
-to prevent it from blinking away too rapidly on local or lan games.
-========================
-*/
-void UI_DrawConnectScreen( qboolean overlay ) {
- char *s;
- uiClientState_t cstate;
- char info[MAX_INFO_VALUE];
-
- Menu_Cache();
-
- if ( !overlay ) {
- // draw the dialog background
- UI_SetColor( color_white );
- UI_DrawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, uis.menuBackShader );
- }
-
- // see what information we should display
- trap_GetClientState( &cstate );
-
- info[0] = '\0';
- if( trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ) ) {
- UI_DrawProportionalString( 320, 16, va( "Loading %s", Info_ValueForKey( info, "mapname" ) ), UI_BIGFONT|UI_CENTER|UI_DROPSHADOW, color_white );
- }
-
- UI_DrawProportionalString( 320, 64, va("Connecting to %s", cstate.servername), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color );
- //UI_DrawProportionalString( 320, 96, "Press Esc to abort", UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color );
-
- // display global MOTD at bottom
- UI_DrawProportionalString( SCREEN_WIDTH/2, SCREEN_HEIGHT-32,
- Info_ValueForKey( cstate.updateInfoString, "motd" ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color );
-
- // print any server info (server full, bad version, etc)
- if ( cstate.connState < CA_CONNECTED ) {
- UI_DrawProportionalString_AutoWrapped( 320, 192, 630, 20, cstate.messageString, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color );
- }
-
-#if 0
- // display password field
- if ( passwordNeeded ) {
- s_ingame_menu.x = SCREEN_WIDTH * 0.50 - 128;
- s_ingame_menu.nitems = 0;
- s_ingame_menu.wrapAround = qtrue;
-
- passwordField.generic.type = MTYPE_FIELD;
- passwordField.generic.name = "Password:";
- passwordField.generic.callback = 0;
- passwordField.generic.x = 10;
- passwordField.generic.y = 180;
- Field_Clear( &passwordField.field );
- passwordField.width = 256;
- passwordField.field.widthInChars = 16;
- Q_strncpyz( passwordField.field.buffer, Cvar_VariableString("password"),
- sizeof(passwordField.field.buffer) );
-
- Menu_AddItem( &s_ingame_menu, ( void * ) &s_customize_player_action );
-
- MField_Draw( &passwordField );
- }
-#endif
-
- if ( lastConnState > cstate.connState ) {
- lastLoadingText[0] = '\0';
- }
- lastConnState = cstate.connState;
-
- switch ( cstate.connState ) {
- case CA_CONNECTING:
- s = va("Awaiting challenge...%i", cstate.connectPacketCount);
- break;
- case CA_CHALLENGING:
- s = va("Awaiting connection...%i", cstate.connectPacketCount);
- break;
- case CA_CONNECTED: {
- char downloadName[MAX_INFO_VALUE];
-
- trap_Cvar_VariableStringBuffer( "cl_downloadName", downloadName, sizeof(downloadName) );
- if (*downloadName) {
- UI_DisplayDownloadInfo( downloadName );
- return;
- }
- }
- s = "Awaiting gamestate...";
- break;
- case CA_LOADING:
- return;
- case CA_PRIMED:
- return;
- default:
- return;
- }
-
- UI_DrawProportionalString( 320, 128, s, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, color_white );
-
- // password required / connection rejected information goes here
-}
-
-
-/*
-===================
-UI_KeyConnect
-===================
-*/
-void UI_KeyConnect( int key ) {
- if ( key == K_ESCAPE ) {
- trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect\n" );
- return;
- }
-}
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// +#include "ui_local.h" + +/* +=============================================================================== + +CONNECTION SCREEN + +=============================================================================== +*/ + +qboolean passwordNeeded = qtrue; +menufield_s passwordField; + +static connstate_t lastConnState; +static char lastLoadingText[MAX_INFO_VALUE]; + +static void UI_ReadableSize ( char *buf, int bufsize, int value ) +{ + if (value > 1024*1024*1024 ) { // gigs + Com_sprintf( buf, bufsize, "%d", value / (1024*1024*1024) ); + Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d GB", + (value % (1024*1024*1024))*100 / (1024*1024*1024) ); + } else if (value > 1024*1024 ) { // megs + Com_sprintf( buf, bufsize, "%d", value / (1024*1024) ); + Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d MB", + (value % (1024*1024))*100 / (1024*1024) ); + } else if (value > 1024 ) { // kilos + Com_sprintf( buf, bufsize, "%d KB", value / 1024 ); + } else { // bytes + Com_sprintf( buf, bufsize, "%d bytes", value ); + } +} + +// Assumes time is in msec +static void UI_PrintTime ( char *buf, int bufsize, int time ) { + time /= 1000; // change to seconds + + if (time > 3600) { // in the hours range + Com_sprintf( buf, bufsize, "%d hr %d min", time / 3600, (time % 3600) / 60 ); + } else if (time > 60) { // mins + Com_sprintf( buf, bufsize, "%d min %d sec", time / 60, time % 60 ); + } else { // secs + Com_sprintf( buf, bufsize, "%d sec", time ); + } +} + +static void UI_DisplayDownloadInfo( const char *downloadName ) { + static char dlText[] = "Downloading:"; + static char etaText[] = "Estimated time left:"; + static char xferText[] = "Transfer rate:"; + + int downloadSize, downloadCount, downloadTime; + char dlSizeBuf[64], totalSizeBuf[64], xferRateBuf[64], dlTimeBuf[64]; + int xferRate; + int width, leftWidth; + int style = UI_LEFT|UI_SMALLFONT|UI_DROPSHADOW; + const char *s; + + downloadSize = trap_Cvar_VariableValue( "cl_downloadSize" ); + downloadCount = trap_Cvar_VariableValue( "cl_downloadCount" ); + downloadTime = trap_Cvar_VariableValue( "cl_downloadTime" ); + +#if 0 // bk010104 + fprintf( stderr, "\n\n-----------------------------------------------\n"); + fprintf( stderr, "DB: downloadSize: %16d\n", downloadSize ); + fprintf( stderr, "DB: downloadCount: %16d\n", downloadCount ); + fprintf( stderr, "DB: downloadTime: %16d\n", downloadTime ); + fprintf( stderr, "DB: UI realtime: %16d\n", uis.realtime ); // bk + fprintf( stderr, "DB: UI frametime: %16d\n", uis.frametime ); // bk +#endif + + leftWidth = width = UI_ProportionalStringWidth( dlText ) * UI_ProportionalSizeScale( style ); + width = UI_ProportionalStringWidth( etaText ) * UI_ProportionalSizeScale( style ); + if (width > leftWidth) leftWidth = width; + width = UI_ProportionalStringWidth( xferText ) * UI_ProportionalSizeScale( style ); + if (width > leftWidth) leftWidth = width; + leftWidth += 16; + + UI_DrawProportionalString( 8, 128, dlText, style, color_white ); + UI_DrawProportionalString( 8, 160, etaText, style, color_white ); + UI_DrawProportionalString( 8, 224, xferText, style, color_white ); + + if (downloadSize > 0) { + s = va( "%s (%d%%)", downloadName, downloadCount * 100 / downloadSize ); + } else { + s = downloadName; + } + + UI_DrawProportionalString( leftWidth, 128, s, style, color_white ); + + UI_ReadableSize( dlSizeBuf, sizeof dlSizeBuf, downloadCount ); + UI_ReadableSize( totalSizeBuf, sizeof totalSizeBuf, downloadSize ); + + if (downloadCount < 4096 || !downloadTime) { + UI_DrawProportionalString( leftWidth, 160, "estimating", style, color_white ); + UI_DrawProportionalString( leftWidth, 192, + va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); + } else { + // bk010108 + //float elapsedTime = (float)(uis.realtime - downloadTime); // current - start (msecs) + //elapsedTime = elapsedTime * 0.001f; // in seconds + //if ( elapsedTime <= 0.0f ) elapsedTime == 0.0f; + if ( (uis.realtime - downloadTime) / 1000) { + xferRate = downloadCount / ((uis.realtime - downloadTime) / 1000); + //xferRate = (int)( ((float)downloadCount) / elapsedTime); + } else { + xferRate = 0; + } + + //fprintf( stderr, "DB: elapsedTime: %16.8f\n", elapsedTime ); // bk + //fprintf( stderr, "DB: xferRate: %16d\n", xferRate ); // bk + + UI_ReadableSize( xferRateBuf, sizeof xferRateBuf, xferRate ); + + // Extrapolate estimated completion time + if (downloadSize && xferRate) { + int n = downloadSize / xferRate; // estimated time for entire d/l in secs + + // We do it in K (/1024) because we'd overflow around 4MB + n = (n - (((downloadCount/1024) * n) / (downloadSize/1024))) * 1000; + + UI_PrintTime ( dlTimeBuf, sizeof dlTimeBuf, n ); // bk010104 + //(n - (((downloadCount/1024) * n) / (downloadSize/1024))) * 