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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-26 07:46:21 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-26 07:46:21 +0000
commit441c7633e0aa67faa91dc5896ee83e6c29de0ba6 (patch)
treeed6f97f0be5940123e9e3f244ae91a475787ff64 /code/macosx/BuildRelease
parentb0c6a473e2a34000db73c75bc0ff43bba45fddb2 (diff)
downloadioquake3-aero-441c7633e0aa67faa91dc5896ee83e6c29de0ba6.tar.gz
ioquake3-aero-441c7633e0aa67faa91dc5896ee83e6c29de0ba6.zip
Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/macosx/BuildRelease')
-rw-r--r--code/macosx/BuildRelease17
1 files changed, 0 insertions, 17 deletions
diff --git a/code/macosx/BuildRelease b/code/macosx/BuildRelease
deleted file mode 100644
index b38e82d..0000000
--- a/code/macosx/BuildRelease
+++ /dev/null
@@ -1,17 +0,0 @@
-#!/bin/zsh
-
-APPNAME="Quake3"
-PACKAGENAME= Quake3
-
-(cd $OMNI_SOURCE_ROOT; ./Build Quake3 install)
-
-rm -rf "/tmp/$APPNAME"
-mkdir "/tmp/$APPNAME"
-cp "Read Me.rtf" "/tmp/$APPNAME"
-
-cd /Users/Shared/$USER/InstalledProducts
-gnutar cf - FAKK2.app | (cd "/tmp/$APPNAME"; gnutar xf -)
-
-cd "/tmp/$APPNAME"
-sudo ~bungi/Unix/bin/files2image $PACKAGENAME ./*
-