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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /code/opts.lnt
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/opts.lnt')
-rwxr-xr-xcode/opts.lnt52
1 files changed, 26 insertions, 26 deletions
diff --git a/code/opts.lnt b/code/opts.lnt
index 7f238de..e38d821 100755
--- a/code/opts.lnt
+++ b/code/opts.lnt
@@ -1,26 +1,26 @@
--e64 // type mismatch (enum to int)
--e641 // converting enum to int
--e734 // loss of precision
--e736 // loss of precision
--e747 // float to double prototype coersion
--e534 // ignoring return value
--e524 // loss of precision (float to int)
--e732 // loss of sign (float to unsigned char)
--e702 // shift right of signed quantity
--e737 // loss of sign bit (int to unsigned int)
--e713 // loss of precision (unsigned int to int)
--e701 // shift left of signed quantity
-
--e765 // external could be made static
-
--d__LINT__
--ig:\quake3\bin_nt\supplement\ansi
--ig:\quake3\bin_nt\supplement
--igame
--ibotai
--icgame
--igame
--iserver
--iclient
--iqcommon
--irenderer
+-e64 // type mismatch (enum to int)
+-e641 // converting enum to int
+-e734 // loss of precision
+-e736 // loss of precision
+-e747 // float to double prototype coersion
+-e534 // ignoring return value
+-e524 // loss of precision (float to int)
+-e732 // loss of sign (float to unsigned char)
+-e702 // shift right of signed quantity
+-e737 // loss of sign bit (int to unsigned int)
+-e713 // loss of precision (unsigned int to int)
+-e701 // shift left of signed quantity
+
+-e765 // external could be made static
+
+-d__LINT__
+-ig:\quake3\bin_nt\supplement\ansi
+-ig:\quake3\bin_nt\supplement
+-igame
+-ibotai
+-icgame
+-igame
+-iserver
+-iclient
+-iqcommon
+-irenderer