1000); + + UI_DrawProportionalString( leftWidth, 160, + dlTimeBuf, style, color_white ); + UI_DrawProportionalString( leftWidth, 192, + va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); + } else { + UI_DrawProportionalString( leftWidth, 160, + "estimating", style, color_white ); + if (downloadSize) { + UI_DrawProportionalString( leftWidth, 192, + va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); + } else { + UI_DrawProportionalString( leftWidth, 192, + va("(%s copied)", dlSizeBuf), style, color_white ); + } + } + + if (xferRate) { + UI_DrawProportionalString( leftWidth, 224, + va("%s/Sec", xferRateBuf), style, color_white ); + } + } +} + +/* +======================== +UI_DrawConnectScreen + +This will also be overlaid on the cgame info screen during loading +to prevent it from blinking away too rapidly on local or lan games. +======================== +*/ +void UI_DrawConnectScreen( qboolean overlay ) { + char *s; + uiClientState_t cstate; + char info[MAX_INFO_VALUE]; + + Menu_Cache(); + + if ( !overlay ) { + // draw the dialog background + UI_SetColor( color_white ); + UI_DrawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, uis.menuBackShader ); + } + + // see what information we should display + trap_GetClientState( &cstate ); + + info[0] = '\0'; + if( trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ) ) { + UI_DrawProportionalString( 320, 16, va( "Loading %s", Info_ValueForKey( info, "mapname" ) ), UI_BIGFONT|UI_CENTER|UI_DROPSHADOW, color_white ); + } + + UI_DrawProportionalString( 320, 64, va("Connecting to %s", cstate.servername), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color ); + //UI_DrawProportionalString( 320, 96, "Press Esc to abort", UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color ); + + // display global MOTD at bottom + UI_DrawProportionalString( SCREEN_WIDTH/2, SCREEN_HEIGHT-32, + Info_ValueForKey( cstate.updateInfoString, "motd" ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color ); + + // print any server info (server full, bad version, etc) + if ( cstate.connState < CA_CONNECTED ) { + UI_DrawProportionalString_AutoWrapped( 320, 192, 630, 20, cstate.messageString, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, menu_text_color ); + } + +#if 0 + // display password field + if ( passwordNeeded ) { + s_ingame_menu.x = SCREEN_WIDTH * 0.50 - 128; + s_ingame_menu.nitems = 0; + s_ingame_menu.wrapAround = qtrue; + + passwordField.generic.type = MTYPE_FIELD; + passwordField.generic.name = "Password:"; + passwordField.generic.callback = 0; + passwordField.generic.x = 10; + passwordField.generic.y = 180; + Field_Clear( &passwordField.field ); + passwordField.width = 256; + passwordField.field.widthInChars = 16; + Q_strncpyz( passwordField.field.buffer, Cvar_VariableString("password"), + sizeof(passwordField.field.buffer) ); + + Menu_AddItem( &s_ingame_menu, ( void * ) &s_customize_player_action ); + + MField_Draw( &passwordField ); + } +#endif + + if ( lastConnState > cstate.connState ) { + lastLoadingText[0] = '\0'; + } + lastConnState = cstate.connState; + + switch ( cstate.connState ) { + case CA_CONNECTING: + s = va("Awaiting challenge...%i", cstate.connectPacketCount); + break; + case CA_CHALLENGING: + s = va("Awaiting connection...%i", cstate.connectPacketCount); + break; + case CA_CONNECTED: { + char downloadName[MAX_INFO_VALUE]; + + trap_Cvar_VariableStringBuffer( "cl_downloadName", downloadName, sizeof(downloadName) ); + if (*downloadName) { + UI_DisplayDownloadInfo( downloadName ); + return; + } + } + s = "Awaiting gamestate..."; + break; + case CA_LOADING: + return; + case CA_PRIMED: + return; + default: + return; + } + + UI_DrawProportionalString( 320, 128, s, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, color_white ); + + // password required / connection rejected information goes here +} + + +/* +=================== +UI_KeyConnect +=================== +*/ +void UI_KeyConnect( int key ) { + if ( key == K_ESCAPE ) { + trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect\n" ); + return; + } +} |