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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-02-11 09:21:43 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-02-11 09:21:43 +0000
commite7eec4ee5d11f847d17e6f8c7c7b54fdb83c7434 (patch)
treea8bcf66e96eac13af741a4ab60edcd9a5af66d09 /code/libspeex/config.h
parent45681b240ba51af33762b025727b6ef5cba19d68 (diff)
downloadioquake3-aero-e7eec4ee5d11f847d17e6f8c7c7b54fdb83c7434.tar.gz
ioquake3-aero-e7eec4ee5d11f847d17e6f8c7c7b54fdb83c7434.zip
move speex config.h to correct place
git-svn-id: svn://svn.icculus.org/quake3/trunk@1498 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/libspeex/config.h')
-rw-r--r--code/libspeex/config.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/code/libspeex/config.h b/code/libspeex/config.h
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--- /dev/null
+++ b/code/libspeex/config.h
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+// Microsoft version of 'inline'
+#define inline __inline
+
+// Visual Studio support alloca(), but it always align variables to 16-bit
+// boundary, while SSE need 128-bit alignment. So we disable alloca() when
+// SSE is enabled.
+#ifndef _USE_SSE
+# define USE_ALLOCA
+#endif
+
+/* Default to floating point */
+#ifndef FIXED_POINT
+# define FLOATING_POINT
+# define USE_SMALLFT
+#else
+# define USE_KISS_FFT
+#endif
+
+/* We don't support visibility on Win32 */
+#define EXPORT