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| author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-13 18:58:14 +0000 | 
|---|---|---|
| committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-11-13 18:58:14 +0000 | 
| commit | 38baaa2274a458f03f576dea5a6d3cd9e25f8063 (patch) | |
| tree | 64500262c0756817893a96b4d6556e6a31d2ce8f /code/null | |
| parent | c37663e2d7c564e85af9d17afed0ee1dd283bfb5 (diff) | |
| download | ioquake3-aero-38baaa2274a458f03f576dea5a6d3cd9e25f8063.tar.gz ioquake3-aero-38baaa2274a458f03f576dea5a6d3cd9e25f8063.zip  | |
* OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
  + An abstract codec system, simplifying support for new formats
  + Changes versus BlackAura's patch:
    o Consolidated the OpenAL parts into one file
    o Changed the function naming scheme to more closely resemble Q3
    o Changed the interface to fall back on the "base" sound system
      if loading OpenAL fails
  + This is enabled on Linux and MinGW for now, but should work on the
    other *nixs with appropriate additions to the Makefile
  + NOT enabled on OS X or MSVC Windows builds
  + Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
  there do not seem to be many having problems with SDL sound now
git-svn-id: svn://svn.icculus.org/quake3/trunk@343 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/null')
0 files changed, 0 insertions, 0 deletions
