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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 04:48:05 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 04:48:05 +0000 |
commit | 952c5c128f9efaea89d41d882c4ea3ade7df4591 (patch) | |
tree | 91b84d9be7afad7e99ac64a640a65b6cb5081900 /code/q3_ui/keycodes.h | |
parent | c2c2e0d25d6cdb7d42d7dc981a863f65f94f281d (diff) | |
download | ioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.tar.gz ioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.zip |
Itsa me, quake3io!
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui/keycodes.h')
-rwxr-xr-x | code/q3_ui/keycodes.h | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/code/q3_ui/keycodes.h b/code/q3_ui/keycodes.h new file mode 100755 index 0000000..a1a0f1f --- /dev/null +++ b/code/q3_ui/keycodes.h @@ -0,0 +1,163 @@ +/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+#ifndef __KEYCODES_H__
+#define __KEYCODES_H__
+
+//
+// these are the key numbers that should be passed to KeyEvent
+//
+
+// normal keys should be passed as lowercased ascii
+
+typedef enum {
+ K_TAB = 9,
+ K_ENTER = 13,
+ K_ESCAPE = 27,
+ K_SPACE = 32,
+
+ K_BACKSPACE = 127,
+
+ K_COMMAND = 128,
+ K_CAPSLOCK,
+ K_POWER,
+ K_PAUSE,
+
+ K_UPARROW,
+ K_DOWNARROW,
+ K_LEFTARROW,
+ K_RIGHTARROW,
+
+ K_ALT,
+ K_CTRL,
+ K_SHIFT,
+ K_INS,
+ K_DEL,
+ K_PGDN,
+ K_PGUP,
+ K_HOME,
+ K_END,
+
+ K_F1,
+ K_F2,
+ K_F3,
+ K_F4,
+ K_F5,
+ K_F6,
+ K_F7,
+ K_F8,
+ K_F9,
+ K_F10,
+ K_F11,
+ K_F12,
+ K_F13,
+ K_F14,
+ K_F15,
+
+ K_KP_HOME,
+ K_KP_UPARROW,
+ K_KP_PGUP,
+ K_KP_LEFTARROW,
+ K_KP_5,
+ K_KP_RIGHTARROW,
+ K_KP_END,
+ K_KP_DOWNARROW,
+ K_KP_PGDN,
+ K_KP_ENTER,
+ K_KP_INS,
+ K_KP_DEL,
+ K_KP_SLASH,
+ K_KP_MINUS,
+ K_KP_PLUS,
+ K_KP_NUMLOCK,
+ K_KP_STAR,
+ K_KP_EQUALS,
+
+ K_MOUSE1,
+ K_MOUSE2,
+ K_MOUSE3,
+ K_MOUSE4,
+ K_MOUSE5,
+
+ K_MWHEELDOWN,
+ K_MWHEELUP,
+
+ K_JOY1,
+ K_JOY2,
+ K_JOY3,
+ K_JOY4,
+ K_JOY5,
+ K_JOY6,
+ K_JOY7,
+ K_JOY8,
+ K_JOY9,
+ K_JOY10,
+ K_JOY11,
+ K_JOY12,
+ K_JOY13,
+ K_JOY14,
+ K_JOY15,
+ K_JOY16,
+ K_JOY17,
+ K_JOY18,
+ K_JOY19,
+ K_JOY20,
+ K_JOY21,
+ K_JOY22,
+ K_JOY23,
+ K_JOY24,
+ K_JOY25,
+ K_JOY26,
+ K_JOY27,
+ K_JOY28,
+ K_JOY29,
+ K_JOY30,
+ K_JOY31,
+ K_JOY32,
+
+ K_AUX1,
+ K_AUX2,
+ K_AUX3,
+ K_AUX4,
+ K_AUX5,
+ K_AUX6,
+ K_AUX7,
+ K_AUX8,
+ K_AUX9,
+ K_AUX10,
+ K_AUX11,
+ K_AUX12,
+ K_AUX13,
+ K_AUX14,
+ K_AUX15,
+ K_AUX16,
+
+ K_LAST_KEY // this had better be <256!
+} keyNum_t;
+
+
+// The menu code needs to get both key and char events, but
+// to avoid duplicating the paths, the char events are just
+// distinguished by or'ing in K_CHAR_FLAG (ugly)
+#define K_CHAR_FLAG 1024
+
+#endif
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