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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-01 00:24:56 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-01 00:24:56 +0000
commit6adc12545cd9883e9403b87afdb87a267043db5d (patch)
tree14280187d1589c4a3da2189f876f301adbd6b053 /code/macosx/macosx_display.h
parent08979d84b5368afc912c406e9d1bbc65c6c695c1 (diff)
downloadioquake3-aero-6adc12545cd9883e9403b87afdb87a267043db5d.tar.gz
ioquake3-aero-6adc12545cd9883e9403b87afdb87a267043db5d.zip
From Cameron Eure:
Fixes a problem in code/unix/linux_glimp_sdl.c where attributes are called before there's a working visual, resulting in a crash. git-svn-id: svn://svn.icculus.org/quake3/trunk@55 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/macosx/macosx_display.h')
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